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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#include <cmath>
#include "constants.h"
#include "environmentMap.h"
//////////////////
// Constructors //
//////////////////
environmentMap::environmentMap(const std::shared_ptr<const texture_base>& map, const transformation3d& transform)
{
_map = map;
_transform = transform;
}
environmentMap::environmentMap(const environmentMap& src)
{
_map = src._map;
_transform = src._transform;
}
///////////////
// Operators //
///////////////
environmentMap environmentMap::operator=(const environmentMap& src)
{
_assign(src);
return *this;
}
color environmentMap::operator()(const vec3d& direction) const
{
// normalize & apply transformation
vec3d dir = _transform.inverseTransformDirection(normalize(direction));
// compute spherical coordinates
float theta = acos(dir.z);
float phi = atan2(dir.y, dir.x);
if(phi < 0.0f) phi += 2.0f * PI;
// get texel
return _map->operator()(vec2d(0.5f * phi / PI, theta / PI));
}
///////////////////////
// Protected Methods //
///////////////////////
void environmentMap::_assign(const environmentMap& src)
{
if(&src == this) return;
_map = src._map;
_transform = src._transform;
}
void environmentMap::_swap(environmentMap& swp)
{
std::swap(_map, swp._map);
swap(_transform, swp._transform);
}
void environmentMap::_print(std::ostream& s) const
{
s << "Environment Map (" << *_map << ", " << _transform << ")";
}
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