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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527     */
/* without consent of either the College of William & Mary or     */
/* Pieter Peers.                                                  */
/******************************************************************/
#ifndef _SCENEIO_MATERIAL_H_
#define _SCENEIO_MATERIAL_H_

#include <memory>

#include "sceneIO_xml.h"
#include "sceneIO_cache.h"

#include "shader_base.h"
#include "texture_base.h"

std::shared_ptr<shader_base> importMaterial(const XMLNode& node, nodeCache<shader_base>& shader_cache, nodeCache<texture_base>& texture_cache, const std::string& rootDir);

#endif /* _SCENEIO_MATERIAL_H_ */