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Diffstat (limited to 'hw3/src/diffuseBrdf.cpp')
-rw-r--r-- | hw3/src/diffuseBrdf.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/hw3/src/diffuseBrdf.cpp b/hw3/src/diffuseBrdf.cpp new file mode 100644 index 0000000..849e341 --- /dev/null +++ b/hw3/src/diffuseBrdf.cpp @@ -0,0 +1,88 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#include <cmath> +#include "constants.h" +#include "diffuseBrdf.h" + +////////////////// +// Constructors // +////////////////// +diffuseBrdf::diffuseBrdf(const color& albedo) +{ + _albedo = albedo; +} + + +diffuseBrdf::diffuseBrdf(const diffuseBrdf& src) +{ + _albedo = src._albedo; +} + + +/////////////// +// Operators // +/////////////// +diffuseBrdf& diffuseBrdf::operator=(const diffuseBrdf& src) +{ + _assign(src); + return *this; +} + + +///////////// +// Methods // +///////////// +color diffuseBrdf::shade(const vec3d& in, const vec3d& out) const +{ + // HW3: Implement this. + // Returns the shaded color from a diffuse surface for an + // incident lighting direction of 'in'. The surface normal = (0,0,1). + // Returns: shaded color + // Modifies: nothing. + if (out.z < EPSILON) { return color(0.0f); } + + vec3d normal; + float normal_dot_in; + + normal = vec3d(0, 0, 1); + normal_dot_in = normal.dot(in); + return color(_albedo * normal_dot_in); +} + + +bool diffuseBrdf::isSpecular(void) const +{ + return false; +} + + +bool diffuseBrdf::isDiffuse(void) const +{ + return true; +} + + +///////////////////// +// Private Methods // +///////////////////// +void diffuseBrdf::_assign(const diffuseBrdf& src) +{ + _albedo = src._albedo; +} + + +void diffuseBrdf::_swap(diffuseBrdf& src) +{ + swap(_albedo, src._albedo); +} + +void diffuseBrdf::_print(std::ostream& s) const +{ + s << "Diffuse BRDF: albedo=" << _albedo; +} |