/******************************************************************/ /* This file is part of the homework assignments for CSCI-427/527 */ /* at The College of William & Mary and authored by Pieter Peers. */ /* No part of this file, whether altered or in original form, can */ /* be distributed or used outside the context of CSCI-427/527 */ /* without consent of either the College of William & Mary or */ /* Pieter Peers. */ /******************************************************************/ #include "constants.h" #include "rotationZ3d.h" ////////////////// // Constructors // ////////////////// rotationZ3d::rotationZ3d(void) : transformation3d() { // Do Nothing } rotationZ3d::rotationZ3d(float angle) : transformation3d() { float s = sin(angle * PI / 180.0f); float c = cos(angle * PI / 180.0f); _transformation(0,0) = c; _transformation(1,0) = s; _transformation(0,1) = -s; _transformation(1,1) = c; _inverseTransformation = transpose(_transformation); } rotationZ3d::rotationZ3d(const rotationZ3d& r) : transformation3d(r) { // Do Nothing }