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author | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
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committer | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
commit | db072ad4dc181eca5a1458656b130beb43f475bf (patch) | |
tree | a3c03c7f5497cb70503e2486662fa85cfb53415a /hw2/src/boundingBox.cpp | |
download | csci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz csci427-db072ad4dc181eca5a1458656b130beb43f475bf.zip |
Diffstat (limited to 'hw2/src/boundingBox.cpp')
-rw-r--r-- | hw2/src/boundingBox.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/hw2/src/boundingBox.cpp b/hw2/src/boundingBox.cpp new file mode 100644 index 0000000..9708093 --- /dev/null +++ b/hw2/src/boundingBox.cpp @@ -0,0 +1,185 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ + +#include "interval.h" +#include "constants.h" +#include "boundingBox.h" + + +///////////////// +// Constructor // +///////////////// +boundingBox::boundingBox(void) +{ + // create an empty box (i.e., 'left' lies right of 'right') + _lfb = vec3d(+LARGE); + _rbt = vec3d(-LARGE); +} + + +boundingBox::boundingBox(const vec3d& lfb, const vec3d& rbt) +{ + _lfb = lfb; + _rbt = rbt; + + // Make sure each component in _lfb is smaller than _rbt + for(unsigned int i=0; i < vec3d::size(); i++) + if(_rbt[i] < _lfb[i]) std::swap(_rbt[i], _lfb[i]); + + // Done. +} + + +boundingBox::boundingBox(const boundingBox& bb) +{ + _lfb = bb._lfb; + _rbt = bb._rbt; +} + + +////////////// +// Operator // +////////////// +boundingBox& boundingBox::operator=(const boundingBox& src) +{ + _assign(src); + return *this; +} + + +boundingBox& boundingBox::operator+=(const boundingBox& bb) +{ + // compute the union of two bounding boxes + for(unsigned int i=0; i < vec3d::size(); i++) + { + if(_lfb[i] > bb._lfb[i]) _lfb[i] = bb._lfb[i]; + if(_rbt[i] < bb._rbt[i]) _rbt[i] = bb._rbt[i]; + } + + return *this; +} + + +boundingBox boundingBox::operator+(const boundingBox& bb) const +{ + boundingBox result(*this); + result += bb; + return result; +} + + +boundingBox& boundingBox::operator+=(const vec3d& point) +{ + // expand the bounding box to include 'point' (+ a small epsilon) + for(unsigned int i=0; i < vec3d::size(); i++) + { + if(_lfb[i] > point[i]-EPSILON) _lfb[i] = point[i]-EPSILON; + if(_rbt[i] < point[i]+EPSILON) _rbt[i] = point[i]+EPSILON; + } +} + + +///////////// +// Methods // +///////////// +bool boundingBox::isHit(const ray& r) const +{ + // init + interval boxInterval(0, +LARGE); + + // for every slab + for(unsigned int i=0; i != vec3d::size(); i++) + { + // compute the slab + interval slab(_lfb[i], _rbt[i]); + slab -= r.origin()[i]; + + // check for the case where the ray is parallel to the slab + if(fabs(r.direction()[i]) < EPSILON) + { + // if identical signs => no hit + if((slab.lower() < 0.0f) == (slab.upper() < 0.0f)) + return false; + + // skip remainder to this iteration + continue; + } + else + slab /= r.direction()[i]; + + // intersect + boxInterval.intersect(slab); + if(boxInterval.empty()) + return false; + } + + // Done. + return true; +} + + +vec3d boundingBox::center(void) const +{ + return 0.5f * (_lfb + _rbt); +} + + +vec3d boundingBox::corner(bool left, bool front, bool bottom) const +{ + return vec3d( left ? _lfb.x : _rbt.x, + front ? _lfb.y : _rbt.y, + bottom ? _lfb.z : _rbt.z ); +} + + +////////////// +// Mutators // +////////////// +boundingBox& boundingBox::transform(const transformation3d& t) +{ + boundingBox result; + for(unsigned int i=0; i <= 1; i++) + for(unsigned int j=0; j <= 1; j++) + for(unsigned int k=0; k <= 1; k++) + result += t.transformPoint(corner(i,j,k)); + + // Done. + _swap(result); + return *this; +} + + +boundingBox& boundingBox::inverseTransform(const transformation3d& t) +{ + boundingBox result; + for(unsigned int i=0; i <= 1; i++) + for(unsigned int j=0; j <= 1; j++) + for(unsigned int k=0; k <= 1; k++) + result += t.inverseTransformPoint(corner(i,j,k)); + + // Done. + _swap(result); + return *this; +} + +///////////////////// +// Private Methods // +///////////////////// +void boundingBox::_swap(boundingBox& bb) +{ + swap(_lfb, bb._lfb); + swap(_rbt, bb._rbt); +} + + +void boundingBox::_assign(const boundingBox& bb) +{ + _lfb = bb._lfb; + _rbt = bb._rbt; +} |