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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#ifndef _SCENE_H_
#define _SCENE_H_
#include <vector>
#include <string>
#include <memory>
#include "ray.h"
#include "image.h"
#include "camera.h"
#include "render_base.h"
#include "environmentMap.h"
#include "boundedCompound.h"
#include "lightsource_base.h"
#include "intersectionPoint.h"
class scene {
friend void importScene(const std::string&, scene&);
public:
//////////////////
// Constructors //
//////////////////
scene(void) {}
scene(const scene&) = delete;
///////////////
// Operators //
///////////////
camera& operator=(const camera&) = delete;
////////////////
// Inspectors //
////////////////
const camera& getCamera(void) const;
const lightsource_base& getLightsource(size_t idx) const;
size_t numberOfLightsources(void) const;
bool hasEnvironmentMap(void) const;
color evaluateEnvironmentMap(const vec3d& direction) const;
/////////////
// Methods //
/////////////
intersectionPoint intersect(const ray& r) const;
image render(void) const;
private:
//////////////////
// Data Members //
//////////////////
camera _camera;
std::unique_ptr<const boundedCompound> _sceneGraphRoot;
std::vector<std::shared_ptr<const lightsource_base>> _lightsources;
std::unique_ptr<const render_base> _renderEngine;
std::unique_ptr<const environmentMap> _environmentMap;
};
#endif /* _SCENE_H_ */
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