diff options
Diffstat (limited to 'hw6/data/HW5-bonus3.xml')
-rw-r--r-- | hw6/data/HW5-bonus3.xml | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/hw6/data/HW5-bonus3.xml b/hw6/data/HW5-bonus3.xml new file mode 100644 index 0000000..61d9af5 --- /dev/null +++ b/hw6/data/HW5-bonus3.xml @@ -0,0 +1,54 @@ +<scene> + + <camera eye="0.5 0.5 3.0" up="0.0 1.0 0.0" view="0.0 0.0 -1.0" fov="30.0" width="512" height="512" auto="false"/> + + <material id="red"> + <diffuse> + <albedo value="1.0 0.0 0.0"/> + </diffuse> + </material> + + <material id="blue"> + <diffuse> + <albedo value="0.0 0.0 1.0"/> + </diffuse> + </material> + + <material id="green"> + <diffuse> + <albedo value="0.0 1.0 0.0"/> + </diffuse> + </material> + + <triangleMesh id="cube" filename="cube.obj"/> + + <sceneGraphNode> + <transformation> + <rotation axis="1.0 0.0 0.0" angle="35"/> + </transformation> + <triangleMesh ref="cube"/> + <material ref="red"/> + </sceneGraphNode> + + <sceneGraphNode> + <transformation> + <rotation axis="2.0 2.0 2.0" angle="35"/> + </transformation> + <triangleMesh ref="cube"/> + <material ref="blue"/> + </sceneGraphNode> + + <sceneGraphNode> + <transformation> + <rotation axis="0.0 0.7 0.7" angle="35"/> + </transformation> + <triangleMesh ref="cube"/> + <material ref="green"/> + </sceneGraphNode> + + <light type="directional" direction="0.0 0.0 -1.0" power="1.0 1.0 1.0"/> + + <intersector type="bvh"/> + <renderer type="raycasting"/> + +</scene> |