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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw2/include/ray.h
downloadcsci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RAY_H_
+#define _RAY_H_
+
+#include <ostream>
+#include "vec3d.h"
+#include "transformation3d.h"
+
+class ray {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ ray(const vec3d& origin = vec3d(), const vec3d& direction = vec3d());
+ ray(const ray& src);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& origin(void) const { return _origin; }
+ const vec3d& direction(void) const { return _direction; }
+
+ ///////////////
+ // Operators //
+ ///////////////
+ ray& operator=(const ray& r);
+ vec3d operator()(float t) const;
+ float operator()(const vec3d& point) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ ray& transform(const transformation3d& t);
+ ray& inverseTransform(const transformation3d& t);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(ray& a, ray& b) { a._swap(b); }
+ friend ray transform(const ray& r, const transformation3d& t) { return ray(r).transform(t); }
+ friend ray inverseTransform(const ray& r, const transformation3d& t) { return ray(r).inverseTransform(t); }
+ friend std::ostream& operator<<(std::ostream& s, const ray& r)
+ {
+ s << r.origin() << "->" << r.direction();
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(ray& r);
+ void _assign(const ray& r);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _origin;
+ vec3d _direction;
+};
+
+#endif /* _RAY_H_ */