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Diffstat (limited to 'hw6/include/lightsourceShader.h')
-rw-r--r-- | hw6/include/lightsourceShader.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/hw6/include/lightsourceShader.h b/hw6/include/lightsourceShader.h new file mode 100644 index 0000000..5e097f8 --- /dev/null +++ b/hw6/include/lightsourceShader.h @@ -0,0 +1,54 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _LIGHTSOURCESHADER_H_ +#define _LIGHTSOURCESHADER_H_ + +#include <memory> +#include "shader_base.h" +#include "lightsource_base.h" + +class lightsourceShader : public shader_base { + public: + ////////////////// + // Constructors // + ////////////////// + lightsourceShader(const std::shared_ptr<const lightsource_base>& lightsource, const std::shared_ptr<const shader_base>& reflectanceShader=nullptr); + lightsourceShader(const lightsourceShader&) = delete; + + /////////////// + // Operators // + /////////////// + lightsourceShader& operator=(const lightsourceShader&) = delete; + + ///////////// + // Methods // + ///////////// + virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const final override; + + virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const final override; + virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const final override; + virtual float reflectivity(const intersectionPoint& ip) const final override; + virtual color emittance(const intersectionPoint& ip) const final override; + + virtual shaderProperties properties(const intersectionPoint& ip) const final override; + + protected: + /////////////////////// + // Protected Methods // + /////////////////////// + virtual void _print(std::ostream& s) const final override; + + ////////////////// + // Data Members // + ////////////////// + std::shared_ptr<const shader_base> _reflectanceShader; + std::shared_ptr<const lightsource_base> _lightsource; +}; + +#endif /* _LIGHTSOURCESHADER_H_ */ |