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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#include "boundedPrimitive.h"
+
+/////////////////
+// Constructor //
+/////////////////
+boundedPrimitive::boundedPrimitive(void)
+{
+ _bb = boundingBox();
+ _shader = nullptr;
+}
+
+boundedPrimitive::boundedPrimitive(const boundingBox& bb, const std::shared_ptr<const shader_base>& shader)
+{
+ _bb = bb;
+ _shader = shader;
+}
+
+
+/////////////
+// Methods //
+/////////////
+const boundingBox& boundedPrimitive::boundingbox(void) const
+{
+ return _bb;
+}
+
+
+bool boundedPrimitive::hitBoundingBox(const ray& r) const
+{
+ return _bb.isHit(r);
+}
+
+
+bool boundedPrimitive::hasShader(void) const
+{
+ return (_shader != nullptr);
+}
+
+void boundedPrimitive::_print(std::ostream& s) const
+{
+ s << "boundedPrimitive (" << _bb << ")";
+}