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path: root/hw6/data/HW5-scene13.xml
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<scene>

  <camera eye="5.5 5.5 5.5" up="0.0 1.0 0.0" view="-1.0 -1.0 -1.0" fov="30.0" width="512" height="512" auto="false"/>

  <material id="white">
    <diffuse>
      <albedo value="0.5 0.5 0.5"/>
    </diffuse>
    <phong>
      <albedo value="0.5 0.5 0.5"/>
      <sharpness value="16.0"/>
    </phong>
  </material>

  <triangleMesh id="plane">
    <triangle id="up">
      <vertex v="+1.0 +0.00001 -1.0"/>
      <vertex v="-1.0 +0.00001 -1.0"/>
      <vertex v="-1.0 +0.00001 +1.0"/>
      <vertex v="+1.0 +0.00001 +1.0"/>
    </triangle>
    <triangle id="down">
      <vertex v="+1.0 -0.00001 +1.0"/>
      <vertex v="-1.0 -0.00001 +1.0"/>
      <vertex v="-1.0 -0.00001 -1.0"/>
      <vertex v="+1.0 -0.00001 -1.0"/>
    </triangle>
    <material ref="white"/>
  </triangleMesh>

  <sceneGraphNode>
    <sceneGraphNode id="lowerplane">
      <transformation>
        <scale scale="3.0"/>
      </transformation>
      <triangleMesh ref="plane"/>
    </sceneGraphNode>
    <sceneGraphNode id="upperplane">
      <transformation>
        <translation offset="0.0 2.0 0.0"/>
      </transformation>
      <triangleMesh ref="plane"/>
    </sceneGraphNode>
  </sceneGraphNode>

  <light type="point" position="-2.0 3.0 0.0" power="5.0 0.0 0.0"/>
  <light type="point" position="+2.0 3.0 0.0" power="0.0 0.0 5.0"/>

  <intersector type="bvh"/>
  <renderer type="recursiveRaytracing" maxDepth="1" samplesPerPixel="1"/>

</scene>