diff options
Diffstat (limited to 'hw5/data/HW5-scene5.xml')
-rw-r--r-- | hw5/data/HW5-scene5.xml | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/hw5/data/HW5-scene5.xml b/hw5/data/HW5-scene5.xml new file mode 100644 index 0000000..7042de6 --- /dev/null +++ b/hw5/data/HW5-scene5.xml @@ -0,0 +1,36 @@ +<scene> + + <camera eye="0.0 3.0 7.5" up="0.0 1.0 0.0" view="0.0 -0.4 -1.0" fov="30.0" width="512" height="512" auto="false"/> + + <material id="white"> + <diffuse> + <albedo value="1.0 1.0 1.0"/> + </diffuse> + </material> + + <triangleMesh> + <triangle> + <vertex v="+3.0 0.0 -2.0"/> + <vertex v="-3.0 0.0 -2.0"/> + <vertex v="-3.0 0.0 +2.0"/> + <vertex v="+3.0 0.0 +2.0"/> + </triangle> + <material ref="white"/> + </triangleMesh> + + <light type="spot" position="+1.5 +1.0 1.0" direction="0.0 -1.0 0.0" cutoff="10.0" sharpness="200.0" power="1.0 0.0 0.0" attenuation="0.0 0.0 1.0"/> + + <light type="spot" position="0.0 +1.0 1.0" direction="0.0 -1.0 0.0" cutoff="50.0" sharpness="30.0" power="0.0 1.0 0.0" attenuation="0.0 0.0 1.0"/> + + <light type="spot" position="-1.5 +1.0 1.0" direction="0.0 -1.0 0.0" cutoff="100.0" sharpness="1.0" power="0.0 0.0 1.0" attenuation="0.0 0.0 1.0"/> + + <light type="spot" position="-1.5 +1.0 -1.0" direction="0.0 -1.0 0.0" cutoff="25.0" sharpness="100.0" power="1.0 1.0 0.0" attenuation="1.0 0.0 1.0"/> + + <light type="spot" position="0.0 +1.0 -1.0" direction="0.0 -1.0 0.0" cutoff="75.0" sharpness="50.0" power="0.0 1.0 1.0" attenuation="0.0 1.0 0.0"/> + + <light type="spot" position="+1.5 +1.0 -1.0" direction="0.0 -1.0 0.0" cutoff="100.0" sharpness="10.0" power="1.0 0.0 1.0" attenuation="1.0 1.0 0.0"/> + + <intersector type="bvh"/> + <renderer type="raycasting"/> + +</scene> |