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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#ifndef _MAT3D_H_
#define _MAT3D_H_
#include <array>
#include <ostream>
#include "vec3d.h"
class mat3d {
public:
/////////////
// Typedef //
/////////////
typedef float value_type;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef std::array<value_type,9>::iterator iterator;
typedef std::array<value_type,9>::const_iterator const_iterator;
typedef std::size_t difference;
typedef std::size_t size_type;
/////////////////
// Constructor //
/////////////////
mat3d(void); // all elements are set to 0
explicit mat3d(value_type diag); // all elements are set to 0, the diagonal elements are set to 'diag'
mat3d(const vec3d& X, const vec3d& Y, const vec3d& Z); // set columns to X, Y, and Z
mat3d(const mat3d& m); // copy constructor
////////////////
// Inspectors //
////////////////
static size_type width(void) { return 3; }
static size_type height(void) { return 3; }
static size_type size(void) { return 9; }
iterator begin(void);
const_iterator begin(void) const;
iterator end(void);
const_iterator end(void) const;
//////////////
// Mutators //
//////////////
void clear(value_type value=0.0f);
void setDiagonal(value_type value=1.0f);
mat3d& transpose(void);
///////////////
// Operators //
///////////////
mat3d& operator=(const mat3d& m);
reference operator()(size_type row, size_type col);
const_reference operator()(size_type row, size_type col) const;
mat3d operator+(const mat3d& m) const;
mat3d operator-(const mat3d& m) const;
mat3d operator*(const mat3d& m) const;
vec3d operator*(const vec3d& v) const;
mat3d operator*(value_type scale) const;
mat3d operator/(value_type scale) const;
mat3d& operator+=(const mat3d& m);
mat3d& operator-=(const mat3d& m);
mat3d& operator*=(const mat3d& m);
mat3d& operator*=(value_type scale);
mat3d& operator/=(value_type scale);
/////////////
// Friends //
/////////////
friend void swap(mat3d& a, mat3d& b) { a._swap(b); }
friend vec3d operator*(const vec3d& v, const mat3d& m) { return m._premultiply(v); }
friend mat3d operator*(value_type scale, const mat3d& m) { return (m * scale); }
friend mat3d transpose(mat3d& m) { mat3d n(m); return n.transpose(); }
friend std::ostream& operator<<(std::ostream& s, const mat3d& m)
{
s << "[[" << m(0,0) << ", " << m(0,1) << ", " << m(0,2) << "],[";
s << m(1,0) << ", " << m(1,1) << ", " << m(1,2) << "],[";
s << m(2,0) << ", " << m(2,1) << ", " << m(2,2) << "]]";
return s;
}
private:
/////////////////////
// Private Methods //
/////////////////////
void _swap(mat3d& m);
void _assign(const mat3d& m);
vec3d _premultiply(const vec3d& v) const;
//////////////////////////
// Private Data Members //
//////////////////////////
std::array<value_type, 9> _data;
};
#endif /* _MAT3D_H_ */
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