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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#include "constants.h"
#include "rotation3d.h"
//////////////////
// Constructors //
//////////////////
rotation3d::rotation3d(void)
: transformation3d()
{
// Do Nothing
}
rotation3d::rotation3d(float angle, const vec3d& axis)
: transformation3d()
{
// HW5-BONUS: implement a rotation of 'angle' degrees around an 'axis'.
// Modifies: _transformation, _inverseTransformation, _translation
// Returns: nothing.
}
rotation3d::rotation3d(const rotation3d& r)
: transformation3d(r)
{
// Do Nothing
}
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