summaryrefslogtreecommitdiff
path: root/hw3/src/linear_intersector.cpp
diff options
context:
space:
mode:
author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw3/src/linear_intersector.cpp
downloadcsci427-db072ad4dc181eca5a1458656b130beb43f475bf.tar.xz
csci427-db072ad4dc181eca5a1458656b130beb43f475bf.zip
Diffstat (limited to 'hw3/src/linear_intersector.cpp')
-rw-r--r--hw3/src/linear_intersector.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/hw3/src/linear_intersector.cpp b/hw3/src/linear_intersector.cpp
new file mode 100644
index 0000000..aa0d767
--- /dev/null
+++ b/hw3/src/linear_intersector.cpp
@@ -0,0 +1,49 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#include "linear_intersector.h"
+
+//////////////////
+// Constructors //
+//////////////////
+linear_intersector::linear_intersector(void)
+ : intersector_base()
+{
+ // Do nothing
+}
+
+
+linear_intersector::linear_intersector(const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds)
+ : intersector_base()
+{
+ _compounds = compounds;
+}
+
+
+/////////////
+// Methods //
+/////////////
+intersectionPoint linear_intersector::intersect(const ray& r) const
+{
+ // HW3: Implement this.
+ // Returns the nearest intersections point of the ray 'r' with the primitives in '_compounds'.
+ // Returns: intersection point
+ // Modifies: nothing
+ intersectionPoint ip, current;
+
+ for (auto itr = _compounds.begin(); itr != _compounds.end(); itr++) {
+
+ if ((*itr)->hasShader()) {
+ current = (*itr)->intersect(r);
+ if (current < ip) { ip = current; }
+ }
+
+ }
+
+ return ip;
+}