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author | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
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committer | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
commit | db072ad4dc181eca5a1458656b130beb43f475bf (patch) | |
tree | a3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/include/normalMap.h | |
download | csci427-master.tar.xz csci427-master.zip |
Diffstat (limited to 'hw6/include/normalMap.h')
-rw-r--r-- | hw6/include/normalMap.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/hw6/include/normalMap.h b/hw6/include/normalMap.h new file mode 100644 index 0000000..bfe8443 --- /dev/null +++ b/hw6/include/normalMap.h @@ -0,0 +1,46 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _NORMALMAP_H_ +#define _NORMALMAP_H_ + +#include <memory> +#include <ostream> + +#include "vec2d.h" +#include "texture_base.h" +#include "transformation3d.h" +#include "shadingFrameTransformation.h" + +class normalMap : public shadingFrameTransformation { + public: + ////////////////// + // Constructors // + ////////////////// + normalMap(const std::shared_ptr<const texture_base>& map, const std::shared_ptr<const shader_base>& shader); + normalMap(const normalMap&) = delete; + + /////////////// + // Operators // + /////////////// + normalMap operator=(const normalMap& src) = delete; + + protected: + /////////////////////// + // Protected Methods // + /////////////////////// + virtual transformation3d _transformation(const vec2d& textureCoord) const override; + virtual void _print(std::ostream& s) const override; + + ////////////////// + // Data Members // + ////////////////// + std::shared_ptr<const texture_base> _map; +}; + +#endif /* _SHADINGFRAMETRANSFORMATION_H_ */ |