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/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#ifndef _SCENEIO_CACHE_H_
#define _SCENEIO_CACHE_H_
#include <map>
#include <memory>
#include <string>
#include <vector>
template<typename T>
class nodeCache {
public:
//////////////////
// Constructors //
//////////////////
nodeCache(void) {}
nodeCache(const nodeCache<T>&) = delete;
///////////////
// Operators //
///////////////
nodeCache& operator=(const nodeCache& ) = delete;
/////////////
// Methods //
/////////////
std::shared_ptr<T> get(const std::string& name) const;
void add(const std::string& name, const std::shared_ptr<T>& node);
std::vector<std::shared_ptr<T>> unusedNodes(unsigned int maxCount=1) const;
std::vector<std::shared_ptr<T>> allNodes(void) const;
private:
//////////////////////////
// Private Data Members //
//////////////////////////
std::map<std::string, std::shared_ptr<T>> _cache;
};
////////////////////
// Inline Methods //
////////////////////
#include "sceneIO_cache.inline.h"
#endif /* _SCENEIO_CACHE_H_ */
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