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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#ifndef _ENVIRONMENTMAP_H_
#define _ENVIRONMENTMAP_H_
#include <memory>
#include <ostream>
#include "vec3d.h"
#include "texture_base.h"
#include "transformation3d.h"
class environmentMap {
public:
//////////////////
// Constructors //
//////////////////
environmentMap(const std::shared_ptr<const texture_base>& map, const transformation3d& transform=transformation3d());
environmentMap(const environmentMap& src);
///////////////
// Operators //
///////////////
environmentMap operator=(const environmentMap& src);
color operator()(const vec3d& direction) const;
/////////////
// Friends //
/////////////
friend void swap(environmentMap& a, environmentMap& b) { a._swap(b); }
friend std::ostream& operator<<(std::ostream& s, const environmentMap& em)
{
em._print(s);
return s;
}
protected:
///////////////////////
// Protected Methods //
///////////////////////
void _assign(const environmentMap& src);
void _swap(environmentMap& swp);
virtual void _print(std::ostream& s) const;
//////////////////
// Data Members //
//////////////////
transformation3d _transform;
std::shared_ptr<const texture_base> _map;
};
#endif /* _ENVIRONMENTMAP_H_ */
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