diff options
author | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
---|---|---|
committer | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
commit | db072ad4dc181eca5a1458656b130beb43f475bf (patch) | |
tree | a3c03c7f5497cb70503e2486662fa85cfb53415a /hw4/include/triangleMesh.h | |
download | csci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz csci427-db072ad4dc181eca5a1458656b130beb43f475bf.zip |
Diffstat (limited to 'hw4/include/triangleMesh.h')
-rw-r--r-- | hw4/include/triangleMesh.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/hw4/include/triangleMesh.h b/hw4/include/triangleMesh.h new file mode 100644 index 0000000..9558602 --- /dev/null +++ b/hw4/include/triangleMesh.h @@ -0,0 +1,51 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _TRIANGLEMESH_H_ +#define _TRIANGLEMESH_H_ + +#include "vec2d.h" +#include "vec3d.h" +#include "shader_base.h" +#include "boundedTriangle.h" +#include "boundedCompound.h" + +class triangleMesh : public boundedCompound { + public: + ////////////////// + // Constructors // + ////////////////// + triangleMesh(void); + triangleMesh(const std::vector<triangle>& triangle_list, const std::shared_ptr<const shader_base>& shader, const transformation3d& transform=transformation3d()); + triangleMesh(const triangleMesh&) = delete; + + /////////////// + // Operators // + /////////////// + triangleMesh& operator=(const triangleMesh&) = delete; + + ///////////// + // Methods // + ///////////// + virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const final override; + + virtual bool hasShader(void) const override; + + private: + ///////////////////// + // Private Methods // + ///////////////////// + virtual void _print(std::ostream& s) const override; + + ////////////////// + // Data Members // + ////////////////// + std::vector<std::shared_ptr<const boundedPrimitive>> _triangles; +}; + +#endif /* _TRIANGLEMESH_H_ */ |