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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527     */
/* without consent of either the College of William & Mary or     */
/* Pieter Peers.                                                  */
/******************************************************************/
#ifndef _SCENEGRAPHNODE_H_
#define _SCENEGRAPHNODE_H_

#include <vector>
#include <memory>

#include "shader_base.h"
#include "boundedCompound.h"
#include "transformation3d.h"

class sceneGraphNode : public boundedCompound {
 public:
  //////////////////
  // Constructors //
  //////////////////
  sceneGraphNode(void);
  sceneGraphNode(const std::vector<std::shared_ptr<const boundedPrimitive>>& nodes, const transformation3d& transform=transformation3d(), const std::shared_ptr<const shader_base>& shader=nullptr);
  sceneGraphNode(const sceneGraphNode&) = delete;

  ///////////////
  // Operators //
  ///////////////
  sceneGraphNode& operator=(sceneGraphNode&) = delete;

  /////////////
  // Methods //
  /////////////
  virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const final override;

 private:
  //////////////////
  // Data Members //
  //////////////////
  std::vector<std::shared_ptr<const boundedPrimitive>> _nodes;
};

#endif /* _SCENEGRAPHNODE_H_ */