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I've been a long-time enjoyer of FlatOut 2. It's frankly the best racing
game I've ever played. My brother and I spent immeasurable hours on the
PS2 throwing cars at each other and launching drivers through their
windshields (usually through a ring of fire).

Last year FlatOut 2 got Steam Workshop access which re-introduced me to
the world of game modding. I've never actually produced a mod for a
game, let alone a 3D racing game, so I saw this as my opportunity to
realize a childhood dream.

Here's how to make a car skin mod for FlatOut 2 in 2025 and publish it
on the Steam Workshop.

I used these tools

-   <https://github.com/xNyaDev/bfstool>, which is bundled with the
    steam install and mod manager
-   Gimp <https://www.gimp.org/>
-   notes on dds files from steam, open without mipmaps and regenerate
    on save