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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw2/include/transformation3d.h
downloadcsci427-master.tar.xz
csci427-master.zip
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TRANSFORMATION3D_H_
+#define _TRANSFORMATION3D_H_
+
+#include "vec3d.h"
+#include "mat3d.h"
+
+class transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ transformation3d(void);
+ transformation3d(const vec3d& translation, const mat3d& transformation, const mat3d& inverseTransform);
+ transformation3d(const transformation3d& t);
+
+ //////////////
+ // Operator //
+ //////////////
+ transformation3d& operator=(const transformation3d& t);
+
+ transformation3d operator*(const transformation3d& t) const;
+ transformation3d& operator*=(const transformation3d& t);
+
+ //////////////
+ // Mutators //
+ //////////////
+ transformation3d& invert(void);
+
+ /////////////
+ // Methods //
+ /////////////
+ vec3d transformPoint(const vec3d& p) const;
+ vec3d transformDirection(const vec3d& d) const;
+ vec3d transformNormal(const vec3d& n) const;
+
+ vec3d inverseTransformPoint(const vec3d& p) const;
+ vec3d inverseTransformDirection(const vec3d& d) const;
+ vec3d inverseTransformNormal(const vec3d& n) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(transformation3d& a, transformation3d& b) { a._swap(b); }
+
+ friend transformation3d inverse(const transformation3d& t) { transformation3d i(t); return i.invert(); }
+
+ friend std::ostream& operator<<(std::ostream& s, const transformation3d& t)
+ {
+ t._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ void _swap(transformation3d& t);
+ void _assign(const transformation3d& t);
+ virtual void _print(std::ostream& s) const;
+
+ ////////////////////////////
+ // Protected Data Members //
+ ////////////////////////////
+ vec3d _translation;
+ mat3d _transformation;
+ mat3d _inverseTransformation;
+};
+
+#endif /* _TRANSFORMATION3D_H_ */