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diff --git a/hw3/include/sceneIO_geometry.h b/hw3/include/sceneIO_geometry.h
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_GEOMETRY_H_
+#define _SCENEIO_GEOMETRY_H_
+
+#include <memory>
+
+#include "sceneIO_xml.h"
+#include "sceneIO_cache.h"
+
+#include "shader_base.h"
+#include "texture_base.h"
+#include "boundedPrimitive.h"
+
+std::shared_ptr<boundedPrimitive> importGeometry(const XMLNode& node, nodeCache<boundedPrimitive>& shape_cache, nodeCache<shader_base>& shader_cache, nodeCache<texture_base>& texture_cache, const std::string& rootDir);
+
+#endif /* _SCENEIO_GEOMETRY_H_ */