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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/include/scene.h
downloadcsci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENE_H_
+#define _SCENE_H_
+
+#include <vector>
+#include <string>
+#include <memory>
+
+#include "ray.h"
+#include "image.h"
+#include "camera.h"
+#include "render_base.h"
+#include "environmentMap.h"
+#include "boundedCompound.h"
+#include "lightsource_base.h"
+#include "intersectionPoint.h"
+
+class scene {
+ friend void importScene(const std::string&, scene&);
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ scene(void) {}
+ scene(const scene&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ camera& operator=(const camera&) = delete;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const camera& getCamera(void) const;
+
+ const lightsource_base& getLightsource(size_t idx) const;
+ size_t numberOfLightsources(void) const;
+
+ bool hasEnvironmentMap(void) const;
+ color evaluateEnvironmentMap(const vec3d& direction) const;
+
+ /////////////
+ // Methods //
+ /////////////
+ intersectionPoint intersect(const ray& r) const;
+
+ image render(void) const;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ camera _camera;
+ std::unique_ptr<const boundedCompound> _sceneGraphRoot;
+ std::vector<std::shared_ptr<const lightsource_base>> _lightsources;
+ std::unique_ptr<const render_base> _renderEngine;
+ std::unique_ptr<const environmentMap> _environmentMap;
+};
+
+#endif /* _SCENE_H_ */