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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/src/sceneIO_texture.cpp
downloadcsci427-master.tar.xz
csci427-master.zip
Diffstat (limited to 'hw6/src/sceneIO_texture.cpp')
-rw-r--r--hw6/src/sceneIO_texture.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/hw6/src/sceneIO_texture.cpp b/hw6/src/sceneIO_texture.cpp
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#include "sceneIO_core.h"
+#include "sceneIO_texture.h"
+
+#include "util.h"
+#include "imageIO.h"
+#include "nearestTexture.h"
+#include "bilinearTexture.h"
+
+std::shared_ptr<texture_base> importTexture(const XMLNode& node, nodeCache<texture_base>& texture_cache, const std::string& rootDir)
+{
+ // check if texture
+ if(!node.isValid() || node.name() != "texture") return std::shared_ptr<texture_base>(nullptr);
+
+ // get attributes
+ std::string type = getString(node, "type", "nearest");
+ std::string filename = getString(node, "filename");
+ bool repeatTexture = (getString(node, "repeatTexture", "false") == "false");
+
+ // sanity check
+ if(filename == "")
+ errorMessage("Missing texture 'filename'.");
+
+ // get full filename
+ std::string path = getDirectory(filename);
+ if(path == "") filename = rootDir + filename;
+
+ // get key name
+ std::string key = filename + "#" + type;
+ if(repeatTexture) key += "Repeat";
+
+ // check cache
+ if(std::shared_ptr<texture_base> ctexture = texture_cache.get(key))
+ return ctexture;
+
+ // create based on type
+ std::shared_ptr<texture_base> texture;
+ if(type == "nearest") texture = std::shared_ptr<texture_base>( new nearestTexture(repeatTexture));
+ else if(type == "bilinear") texture = std::shared_ptr<texture_base>( new bilinearTexture(repeatTexture) );
+ else errorMessage("Unknown texture type (%s).", type.c_str());
+
+ // load and add texture to cache
+ importImage(filename, *texture);
+ texture_cache.add(key, texture);
+
+ // Done.
+ return texture;
+}