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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/src/ray_util.cpp
downloadcsci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz
csci427-db072ad4dc181eca5a1458656b130beb43f475bf.zip
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#include "constants.h"
+#include "ray_util.h"
+
+
+ray createRay(const intersectionPoint& ip, const vec3d& dir)
+{
+ return ray(ip.position() + EPSILON * dir, dir);
+}
+
+
+ray reflectRay(const intersectionPoint& ip)
+{
+ // compute reflected direction
+ // Note: ip.direction points toward ip point!
+ vec3d reflectedDir = ip.direction() - 2.0f * (ip.normal().dot(ip.direction())) * ip.normal();
+
+ // create ray
+ return createRay(ip, reflectedDir);
+}