blob: 258ebd8b26a1b251441a7ac612769d3b837ec161 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
/******************************************************************/
/* This file is part of the homework assignments for CSCI-427/527 */
/* at The College of William & Mary and authored by Pieter Peers. */
/* No part of this file, whether altered or in original form, can */
/* be distributed or used outside the context of CSCI-427/527 */
/* without consent of either the College of William & Mary or */
/* Pieter Peers. */
/******************************************************************/
#include "nearestTexture.h"
//////////////////
// Constructors //
//////////////////
nearestTexture::nearestTexture(bool repeat)
: texture_base(repeat)
{
// Do nothing.
}
nearestTexture::nearestTexture(const nearestTexture& src)
: texture_base(src)
{
// Do nothing
}
///////////////
// Operators //
///////////////
nearestTexture& nearestTexture::operator=(const nearestTexture& src)
{
_assign(src);
return *this;
}
image::value_type nearestTexture::operator()(const vec2d& textureCoord) const
{
return _at(floor(textureCoord.u * width()),
floor(textureCoord.v * height()));
}
/////////////////////
// Private Methods //
/////////////////////
void nearestTexture::_print(std::ostream& s) const
{
s << "Nearest texture (" << this->width() << "x" << this->height() << ")";
}
|