/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #ifndef _COMPOUND_SHADER_H_ #define _COMPOUND_SHADER_H_ #include #include #include "shader_base.h" class compoundShader : public shader_base { public: ////////////////// // Constructors // ////////////////// compoundShader(const std::vector>& shader_list); compoundShader(const compoundShader&) = delete; /////////////// // Operators // /////////////// compoundShader& operator=(const compoundShader&) = delete; ///////////// // Methods // ///////////// virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const override; virtual shaderProperties properties(const intersectionPoint& ip) const override; protected: /////////////////////// // Protected Methods // /////////////////////// virtual void _print(std::ostream& s) const override; private: ////////////////// // Data Members // ////////////////// std::vector> _compound; }; #endif /* _COMPOUND_SHADER_H_ */