diff options
Diffstat (limited to 'pgm4/ttt.c')
-rw-r--r-- | pgm4/ttt.c | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/pgm4/ttt.c b/pgm4/ttt.c new file mode 100644 index 0000000..572c588 --- /dev/null +++ b/pgm4/ttt.c @@ -0,0 +1,257 @@ +/* ttt.c + * + * Utilizes code from P. Kearns - 1987, 2009 + * Adam Carpenter - 2017 + */ + +#include "ttt.h" + +#include <errno.h> +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <string.h> +#include <sys/types.h> +#include <sys/socket.h> +#include <netinet/in.h> +#include <netdb.h> + +int main(int argc, char *argv[]) { + int queryFlag; + struct timeval timeout; + int i; + int errno; + int hits; + fd_set readSockets; + // fd_set writeSockets; + + char message[MESSAGE_BUFF]; + char playerHandle[MESSAGE_BUFF]; + char opponentHandle[MESSAGE_BUFF]; + char playerSide; + char opponentSide; + char gameBoard[9]; + char playerMove; + int connSock; + + char hostname[MAX_HOSTNAME]; + char port[100]; + struct sockaddr_in *serverAddr; + struct addrinfo hints, *addrlist; + + i = 1; + queryFlag = FALSE; + timeout.tv_sec = 0; + timeout.tv_usec = 0; + + while (argv[i]) { + + if (strcmp(argv[i], "-q") == 0) { + queryFlag = TRUE; + } + else if (strcmp(argv[i], "-t") == 0) { + + if (!argv[i + 1]) { + fprintf(stderr, "usage: ./ttt {-q} {-t} [timeout]\n"); + exit(1); + } + + timeout.tv_sec = strtol(argv[i + 1], NULL, 10); + errno = 0; + + if (timeout.tv_sec <= 0) { + fprintf(stderr, "ttt: timeout must be a positive, nonzero integer.\n"); + exit(1); + } + else if (errno == ERANGE) { + fprintf(stderr, "ttt: timeout must be of integer size.\n"); + exit(1); + } + else if (errno == EINVAL) { + fprintf(stderr, "ttt: timeout must be integer type.\n"); + exit(1); + } + + i++; + } + else { + fprintf(stderr, "usage: ./ttt {-q} {-t} [timeout]\n"); + exit(1); + } + + i++; + } + + // Get server sockaddr. + memset( &hints, 0, sizeof(hints)); + hints.ai_family = AF_INET; + + if (queryFlag) { + hints.ai_socktype = SOCK_DGRAM; + } + else { + hints.ai_socktype = SOCK_STREAM; + + } + + hints.ai_flags = AI_NUMERICSERV; + hints.ai_protocol = 0; + hints.ai_canonname = NULL; + hints.ai_addr = NULL; + hints.ai_next = NULL; + + // (Read name and port from file.) + FILE *addrfile; + + if (!(addrfile = fopen("prof.falken", "r"))) { + sleep(60); + if (!(addrfile = fopen("prof.falken", "r"))) { + fprintf(stderr, "ttt: couldn't open file -- is server running?\n"); + exit(1); + } + } + + fscanf(addrfile, "%s\n", hostname); + fscanf(addrfile, "%s\n", port); + + if (queryFlag) { + fscanf(addrfile, "%s\n", port); + } + + fclose(addrfile); + + if (getaddrinfo(hostname, port, &hints, &addrlist) != 0) { + fprintf(stderr, "ttt: couldn't getaddrinfo.\n"); + exit(1); + } + + serverAddr = (struct sockaddr_in *) addrlist->ai_addr; + + if ((connSock = socket(addrlist->ai_family, addrlist->ai_socktype, 0)) < 0) { + fprintf(stderr, "ttt: couldn't create socket.\n"); + exit(1); + } + + if (queryFlag) { // Wait for query from server if requested. + printf("Querying server...\n"); + message[0] = '\0'; + timeout.tv_sec = 10; + timeout.tv_usec = 0; + setsockopt(connSock, SOL_SOCKET, SO_RCVTIMEO, (const char *) &timeout, sizeof(timeout)); + sendto(connSock, "q\0", strlen("q\0"), 0, (struct sockaddr *) serverAddr, sizeof(struct sockaddr_in)); + recvfrom(connSock, message, MESSAGE_BUFF, 0, NULL, NULL); + + if (message[0] == '\0') { + printf("Connection timed out.\n"); + } + else { + printf("%s\n", message); + } + + exit(0); + } + else { // Else connect to virtual circuit with server. + if (connect(connSock, (struct sockaddr *) serverAddr, sizeof(struct sockaddr_in)) < 0) { + fprintf(stderr, "ttt: couldn't connect to socket.\n"); + exit(1); + } + } + + printf("Waiting for server...\n"); + playerHandle[0] = '\0'; + + // Enter main client loop. + for(;;) { + FD_ZERO(&readSockets); + FD_SET(connSock, &readSockets); + + if (timeout.tv_sec == 0) { + hits = select(FD_SETSIZE, &readSockets, NULL, NULL, NULL); + } + else { + hits = select(FD_SETSIZE, &readSockets, NULL, NULL, &timeout); + } + + if (hits < 0) { + fprintf(stderr, "ttt: failed to select.\n"); + exit(1); + } + else if (hits == 0) { + fprintf(stderr, "ttt: connection timed out.\n"); + exit(0); + } + + // Get instructions from server. + getMessage(connSock, message); + + if (strcmp(message, HANDLE) == 0) { // Get and send handle. + + if (playerHandle[0] == '\0') { + printf("Who are you? "); + scanf("%20[^\n]", playerHandle); + } + + sendMessage(connSock, playerHandle); + printf("Waiting for opponent...\n"); + } + else if (strcmp(message, ABORT) == 0) { // Abort. + printf("Server ordered shutdown. Buhbye!\n"); + exit(0); + } + else if (message[0] == PLAYERID) { // Print name and sides. + sscanf(message, "p %c %c %[^\n]", &playerSide, &opponentSide, opponentHandle); + + if (playerSide == 'X') { + opponentSide = 'O'; + } + else { + opponentSide = 'X'; + } + + printf("%s, you are %cs. Your opponent %s is %cs.\n", playerHandle, playerSide, opponentHandle, opponentSide); + timeout.tv_sec = 0; // Game established -- end timeout. + } + else if (message[0] == BOARD) { // Draw the game board. + sscanf(message, "b %s", gameBoard); + printf("\n %c | %c | %c\n-----------\n %c | %c | %c\n-----------\n %c | %c | %c\n\n", + gameBoard[0], gameBoard[1], gameBoard[2], + gameBoard[3], gameBoard[4], gameBoard[5], + gameBoard[6], gameBoard[7], gameBoard[8]); + } + else if (strcmp(message, WAIT) == 0) { // Wait for opponent. + printf("Waiting for opponent...\n"); + } + else if (strcmp(message, MOVE) == 0) { // Get and send move. + playerMove = '0'; + + while (playerMove < '1' || playerMove > '9' || gameBoard[playerMove - '0' - 1] != playerMove) { + if (playerMove != '\n') { + printf("Choose an available number on the board.\nYour move: "); + } + + playerMove = getchar(); + } + + gameBoard[playerMove - '0' - 1] = playerSide; + strcpy(message, gameBoard); + sendMessage(connSock, message); + printf("Waiting for opponent..."); + } + else if (message[0] == ENDGAME) { // End Game. + + if (message[1] == playerSide) { + printf("\nYou won %s! Congratulations!\n", playerHandle); + } + else if (message[1] == opponentSide) { + printf("\nYou lost! %s won the match.\nBetter luck next time.\n", opponentHandle); + } + else { + printf("\nThe match was a tie!\nBetter luck next time.\n"); + } + exit(0); + } + + } + + exit(0); +} |