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author | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
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committer | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
commit | db072ad4dc181eca5a1458656b130beb43f475bf (patch) | |
tree | a3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/include/bumpMap.h | |
download | csci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz csci427-db072ad4dc181eca5a1458656b130beb43f475bf.zip |
Diffstat (limited to 'hw6/include/bumpMap.h')
-rw-r--r-- | hw6/include/bumpMap.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/hw6/include/bumpMap.h b/hw6/include/bumpMap.h new file mode 100644 index 0000000..5929c46 --- /dev/null +++ b/hw6/include/bumpMap.h @@ -0,0 +1,47 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _BUMPMAP_H_ +#define _BUMPMAP_H_ + +#include <memory> + +#include "vec2d.h" +#include "texture_base.h" +#include "transformation3d.h" +#include "shadingFrameTransformation.h" + +class bumpMap : public shadingFrameTransformation { + public: + ////////////////// + // Constructors // + ////////////////// + bumpMap(const std::shared_ptr<const texture_base>& map, float scale, unsigned int channel, const std::shared_ptr<const shader_base>& shader); + bumpMap(const bumpMap&) = delete; + + /////////////// + // Operators // + /////////////// + bumpMap operator=(const bumpMap& src) = delete; + + protected: + /////////////////////// + // Protected Methods // + /////////////////////// + virtual transformation3d _transformation(const vec2d& textureCoord) const override; + virtual void _print(std::ostream& s) const override; + + ////////////////// + // Data Members // + ////////////////// + std::shared_ptr<const texture_base> _map; + float _scale; + unsigned int _channel; +}; + +#endif /* _SHADINGFRAMETRANSFORMATION_H_ */ |