/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #include #include "constants.h" #include "phongBrdf.h" ////////////////// // Constructors // ////////////////// phongBrdf::phongBrdf(const color& albedo, float sharpness) { _albedo = albedo; _sharpness = sharpness; } phongBrdf::phongBrdf(const phongBrdf& src) { _albedo = src._albedo; _sharpness = src._sharpness; } /////////////// // Operators // /////////////// phongBrdf& phongBrdf::operator=(const phongBrdf& src) { _assign(src); return *this; } ///////////// // Methods // ///////////// color phongBrdf::shade(const vec3d& in, const vec3d& out) const { // HW3: Implement this. // Returns the phong shaded color from a specular surface for an // incident lighting direction of 'in', and view direction of 'out'. // The surface normal = (0,0,1). // Returns: shaded color // Modifies: nothing. if (out.z < EPSILON) { return color(0.0f); } vec3d normal, r; float r_dot_out; normal = vec3d(0, 0, 1); r = (2 * normal.dot(in) * normal) - in; r_dot_out = r.dot(out); if (r_dot_out < EPSILON) { return color(0.0f); } else if (r_dot_out > EPSILON + 1) { r_dot_out = 1; } return color(_albedo * pow(r_dot_out, _sharpness)); } bool phongBrdf::isSpecular(void) const { // Consider low roughness to be diffuse. // Use 5.0f as an arbitrary threshold. return (_sharpness > 5.0f); } bool phongBrdf::isDiffuse(void) const { return !isSpecular(); } ///////////////////// // Private Methods // ///////////////////// void phongBrdf::_assign(const phongBrdf& src) { _albedo = src._albedo; _sharpness = src._sharpness; } void phongBrdf::_swap(phongBrdf& src) { swap(_albedo, src._albedo); std::swap(_sharpness, src._sharpness); } void phongBrdf::_print(std::ostream& s) const { s << "Phong BRDF: albedo=" << _albedo << ", sharpness=" << _sharpness; }