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Diffstat (limited to 'hw5/include/boundedPrimitive.h')
-rw-r--r-- | hw5/include/boundedPrimitive.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/hw5/include/boundedPrimitive.h b/hw5/include/boundedPrimitive.h new file mode 100644 index 0000000..ef467a2 --- /dev/null +++ b/hw5/include/boundedPrimitive.h @@ -0,0 +1,67 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _BOUNDED_PRIMITIVE_H_ +#define _BOUNDED_PRIMITIVE_H_ + +#include <vector> +#include <memory> +#include <ostream> + +#include "ray.h" +#include "shader_base.h" +#include "boundingBox.h" +#include "intersectionPoint.h" + +class boundedPrimitive { + public: + ///////////////// + // Constructor // + ///////////////// + boundedPrimitive(void); + boundedPrimitive(const boundingBox& bb, const std::shared_ptr<const shader_base>& shader); + boundedPrimitive(const boundedPrimitive&) = delete; + + /////////////// + // Operators // + /////////////// + boundedPrimitive& operator=(const boundedPrimitive& ) = delete; + + ///////////// + // Methods // + ///////////// + const boundingBox& boundingbox(void) const; + bool hitBoundingBox(const ray& r) const; + virtual bool hasShader(void) const; + + virtual intersectionPoint intersect(const ray& r) const = 0; + + ///////////// + // Friends // + ///////////// + friend std::ostream& operator<<(std::ostream& s, const boundedPrimitive& bp) + { + bp._print(s); + return s; + } + + protected: + /////////////////////// + // Protected Methods // + /////////////////////// + virtual void _print(std::ostream& s) const; + + ////////////////// + // Data Members // + ////////////////// + boundingBox _bb; + std::shared_ptr<const shader_base> _shader; +}; + +#endif /* _BOUNDED_PRIMITIVE_H_ */ + |