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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527     */
/* without consent of either the College of William & Mary or     */
/* Pieter Peers.                                                  */
/******************************************************************/
#include "constants.h"
#include "rotation3d.h"

//////////////////
// Constructors //
//////////////////
rotation3d::rotation3d(void) 
  : transformation3d()
{
  // Do Nothing
}


rotation3d::rotation3d(float angle, const vec3d& axis) 
  : transformation3d()
{
  // HW5-BONUS: implement a rotation of 'angle' degrees around an 'axis'.
  // Modifies: _transformation, _inverseTransformation, _translation
  // Returns: nothing.
}


rotation3d::rotation3d(const rotation3d& r) 
  : transformation3d(r)
{
  // Do Nothing
}