/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #ifndef _SCENEGRAPHNODE_H_ #define _SCENEGRAPHNODE_H_ #include #include #include "shader_base.h" #include "boundedCompound.h" #include "transformation3d.h" class sceneGraphNode : public boundedCompound { public: ////////////////// // Constructors // ////////////////// sceneGraphNode(void); sceneGraphNode(const std::vector>& nodes, const transformation3d& transform=transformation3d(), const std::shared_ptr& shader=nullptr); sceneGraphNode(const sceneGraphNode&) = delete; /////////////// // Operators // /////////////// sceneGraphNode& operator=(sceneGraphNode&) = delete; ///////////// // Methods // ///////////// virtual const std::vector>& compounds(void) const final override; private: ////////////////// // Data Members // ////////////////// std::vector> _nodes; }; #endif /* _SCENEGRAPHNODE_H_ */