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-rw-r--r--hw6/data/HW6-scene4.xml35
1 files changed, 35 insertions, 0 deletions
diff --git a/hw6/data/HW6-scene4.xml b/hw6/data/HW6-scene4.xml
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+++ b/hw6/data/HW6-scene4.xml
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+<scene>
+
+ <!-------------------------Materials---------------------->
+ <material id="mirror">
+ <phong>
+ <albedo value="1.0 1.0 1.0"/>
+ <sharpness value="100000.0"/>
+ </phong>
+ </material>
+
+
+ <!-------------------------Geometry---------------------->
+ <triangleMesh id="sphere" filename="sphere.obj">
+ <material ref="mirror"/>
+ </triangleMesh>
+
+
+
+ <!-------------------------Rendering---------------------->
+ <camera eye="0.0 0.0 0.0" up="0.0 1.0 0.0" view="0.0 0.0 -1.0" fov="30.0" width="256" height="256" auto="true"/>
+
+ <environmentMap>
+ <transformation>
+ <rotationX angle="270.0"/>
+ <rotationZ angle="230.0"/>
+ </transformation>
+ <texture type="bilinear" repeatTexture="true" filename="grace.ppm"/>
+ </environmentMap>
+
+
+ <!-------------------------Rendering---------------------->
+ <intersector type="bvh"/>
+ <renderer type="pathtracing" samplesPerPixel="16" directOnly="false"/>
+
+</scene>