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path: root/hw5/bonus/atc-bonus3-dragon.xml
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<scene>

  <!-------------------------Materials--------------------->
  <material id="white">
    <diffuse>
      <albedo value="1.0 1.0 1.0"/>
    </diffuse>
  </material>

  <!---------------------------Shapes---------------------->
  <triangleMesh id="dragon" filename="dragon.obj">
    <material ref="white"/>
  </triangleMesh>

  <triangleMesh id="groundplane">
    <triangle>
      <vertex v="+1.0 0.0 -1.0" t="+1.0 +0.0"/>
      <vertex v="-1.0 0.0 -1.0" t="+0.0 +0.0"/>
      <vertex v="-1.0 0.0 +1.0" t="+0.0 +1.0"/>
      <vertex v="+1.0 0.0 +1.0" t="+1.0 +1.0"/>
    </triangle>
    <material ref="white"/>
  </triangleMesh>

  <!------------------------Scene Graphs-------------------->
  <sceneGraphNode>

    <sceneGraphNode>
      <transformation>
        <translation offset="0.0 2.0 0.0"/>
        <rotationY angle="180.0"/>
      </transformation>
      <triangleMesh ref="dragon"/>
    </sceneGraphNode>

    <sceneGraphNode>
      <transformation>
        <scale scale="3.0"/>
      </transformation>
      <triangleMesh ref="groundplane"/>
    </sceneGraphNode>

  </sceneGraphNode>

  <!----------------------------Scene----------------------->

  <camera eye="0.0 0.0 0.0" up="0.0 1.0 0.0" view="0.0 -0.4 -1.0" fov="30.0" width="512" height="512" auto="true"/>

  <light type="point" position="0.0 5.0 0.0" power="10.0 1.0 1.0"/>
  <light type="directional" direction="0.0 -0.1 -1.0" power="0.01 0.01 0.01"/>

  <intersector type="bvh"/>
  <renderer type="recursiveRaytracing" samplesPerPixel="1" maxDepth="1"/>

</scene>