/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #ifndef _BOUNDEDTRIANGLE_H_ #define _BOUNDEDTRIANGLE_H_ #include "triangle.h" #include "boundedPrimitive.h" class boundedTriangle : public boundedPrimitive { public: ////////////////// // Constructors // ////////////////// boundedTriangle(void); boundedTriangle(const triangle& tri, const std::shared_ptr& shader); boundedTriangle(const boundedTriangle&) = delete; /////////////// // Operators // /////////////// boundedTriangle& operator=(const boundedTriangle&) = delete; ///////////// // Methods // ///////////// virtual intersectionPoint intersect(const ray& r) const final override; virtual float area(void) const final override; virtual surfaceSample sample(float r1, float r2) const final override; private: /////////////////////// // Protected Methods // /////////////////////// virtual void _print(std::ostream& s) const override; ////////////////// // Data Members // ////////////////// triangle _triangle; }; #endif /* _BOUNDEDTRIANGLE_H_ */