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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527     */
/* without consent of either the College of William & Mary or     */
/* Pieter Peers.                                                  */
/******************************************************************/
#ifndef _COMPOUND_SHADER_H_
#define _COMPOUND_SHADER_H_

#include <vector>
#include <memory>

#include "shader_base.h"

class compoundShader : public shader_base {
 public:
  //////////////////
  // Constructors //
  //////////////////
  compoundShader(const std::vector<std::shared_ptr<const shader_base>>& shader_list);
  compoundShader(const compoundShader&) = delete;

  ///////////////
  // Operators //
  ///////////////
  compoundShader& operator=(const compoundShader&) = delete;

  /////////////
  // Methods //
  /////////////
  virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const override;

  virtual shaderProperties properties(const intersectionPoint& ip) const override;


 protected:
  ///////////////////////
  // Protected Methods //
  ///////////////////////
  virtual void _print(std::ostream& s) const override;

 private:
  //////////////////
  // Data Members //
  //////////////////
  std::vector<std::shared_ptr<const shader_base>> _compound;
};

#endif /* _COMPOUND_SHADER_H_ */