/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #ifndef _SCENEIO_BASIS_H_ #define _SCENEIO_BASIS_H_ #include #include #include #include "camera.h" #include "render_base.h" #include "sceneIO_xml.h" #include "texture_base.h" #include "sceneIO_cache.h" #include "environmentMap.h" #include "lightsource_base.h" #include "intersector_factory_base.h" bool importCamera(const XMLNode& node, camera& cam); void importRenderEngine(const XMLNode& node, std::unique_ptr& renderer); void importIntersector(const XMLNode& node, std::unique_ptr& intersector); void importEnvironmentMap(const XMLNode& node, nodeCache& texture_cache, const std::string& rootDir, std::unique_ptr& map); #endif /* _SCENEIO_BASIS_H_ */