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pub trait Draw {
fn draw(&self);
}
pub struct Screen {
pub components: Vec<Box<dyn Draw>>,
}
impl Screen {
pub fn run(&self) {
for component in self.components.iter() {
component.draw();
}
}
}
pub struct Button {
pub width: u32,
pub height: u32,
pub label: String,
}
impl Draw for Button {
fn draw(&self) {
dbg!("drew button");
}
}
pub struct SelectBox {
pub width: u32,
pub height: u32,
pub options: Vec<String>,
}
impl Draw for SelectBox {
fn draw(&self) {
dbg!("drew select box");
}
}
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