/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #include "constants.h" #include "rotationX3d.h" ////////////////// // Constructors // ////////////////// rotationX3d::rotationX3d(void) : transformation3d() { // Do Nothing } rotationX3d::rotationX3d(float angle) : transformation3d() { float s = sin(angle * PI / 180.0f); float c = cos(angle * PI / 180.0f); _transformation(1,1) = c; _transformation(2,1) = s; _transformation(1,2) = -s; _transformation(2,2) = c; _inverseTransformation = transpose(_transformation); } rotationX3d::rotationX3d(const rotationX3d& r) : transformation3d(r) { // Do Nothing }