summaryrefslogtreecommitdiff
path: root/hw6/include
diff options
context:
space:
mode:
author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/include
downloadcsci427-master.tar.xz
csci427-master.zip
Diffstat (limited to 'hw6/include')
-rw-r--r--hw6/include/areaLightsource.h68
-rw-r--r--hw6/include/bilinearTexture.h47
-rw-r--r--hw6/include/boundedCompound.h58
-rw-r--r--hw6/include/boundedPrimitive.h71
-rw-r--r--hw6/include/boundedTriangle.h49
-rw-r--r--hw6/include/boundedVolumeNode.h46
-rw-r--r--hw6/include/boundingBox.h78
-rw-r--r--hw6/include/brdfSample.h77
-rw-r--r--hw6/include/brdf_base.h60
-rw-r--r--hw6/include/bumpMap.h47
-rw-r--r--hw6/include/bvh_intersector.h62
-rw-r--r--hw6/include/camera.h80
-rw-r--r--hw6/include/color.h105
-rw-r--r--hw6/include/compoundShader.h56
-rw-r--r--hw6/include/constants.h16
-rw-r--r--hw6/include/coordinateTransform.h31
-rw-r--r--hw6/include/diffuseBrdf.h63
-rw-r--r--hw6/include/diffuseReflectanceShader.h45
-rw-r--r--hw6/include/directionalLightsource.h57
-rw-r--r--hw6/include/environmentMap.h60
-rw-r--r--hw6/include/errorMessage.h17
-rw-r--r--hw6/include/image.h89
-rw-r--r--hw6/include/imageIO.h19
-rw-r--r--hw6/include/imageIO.pfm.h18
-rw-r--r--hw6/include/imageIO.ppm.h18
-rw-r--r--hw6/include/importOBJ.h18
-rw-r--r--hw6/include/intersectionPoint.h116
-rw-r--r--hw6/include/intersector_base.h34
-rw-r--r--hw6/include/intersector_factory_base.h29
-rw-r--r--hw6/include/interval.h77
-rw-r--r--hw6/include/lightSample.h75
-rw-r--r--hw6/include/lightsourceGeometry.h50
-rw-r--r--hw6/include/lightsourceShader.h54
-rw-r--r--hw6/include/lightsource_base.h65
-rw-r--r--hw6/include/linear_intersector.h62
-rw-r--r--hw6/include/mat3d.h112
-rw-r--r--hw6/include/nearestTexture.h47
-rw-r--r--hw6/include/normalMap.h46
-rw-r--r--hw6/include/pathtracing.h43
-rw-r--r--hw6/include/phongBrdf.h64
-rw-r--r--hw6/include/phongReflectanceShader.h46
-rw-r--r--hw6/include/pointLightsource.h57
-rw-r--r--hw6/include/random_number.h50
-rw-r--r--hw6/include/ray.h69
-rw-r--r--hw6/include/ray_util.h20
-rw-r--r--hw6/include/raycasting.h28
-rw-r--r--hw6/include/recursiveRaytracing.h40
-rw-r--r--hw6/include/reflectanceParameter.h106
-rw-r--r--hw6/include/reflectanceShader_base.h50
-rw-r--r--hw6/include/render_base.h22
-rw-r--r--hw6/include/rotation3d.h24
-rw-r--r--hw6/include/rotationX3d.h24
-rw-r--r--hw6/include/rotationY3d.h24
-rw-r--r--hw6/include/rotationZ3d.h24
-rw-r--r--hw6/include/scale3d.h25
-rw-r--r--hw6/include/scene.h68
-rw-r--r--hw6/include/sceneGraphNode.h45
-rw-r--r--hw6/include/sceneIO.h17
-rw-r--r--hw6/include/sceneIO_basis.h30
-rw-r--r--hw6/include/sceneIO_cache.h52
-rw-r--r--hw6/include/sceneIO_cache.inline.h66
-rw-r--r--hw6/include/sceneIO_core.h24
-rw-r--r--hw6/include/sceneIO_geometry.h23
-rw-r--r--hw6/include/sceneIO_light.h25
-rw-r--r--hw6/include/sceneIO_material.h22
-rw-r--r--hw6/include/sceneIO_texture.h21
-rw-r--r--hw6/include/sceneIO_transformation3d.h17
-rw-r--r--hw6/include/sceneIO_xml.h51
-rw-r--r--hw6/include/shaderProperties.h38
-rw-r--r--hw6/include/shader_base.h65
-rw-r--r--hw6/include/shadingFrameTransformation.h57
-rw-r--r--hw6/include/spotLightsource.h59
-rw-r--r--hw6/include/surfaceSample.h72
-rw-r--r--hw6/include/texture_base.h67
-rw-r--r--hw6/include/tinyxml2.h2287
-rw-r--r--hw6/include/transformation3d.h77
-rw-r--r--hw6/include/translation3d.h24
-rw-r--r--hw6/include/triangle.h115
-rw-r--r--hw6/include/triangleMesh.h51
-rw-r--r--hw6/include/util.h19
-rw-r--r--hw6/include/vec2d.h117
-rw-r--r--hw6/include/vec3d.h120
82 files changed, 6467 insertions, 0 deletions
diff --git a/hw6/include/areaLightsource.h b/hw6/include/areaLightsource.h
new file mode 100644
index 0000000..d92d43a
--- /dev/null
+++ b/hw6/include/areaLightsource.h
@@ -0,0 +1,68 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _AREALIGHTSOURCE_H_
+#define _AREALIGHTSOURCE_H_
+
+#include <memory>
+#include "lightsource_base.h"
+#include "boundedPrimitive.h"
+#include "intersectionPoint.h"
+
+class areaLightsource : public lightsource_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ areaLightsource(const color& power=color(1.0f, 1.0f, 1.0f), const std::shared_ptr<const boundedPrimitive>& geometry=nullptr, const vec3d& attenuation=vec3d(0.0f, 0.0f, 1.0f));
+ areaLightsource(const areaLightsource&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ areaLightsource& operator=(const areaLightsource&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual lightSample intensityAt(const vec3d& point) const override;
+ virtual lightSample emittanceAt(const vec3d& point, float r1, float r2) const override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const areaLightsource& d)
+ {
+ d._print(s);
+ return s;
+ }
+
+ protected:
+ //////////////////////
+ // Protected Method //
+ //////////////////////
+ virtual color _emittance(const intersectionPoint& ip) const final override;
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _center;
+ vec3d _attenuation;
+ color _power;
+ float _area;
+ std::shared_ptr<const boundedPrimitive> _geometry;
+};
+
+#endif /* _AREALIGHTSOURCE_H_ */
diff --git a/hw6/include/bilinearTexture.h b/hw6/include/bilinearTexture.h
new file mode 100644
index 0000000..09f31f4
--- /dev/null
+++ b/hw6/include/bilinearTexture.h
@@ -0,0 +1,47 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BILINEARTEXTURE_H_
+#define _BILINEARTEXTURE_H_
+
+#include "texture_base.h"
+
+class bilinearTexture : public texture_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ bilinearTexture(bool repeat=true);
+ bilinearTexture(const bilinearTexture& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ bilinearTexture& operator=(const bilinearTexture& src);
+
+ virtual image::value_type operator()(const vec2d& textureCoord) const override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(bilinearTexture& a, bilinearTexture& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const bilinearTexture& t)
+ {
+ t._print(s);
+ return s;
+ }
+
+private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+};
+
+#endif /* _BILINEARTEXTURE_H_ */
diff --git a/hw6/include/boundedCompound.h b/hw6/include/boundedCompound.h
new file mode 100644
index 0000000..7b9e2bb
--- /dev/null
+++ b/hw6/include/boundedCompound.h
@@ -0,0 +1,58 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDED_COMPOUND_H_
+#define _BOUNDED_COMPOUND_H_
+
+#include "intersector_base.h"
+#include "transformation3d.h"
+#include "boundedPrimitive.h"
+
+class boundedCompound : public boundedPrimitive {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ boundedCompound(void);
+ boundedCompound(const transformation3d& transform, const std::shared_ptr<const shader_base>& shader=nullptr);
+ boundedCompound(const boundedCompound&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ boundedCompound& operator=(const boundedCompound&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ void initialize(const class intersector_factory_base& ifb);
+
+ virtual bool hasShader(void) const override;
+
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ virtual float area(void) const final override;
+ virtual surfaceSample sample(float r1, float r2) const final override;
+
+ virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const = 0;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ void initializeBoundingBox(void);
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ transformation3d _transform;
+ std::unique_ptr<const intersector_base> _intersector;
+};
+
+#endif /* _BOUNDED_COMPOUND_H_ */
diff --git a/hw6/include/boundedPrimitive.h b/hw6/include/boundedPrimitive.h
new file mode 100644
index 0000000..e3bc0f4
--- /dev/null
+++ b/hw6/include/boundedPrimitive.h
@@ -0,0 +1,71 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDED_PRIMITIVE_H_
+#define _BOUNDED_PRIMITIVE_H_
+
+#include <vector>
+#include <memory>
+#include <ostream>
+
+#include "ray.h"
+#include "shader_base.h"
+#include "boundingBox.h"
+#include "surfaceSample.h"
+#include "intersectionPoint.h"
+
+class boundedPrimitive {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ boundedPrimitive(void);
+ boundedPrimitive(const boundingBox& bb, const std::shared_ptr<const shader_base>& shader);
+ boundedPrimitive(const boundedPrimitive&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ boundedPrimitive& operator=(const boundedPrimitive& ) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ const boundingBox& boundingbox(void) const;
+ bool hitBoundingBox(const ray& r) const;
+ virtual bool hasShader(void) const;
+
+ virtual intersectionPoint intersect(const ray& r) const = 0;
+
+ virtual float area(void) const = 0;
+ virtual surfaceSample sample(float r1, float r2) const = 0;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const boundedPrimitive& bp)
+ {
+ bp._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ boundingBox _bb;
+ std::shared_ptr<const shader_base> _shader;
+};
+
+#endif /* _BOUNDED_PRIMITIVE_H_ */
+
diff --git a/hw6/include/boundedTriangle.h b/hw6/include/boundedTriangle.h
new file mode 100644
index 0000000..3e2485e
--- /dev/null
+++ b/hw6/include/boundedTriangle.h
@@ -0,0 +1,49 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDEDTRIANGLE_H_
+#define _BOUNDEDTRIANGLE_H_
+
+#include "triangle.h"
+#include "boundedPrimitive.h"
+
+class boundedTriangle : public boundedPrimitive {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ boundedTriangle(void);
+ boundedTriangle(const triangle& tri, const std::shared_ptr<const shader_base>& shader);
+ boundedTriangle(const boundedTriangle&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ boundedTriangle& operator=(const boundedTriangle&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ virtual float area(void) const final override;
+ virtual surfaceSample sample(float r1, float r2) const final override;
+
+ private:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ triangle _triangle;
+};
+
+#endif /* _BOUNDEDTRIANGLE_H_ */
diff --git a/hw6/include/boundedVolumeNode.h b/hw6/include/boundedVolumeNode.h
new file mode 100644
index 0000000..df162ad
--- /dev/null
+++ b/hw6/include/boundedVolumeNode.h
@@ -0,0 +1,46 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDEDVOLUMENODE_H_
+#define _BOUNDEDVOLUMENODE_H_
+
+#include <vector>
+#include <memory>
+
+#include "boundedPrimitive.h"
+
+class boundedVolumeNode : public boundedPrimitive {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ boundedVolumeNode(const std::vector<std::shared_ptr<const boundedPrimitive>>::iterator& start, const std::vector<std::shared_ptr<const boundedPrimitive>>::iterator& end);
+ boundedVolumeNode(const boundedPrimitive&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ boundedPrimitive& operator=(const boundedPrimitive& ) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ virtual float area(void) const final override;
+ virtual surfaceSample sample(float r1, float r2) const final override;
+
+ protected:
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const boundedPrimitive> _left, _right;
+};
+
+#endif /* _BOUNDEDVOLUMENODE_H_ */
+
diff --git a/hw6/include/boundingBox.h b/hw6/include/boundingBox.h
new file mode 100644
index 0000000..a22e576
--- /dev/null
+++ b/hw6/include/boundingBox.h
@@ -0,0 +1,78 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDINGBOX_H_
+#define _BOUNDINGBOX_H_
+
+#include <ostream>
+
+#include "ray.h"
+#include "vec3d.h"
+#include "transformation3d.h"
+
+class boundingBox {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ boundingBox(void);
+ boundingBox(const vec3d& lfb, const vec3d& rbt);
+ boundingBox(const boundingBox& bb);
+
+ //////////////
+ // Operator //
+ //////////////
+ boundingBox& operator=(const boundingBox& src);
+
+ boundingBox& operator+=(const boundingBox& bb);
+ boundingBox& operator+=(const vec3d& point);
+
+ boundingBox operator+(const boundingBox& bb) const;
+
+ /////////////
+ // Methods //
+ /////////////
+ bool isHit(const ray& r) const;
+
+ vec3d center(void) const;
+ vec3d corner(bool left, bool front, bool bottom) const;
+ vec3d size(void) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ boundingBox& transform(const transformation3d& t);
+ boundingBox& inverseTransform(const transformation3d& t);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(boundingBox& a, boundingBox& b) { a._swap(b); }
+ friend boundingBox transform(const boundingBox& bb, const transformation3d& t) { return boundingBox(bb).transform(t); }
+ friend boundingBox inverseTransform(const boundingBox& bb, const transformation3d& t) { return boundingBox(bb).inverseTransform(t); }
+ friend std::ostream& operator<<(std::ostream& s, const boundingBox& bb)
+ {
+ s << bb._lfb << " - " << bb._rbt;
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(boundingBox& bb);
+ void _assign(const boundingBox& bb);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _lfb, _rbt;
+};
+
+
+#endif /* _BOUNDINGBOX_H_ */
diff --git a/hw6/include/brdfSample.h b/hw6/include/brdfSample.h
new file mode 100644
index 0000000..eeaeb32
--- /dev/null
+++ b/hw6/include/brdfSample.h
@@ -0,0 +1,77 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BRDFSAMPLE_H_
+#define _BRDFSAMPLE_H_
+
+#include "vec3d.h"
+#include "color.h"
+#include "transformation3d.h"
+#include <ostream>
+
+class brdfSample {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ brdfSample(void);
+ brdfSample(const vec3d& out, const float pdf, const color& reflectance);
+ brdfSample(const brdfSample& bs);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ brdfSample& operator=(const brdfSample& bs);
+
+ brdfSample operator*(float pdf) const;
+ brdfSample& operator*=(float pdf);
+
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& exitantDirection(void) const;
+ float pdf(void) const;
+ const color& reflectance(void) const;
+
+ /////////////
+ // Methods //
+ /////////////
+ brdfSample& transform(const transformation3d& t);
+ brdfSample& inverseTransform(const transformation3d& t);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(brdfSample& a, brdfSample& b) { a._swap(b); }
+
+ friend brdfSample transform(const brdfSample& s, const transformation3d& t) { brdfSample result(s); return result.transform(t); }
+ friend brdfSample inverseTransform(const brdfSample& s, const transformation3d& t) { brdfSample result(s); return result.inverseTransform(t); }
+
+ friend std::ostream& operator<<(std::ostream& s, const brdfSample& bs)
+ {
+ s << "BrdfSample: -> " << bs._out << " with PDF: " << bs._pdf << ", and reflectance: " << bs._reflectance;
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(brdfSample& bs);
+ void _assign(const brdfSample& bs);
+
+ //////////////////////////
+ // Private Data Members //
+ //////////////////////////
+ vec3d _out;
+ float _pdf;
+ color _reflectance;
+};
+
+#endif /* _BRDFSAMPLE_H_ */
diff --git a/hw6/include/brdf_base.h b/hw6/include/brdf_base.h
new file mode 100644
index 0000000..398a323
--- /dev/null
+++ b/hw6/include/brdf_base.h
@@ -0,0 +1,60 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BRDF_BASE_H_
+#define _BRDF_BASE_H_
+
+#include <ostream>
+#include "vec3d.h"
+#include "color.h"
+#include "brdfSample.h"
+
+class brdf_base {
+ public:
+ /////////////
+ // Methods //
+ /////////////
+
+ // Note: 'in' and 'out' point away from the surface point
+ // Note: 'in' and 'out' are specified in the local shading frame,
+ // where the normal=(0.0, 0.0, 1.0).
+ virtual color shade(const vec3d& in, const vec3d& out) const = 0;
+
+ // Same convention for in and out.
+ // Returns: reflected radiance
+ virtual color reflectance(const vec3d& in, const vec3d& out) const = 0;
+
+ // Same convention for in and out.
+ // r1 and r2 are two uniform random variables.
+ // Returns: brdfSample record
+ virtual brdfSample sample(const vec3d& in, float r1, float r2) const = 0;
+
+ // returns true if BRDF has a specular/diffuse component
+ virtual bool isSpecular(void) const = 0;
+ virtual bool isDiffuse(void) const = 0;
+
+ // return the total reflectivity of the mateterial
+ virtual float reflectivity(void) const = 0;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const brdf_base& b)
+ {
+ b._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const = 0;
+};
+
+#endif /* _BRDF_BASE_H_ */
diff --git a/hw6/include/bumpMap.h b/hw6/include/bumpMap.h
new file mode 100644
index 0000000..5929c46
--- /dev/null
+++ b/hw6/include/bumpMap.h
@@ -0,0 +1,47 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BUMPMAP_H_
+#define _BUMPMAP_H_
+
+#include <memory>
+
+#include "vec2d.h"
+#include "texture_base.h"
+#include "transformation3d.h"
+#include "shadingFrameTransformation.h"
+
+class bumpMap : public shadingFrameTransformation {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ bumpMap(const std::shared_ptr<const texture_base>& map, float scale, unsigned int channel, const std::shared_ptr<const shader_base>& shader);
+ bumpMap(const bumpMap&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ bumpMap operator=(const bumpMap& src) = delete;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual transformation3d _transformation(const vec2d& textureCoord) const override;
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const texture_base> _map;
+ float _scale;
+ unsigned int _channel;
+};
+
+#endif /* _SHADINGFRAMETRANSFORMATION_H_ */
diff --git a/hw6/include/bvh_intersector.h b/hw6/include/bvh_intersector.h
new file mode 100644
index 0000000..68afe3f
--- /dev/null
+++ b/hw6/include/bvh_intersector.h
@@ -0,0 +1,62 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BVH_INTERSECTOR_H_
+#define _BVH_INTERSECTOR_H_
+
+#include <memory>
+
+#include "boundedPrimitive.h"
+#include "intersector_base.h"
+#include "intersector_factory_base.h"
+
+class bvh_intersector : public intersector_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ bvh_intersector(void);
+ bvh_intersector(const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds);
+ bvh_intersector(const bvh_intersector&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ bvh_intersector& operator=(const bvh_intersector&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const boundedPrimitive> _root;
+};
+
+
+class bvh_intersector_factory : public intersector_factory_base {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ bvh_intersector_factory(void) {}
+
+ ///////////////
+ // Operators //
+ ///////////////
+ std::unique_ptr<const intersector_base> operator()(const boundedCompound& boundedCompound) const final override
+ {
+ return std::unique_ptr<const intersector_base>(new bvh_intersector(boundedCompound.compounds()));
+ }
+};
+
+#endif /* _BVH_INTERSECTOR_H_ */
+
diff --git a/hw6/include/camera.h b/hw6/include/camera.h
new file mode 100644
index 0000000..9e3be04
--- /dev/null
+++ b/hw6/include/camera.h
@@ -0,0 +1,80 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _CAMERA_H_
+#define _CAMERA_H_
+
+#include <ostream>
+
+#include "ray.h"
+#include "vec2d.h"
+#include "boundingBox.h"
+
+/**************************************************************/
+/* Note: Field of View (fov) is expressed in degrees, and */
+/* represents the angular spread in the horizontal direction. */
+/**************************************************************/
+class camera {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ camera(void);
+ camera(const vec3d& eye, const vec3d& viewDirection, const vec3d& up, float fov, size_t xres, size_t yres);
+ camera(const camera& cam);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ camera& operator=(const camera& cam);
+
+ ray operator()(float x, float y) const;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ size_t width(void) const { return _width; }
+ size_t height(void) const { return _height; }
+
+ //////////////
+ // Mutators //
+ //////////////
+ void frameBoundingBox(const boundingBox& bb);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(camera& a, camera& b) { a._swap(b); }
+ friend std::ostream& operator<<(std::ostream& s, const camera& cam)
+ {
+ s << "Camera: {";
+ s << "eye=" << cam._eye << ", ";
+ s << "view=" << cam._view << ", ";
+ s << "up=" << cam._up << "}, ";
+ s << "fov=" << cam._fov << ", ";
+ s << "resolution=[" << cam._width << "x" << cam._height << "]";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(camera& cam);
+ void _assign(const camera& cam);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _eye, _view, _up;
+ float _fov;
+ size_t _width, _height;
+};
+
+#endif /* _CAMERA_H_ */
+
diff --git a/hw6/include/color.h b/hw6/include/color.h
new file mode 100644
index 0000000..b2ca490
--- /dev/null
+++ b/hw6/include/color.h
@@ -0,0 +1,105 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _COLOR_H_
+#define _COLOR_H_
+
+#include <ostream>
+
+class color {
+ public:
+ /////////////
+ // Typedef //
+ /////////////
+ typedef float value_type;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+ typedef value_type* iterator;
+ typedef const value_type* const_iterator;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ union {
+ struct { value_type r, g, b; };
+ struct { value_type red, green, blue; };
+ value_type data[3];
+ };
+
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ explicit color(const_reference value=0.0f);
+ color(const_reference r, const_reference g, const_reference b);
+ color(const color& col);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const_reference operator[](size_t index) const;
+ reference operator[](size_t index);
+
+ size_t size(void) const { return 3; }
+
+ iterator begin(void);
+ const_iterator begin(void) const;
+ iterator end(void);
+ const_iterator end(void) const;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ color& operator=(const color& col);
+
+ bool operator==(const color& col) const;
+ bool operator!=(const color& col) const;
+
+ color operator+(const color& col) const;
+ color operator-(const color& col) const;
+ color operator*(const color& col) const;
+ color operator*(const_reference scale) const;
+ color operator/(const color& col) const;
+ color operator/(const_reference scale) const;
+
+ color& operator+=(const color& col);
+ color& operator-=(const color& col);
+ color& operator*=(const color& col);
+ color& operator*=(const_reference scale);
+ color& operator/=(const color& col);
+ color& operator/=(const_reference scale);
+
+ ///////////////
+ // Modifiers //
+ ///////////////
+ color& abs(void);
+ color& clamp(const_reference lowerBound=0.0f, const_reference upperBounds=1.0f);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(color& a, color& b) { return a._swap(b); }
+ friend color abs(const color& c) { return color(c).abs(); }
+ friend color clamp(const color& c, const_reference lowerBound=0.0f, const_reference upperBound=1.0f) { return color(c).clamp(lowerBound, upperBound); }
+ friend color operator*(const_reference scale, const color& col) { return (col*scale); }
+
+ friend std::ostream& operator<<(std::ostream& s, const color& col)
+ {
+ s << "(" << col.r << "," << col.g << "," << col.b << ")";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const color& col);
+ void _swap(color& col);
+};
+
+#endif /* _COLOR_H_ */
diff --git a/hw6/include/compoundShader.h b/hw6/include/compoundShader.h
new file mode 100644
index 0000000..58d6906
--- /dev/null
+++ b/hw6/include/compoundShader.h
@@ -0,0 +1,56 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _COMPOUND_SHADER_H_
+#define _COMPOUND_SHADER_H_
+
+#include <vector>
+#include <memory>
+
+#include "shader_base.h"
+
+class compoundShader : public shader_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ compoundShader(const std::vector<std::shared_ptr<const shader_base>>& shader_list);
+ compoundShader(const compoundShader&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ compoundShader& operator=(const compoundShader&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const override;
+
+ virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const override;
+ virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const override;
+ virtual float reflectivity(const intersectionPoint& ip) const override;
+ virtual color emittance(const intersectionPoint& ip) const override;
+
+ virtual shaderProperties properties(const intersectionPoint& ip) const override;
+
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::vector<std::shared_ptr<const shader_base>> _compound;
+};
+
+#endif /* _COMPOUND_SHADER_H_ */
diff --git a/hw6/include/constants.h b/hw6/include/constants.h
new file mode 100644
index 0000000..daa1c45
--- /dev/null
+++ b/hw6/include/constants.h
@@ -0,0 +1,16 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _CONSTANTS_H_
+#define _CONSTANTS_H_
+
+static const float EPSILON = 10e-6;
+static const float LARGE = 10e10;
+static const float PI = 3.14159265359;
+
+#endif /* _CONSTANTS_H_ */
diff --git a/hw6/include/coordinateTransform.h b/hw6/include/coordinateTransform.h
new file mode 100644
index 0000000..008cba7
--- /dev/null
+++ b/hw6/include/coordinateTransform.h
@@ -0,0 +1,31 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _COORDINATETRANSFORMATION3D_H_
+#define _COORDINATETRANSFORMATION3D_H_
+
+#include "transformation3d.h"
+
+///////////////////////////////////////////////
+// Transformation between coordinate systems //
+// forward transform: from local to global //
+// inverse transform: from global to local //
+///////////////////////////////////////////////
+class coordinateTransformation : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ coordinateTransformation(void);
+ coordinateTransformation(const vec3d& normal);
+ coordinateTransformation(const vec3d& normal, const vec3d& other);
+ coordinateTransformation(const vec3d& X, const vec3d& Y, const vec3d& Z);
+};
+
+#endif /* _COORDINATETRANSFORMATION3D_H_ */
+
diff --git a/hw6/include/diffuseBrdf.h b/hw6/include/diffuseBrdf.h
new file mode 100644
index 0000000..4f73dd1
--- /dev/null
+++ b/hw6/include/diffuseBrdf.h
@@ -0,0 +1,63 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _DIFFUSEBRDF_H_
+#define _DIFFUSEBRDF_H_
+
+#include "brdf_base.h"
+
+class diffuseBrdf : public brdf_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ diffuseBrdf(const color& albedo);
+ diffuseBrdf(const diffuseBrdf& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ diffuseBrdf& operator=(const diffuseBrdf& src);
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const vec3d& in, const vec3d& out) const final override;
+ virtual color reflectance(const vec3d& in, const vec3d& out) const final override;
+ virtual brdfSample sample(const vec3d& in, float r1, float r2) const final override;
+
+ virtual bool isSpecular(void) const final override;
+ virtual bool isDiffuse(void) const final override;
+
+ virtual float reflectivity(void) const final override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(diffuseBrdf& a, diffuseBrdf& b) { a._swap(b); }
+ friend std::ostream& operator<<(std::ostream& s, const diffuseBrdf& b)
+ {
+ b._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const diffuseBrdf& src);
+ void _swap(diffuseBrdf& src);
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ color _albedo;
+};
+
+#endif /* _DIFFUSEBRDF_H_ */
diff --git a/hw6/include/diffuseReflectanceShader.h b/hw6/include/diffuseReflectanceShader.h
new file mode 100644
index 0000000..bee9d8d
--- /dev/null
+++ b/hw6/include/diffuseReflectanceShader.h
@@ -0,0 +1,45 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _DIFFUSEREFLECTANCESHADER_H_
+#define _DIFFUSEREFLECTANCESHADER_H_
+
+#include "diffuseBrdf.h"
+#include "reflectanceParameter.h"
+#include "reflectanceShader_base.h"
+
+class diffuseReflectanceShader : public reflectanceShader_base {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ diffuseReflectanceShader(const colorReflectanceParameter& albedo=colorReflectanceParameter(color(1.0f, 1.0f, 1.0f)));
+ diffuseReflectanceShader(const diffuseReflectanceShader& ) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ diffuseReflectanceShader& operator=(const diffuseReflectanceShader&) = delete;
+
+protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual std::unique_ptr<const brdf_base> make_brdf(const vec2d& textureCoord) const override;
+
+ virtual void _print(std::ostream& s) const override;
+
+private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ colorReflectanceParameter _albedo;
+};
+
+#endif /* _DIFFUSEREFLECTANCESHADER_H_ */
+
diff --git a/hw6/include/directionalLightsource.h b/hw6/include/directionalLightsource.h
new file mode 100644
index 0000000..dacb836
--- /dev/null
+++ b/hw6/include/directionalLightsource.h
@@ -0,0 +1,57 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _DIRECTIONALLIGHTSOURCE_H_
+#define _DIRECTIONALLIGHTSOURCE_H_
+
+#include "lightsource_base.h"
+
+class directionalLightsource : public lightsource_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ directionalLightsource(const vec3d& direction=vec3d(0.0f, 0.0f, 1.0f), const color& power=color(1.0f, 1.0f, 1.0f));
+ directionalLightsource(const directionalLightsource&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ directionalLightsource& operator=(const directionalLightsource&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual lightSample intensityAt(const vec3d& point) const override;
+ virtual lightSample emittanceAt(const vec3d& point, float r1, float r2) const override;
+
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const directionalLightsource& d)
+ {
+ d._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _direction;
+ color _power;
+};
+
+#endif /* _DIRECTIONALLIGHTSOURCE_H_ */
diff --git a/hw6/include/environmentMap.h b/hw6/include/environmentMap.h
new file mode 100644
index 0000000..4b4e439
--- /dev/null
+++ b/hw6/include/environmentMap.h
@@ -0,0 +1,60 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ENVIRONMENTMAP_H_
+#define _ENVIRONMENTMAP_H_
+
+#include <memory>
+#include <ostream>
+
+#include "vec3d.h"
+#include "texture_base.h"
+#include "transformation3d.h"
+
+
+class environmentMap {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ environmentMap(const std::shared_ptr<const texture_base>& map, const transformation3d& transform=transformation3d());
+ environmentMap(const environmentMap& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ environmentMap operator=(const environmentMap& src);
+ color operator()(const vec3d& direction) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(environmentMap& a, environmentMap& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const environmentMap& em)
+ {
+ em._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ void _assign(const environmentMap& src);
+ void _swap(environmentMap& swp);
+ virtual void _print(std::ostream& s) const;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ transformation3d _transform;
+ std::shared_ptr<const texture_base> _map;
+};
+
+#endif /* _ENVIRONMENTMAP_H_ */
diff --git a/hw6/include/errorMessage.h b/hw6/include/errorMessage.h
new file mode 100644
index 0000000..7ec99d1
--- /dev/null
+++ b/hw6/include/errorMessage.h
@@ -0,0 +1,17 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ERROR_MESSAGE_H_
+#define _ERROR_MESSAGE_H_
+
+#include <cstdarg>
+
+void errorMessage(const char* msg, ...);
+void warningMessage(const char* msg, ...);
+
+#endif /* _ERROR_MESSAGE_H_ */
diff --git a/hw6/include/image.h b/hw6/include/image.h
new file mode 100644
index 0000000..938e6c0
--- /dev/null
+++ b/hw6/include/image.h
@@ -0,0 +1,89 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _IMAGE_H_
+#define _IMAGE_H_
+
+#include <string>
+#include <memory>
+#include <ostream>
+
+#include "color.h"
+
+class image {
+ public:
+ //////////////
+ // Typedefs //
+ //////////////
+ typedef color value_type;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+ typedef std::unique_ptr<value_type[]>::pointer iterator;
+ typedef std::unique_ptr<const value_type[]>::pointer const_iterator;
+ typedef size_t difference_type;
+ typedef size_t size_type;
+
+ //////////////////
+ // Constructors //
+ //////////////////
+ image(size_type width=0, size_type height=0);
+ image(size_type width, size_type height, const_reference col);
+ image(const image& src);
+ image(image&& src);
+
+ virtual ~image(void) { _data.reset(); }
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ iterator begin(void);
+ const_iterator begin(void) const;
+
+ iterator end(void);
+ const_iterator end(void) const;
+
+ size_type size(void) const { return width()*height(); }
+ size_type width(void) const { return _width; }
+ size_type height(void) const { return _height; }
+
+
+ ///////////////
+ // Operators //
+ ///////////////
+ image& operator=(const image& src);
+ image& operator=(image&& src);
+
+ reference operator()(size_type x, size_type y);
+ const_reference operator()(size_type x, size_type y) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(image& a, image& b) { a._swap(b); }
+ friend std::ostream& operator<<(std::ostream& s, const image& img)
+ {
+ s << "Image: (" << img.width() << ", " << img.height() << ")";
+ return s;
+ }
+
+protected:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(image& img);
+ void _assign(const image& src);
+
+private:
+ //////////////////////////
+ // Private Data Members //
+ //////////////////////////
+ size_type _width, _height;
+ std::unique_ptr<value_type[]> _data;
+};
+
+#endif /* _IMAGE_H_ */
diff --git a/hw6/include/imageIO.h b/hw6/include/imageIO.h
new file mode 100644
index 0000000..9e1ecfa
--- /dev/null
+++ b/hw6/include/imageIO.h
@@ -0,0 +1,19 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _IMAGEIO_H_
+#define _IMAGEIO_H_
+
+#include <string>
+#include "image.h"
+
+void importImage(const std::string& name, image& img);
+void exportImage(const std::string& name, const image& img);
+
+#endif /* _IMAGEIO_H_ */
+
diff --git a/hw6/include/imageIO.pfm.h b/hw6/include/imageIO.pfm.h
new file mode 100644
index 0000000..d09531a
--- /dev/null
+++ b/hw6/include/imageIO.pfm.h
@@ -0,0 +1,18 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _IMAGEIO_PFM_H_
+#define _IMAGEIO_PFM_H_
+
+#include <string>
+#include "image.h"
+
+void importPFM(const std::string& name, image& img);
+void exportPFM(const std::string& name, const image& img);
+
+#endif /* _IMAGEIO_PFM_H_ */
diff --git a/hw6/include/imageIO.ppm.h b/hw6/include/imageIO.ppm.h
new file mode 100644
index 0000000..7a8db42
--- /dev/null
+++ b/hw6/include/imageIO.ppm.h
@@ -0,0 +1,18 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _IMAGEIO_PPM_H_
+#define _IMAGEIO_PPM_H_
+
+#include <string>
+#include "image.h"
+
+void importPPM(const std::string& name, image& img);
+void exportPPM(const std::string& name, const image& img);
+
+#endif /* _IMAGEIO_PPM_H_ */
diff --git a/hw6/include/importOBJ.h b/hw6/include/importOBJ.h
new file mode 100644
index 0000000..056a420
--- /dev/null
+++ b/hw6/include/importOBJ.h
@@ -0,0 +1,18 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _IMPORTOBJ_H_
+#define _IMPORTOBJ_H_
+
+#include <string>
+#include <vector>
+#include "triangle.h"
+
+void importOBJ(const std::string filename, std::vector<triangle>& triangle_list);
+
+#endif /* _IMPORTOBJ_H_ */
diff --git a/hw6/include/intersectionPoint.h b/hw6/include/intersectionPoint.h
new file mode 100644
index 0000000..a1a4c3c
--- /dev/null
+++ b/hw6/include/intersectionPoint.h
@@ -0,0 +1,116 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _INTERSECTIONPOINT_H_
+#define _INTERSECTIONPOINT_H_
+
+#include <memory>
+#include <ostream>
+
+#include "ray.h"
+#include "vec3d.h"
+#include "vec2d.h"
+#include "color.h"
+#include "constants.h"
+#include "brdfSample.h"
+#include "lightSample.h"
+#include "transformation3d.h"
+#include "shaderProperties.h"
+#include "coordinateTransform.h"
+
+
+class intersectionPoint
+{
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ intersectionPoint(void);
+ intersectionPoint(const ray& r, float rayParameter=+LARGE, const std::shared_ptr<const class shader_base>& shader=nullptr, const vec3d& normal=vec3d(0.0f, 0.0f, 1.0f), const vec3d& axis=vec3d(1.0f, 0.0f, 0.0f), const vec2d& textureCoordinate=vec2d(0.0f, 0.0f));
+ intersectionPoint(const intersectionPoint& ip);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ intersectionPoint& operator=(const intersectionPoint& ip);
+
+ bool operator<(const intersectionPoint& ip) const;
+ bool operator>(const intersectionPoint& ip) const;
+ bool operator<(const lightSample& ls) const;
+ bool operator>(const lightSample& ls) const;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ bool isHit(void) const;
+ bool hasShader(void) const;
+ shaderProperties getShaderProperties(void) const;
+ float distance(const intersectionPoint& ip) const;
+ const vec3d& position(void) const;
+ const vec3d& direction(void) const;
+ const vec2d& textureCoordinate(void) const;
+ const vec3d& normal(void) const;
+ coordinateTransformation shadingFrame(void) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ void transform(const transformation3d& t);
+ void inverseTransform(const transformation3d& t);
+
+ void transformShadingFrame(const transformation3d& sft);
+ void inverseTransformShadingFrame(const transformation3d& sft);
+
+ void setShader(const std::shared_ptr<const class shader_base>& shader);
+
+ /////////////
+ // Methods //
+ /////////////
+ color shade(const vec3d& out) const;
+ color shade(const lightSample& ls) const;
+
+ float reflectivity(void) const;
+ color reflectance(const vec3d& out) const;
+ brdfSample sample(float r1, float r2) const;
+ color emittance(void) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(intersectionPoint& a, intersectionPoint& b) { a._swap(b); }
+
+ friend bool operator<(const lightSample& ls, const intersectionPoint& ip) { return (ip > ls); }
+ friend bool operator>(const lightSample& ls, const intersectionPoint& ip) { return (ip < ls); }
+
+ friend std::ostream& operator<<(std::ostream& s, const intersectionPoint& ip)
+ {
+ if(ip._hit) s << "IntersectionPoint: ray=" << ip._ray << ", position=" << ip._position << " (parameter=" << ip._rayParameter << ", normal=" << ip._normal << ", shading axis=" << ip._axis << ", texture coordinate=" << ip._textureCoordinate;
+ else s << "IntersectionPoint: empty";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const intersectionPoint& ip);
+ void _swap(intersectionPoint& ip);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ ray _ray;
+ bool _hit;
+ float _rayParameter;
+ vec3d _position;
+ vec3d _normal, _axis;
+ vec2d _textureCoordinate;
+ std::shared_ptr<const class shader_base> _shader;
+};
+
+#endif /* _INTERSECTIONPOINT_H_ */
diff --git a/hw6/include/intersector_base.h b/hw6/include/intersector_base.h
new file mode 100644
index 0000000..64fb05e
--- /dev/null
+++ b/hw6/include/intersector_base.h
@@ -0,0 +1,34 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _INTERSECTOR_BASE_H_
+#define _INTERSECTOR_BASE_H_
+
+#include "ray.h"
+#include "intersectionPoint.h"
+
+class intersector_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ intersector_base(void) {}
+ intersector_base(const intersector_base&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ intersector_base& operator=(const intersector_base&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const = 0;
+};
+
+#endif /* _INTERSECTOR_BASE_H_ */
diff --git a/hw6/include/intersector_factory_base.h b/hw6/include/intersector_factory_base.h
new file mode 100644
index 0000000..c6e9e98
--- /dev/null
+++ b/hw6/include/intersector_factory_base.h
@@ -0,0 +1,29 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _INTERSECTOR_FACTORY_BASE_H_
+#define _INTERSECTOR_FACTORY_BASE_H_
+
+#include <memory>
+#include "boundedCompound.h"
+#include "intersector_base.h"
+
+class intersector_factory_base {
+public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ intersector_factory_base(void) {}
+
+ //////////////
+ // Operator //
+ //////////////
+ virtual std::unique_ptr<const intersector_base> operator()(const boundedCompound& bc) const = 0;
+};
+
+#endif /* _INTERSECTOR_FACTORY_BASE_H_ */
diff --git a/hw6/include/interval.h b/hw6/include/interval.h
new file mode 100644
index 0000000..ccb720a
--- /dev/null
+++ b/hw6/include/interval.h
@@ -0,0 +1,77 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _INTERVAL_H_
+#define _INTERVAL_H_
+
+#include <ostream>
+
+#include "constants.h"
+
+class interval
+{
+ public:
+ //////////////////
+ // Constrructor //
+ //////////////////
+ interval(float lower=-LARGE, float upper=+LARGE);
+ interval(const interval& i);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ interval& operator=(const interval& i);
+
+ interval operator+(float v) const;
+ interval operator-(float v) const;
+ interval operator*(float v) const;
+ interval operator/(float v) const;
+
+ interval& operator+=(float v);
+ interval& operator-=(float v);
+ interval& operator*=(float v);
+ interval& operator/=(float v);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ float lower(void) const;
+ float upper(void) const;
+
+ bool empty(void) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ void intersect(const interval& i);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(interval& a, interval& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const interval& i)
+ {
+ s << "[" << i.lower() << ", " << i.upper() << "]";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const interval& i);
+ void _swap(interval& i);
+
+ //////////////////////////
+ // Private Data Members //
+ //////////////////////////
+ float _lower, _upper;
+};
+
+#endif /* _INTERVAL_H_ */
diff --git a/hw6/include/lightSample.h b/hw6/include/lightSample.h
new file mode 100644
index 0000000..3dd76b5
--- /dev/null
+++ b/hw6/include/lightSample.h
@@ -0,0 +1,75 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _LIGHTSAMPLE_H_
+#define _LIGHTSAMPLE_H_
+
+#include "vec3d.h"
+#include "color.h"
+#include "constants.h"
+
+class lightSample {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ lightSample(const vec3d& direction=vec3d(0.0f, 0.0f, 0.0f),
+ const color& emittance=color(0.0f, 0.0f, 0.0f),
+ float distance=+LARGE,
+ float pdf=1.0f,
+ float foreshortening=1.0f);
+
+ lightSample(const lightSample& ls);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ lightSample& operator=(const lightSample& ls);
+
+ const color& operator()(void) const;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& directionToPoint(void) const;
+ vec3d directionToLight(void) const;
+
+ const color& emittance(void) const;
+ float distance(void) const;
+
+ float pdf(void) const;
+ float foreshortening(void) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(lightSample& a, lightSample& b) { a._swap(b); }
+ friend std::ostream& operator<<(std::ostream& s, const lightSample& ls)
+ {
+ s << "LightSample: direction=" << ls.directionToPoint() << ", emittance=" << ls() << ", distance=" << ls.distance() << ", pdf=" << ls.pdf() << ", foreshortening=" << ls.foreshortening();
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const lightSample& ls);
+ void _swap(lightSample& ls);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _direction;
+ color _emittance;
+ float _distance;
+ float _pdf;
+ float _foreshortening;
+};
+
+#endif /* _LIGHTSAMPLE_H_ */
diff --git a/hw6/include/lightsourceGeometry.h b/hw6/include/lightsourceGeometry.h
new file mode 100644
index 0000000..f044564
--- /dev/null
+++ b/hw6/include/lightsourceGeometry.h
@@ -0,0 +1,50 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _LIGHTSOURCEGEOMETRY_H_
+#define _LIGHTSOURCEGEOMETRY_H_
+
+#include <memory>
+#include "shader_base.h"
+#include "boundedCompound.h"
+#include "lightsource_base.h"
+
+class lightsourceGeometry : public boundedCompound {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ lightsourceGeometry(void);
+ lightsourceGeometry(const std::shared_ptr<const boundedPrimitive>& geometry, const std::shared_ptr<const lightsource_base>& ls, const std::shared_ptr<const shader_base>& material);
+ lightsourceGeometry(const boundedPrimitive&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ lightsourceGeometry& operator=(const lightsourceGeometry& ) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual bool hasShader(void) const final override;
+ virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const final override;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::vector<std::shared_ptr<const boundedPrimitive>> _geometry;
+};
+
+#endif /* _LIGHTSOURCEGEOMETRY_H_ */
+
diff --git a/hw6/include/lightsourceShader.h b/hw6/include/lightsourceShader.h
new file mode 100644
index 0000000..5e097f8
--- /dev/null
+++ b/hw6/include/lightsourceShader.h
@@ -0,0 +1,54 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _LIGHTSOURCESHADER_H_
+#define _LIGHTSOURCESHADER_H_
+
+#include <memory>
+#include "shader_base.h"
+#include "lightsource_base.h"
+
+class lightsourceShader : public shader_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ lightsourceShader(const std::shared_ptr<const lightsource_base>& lightsource, const std::shared_ptr<const shader_base>& reflectanceShader=nullptr);
+ lightsourceShader(const lightsourceShader&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ lightsourceShader& operator=(const lightsourceShader&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+
+ virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+ virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const final override;
+ virtual float reflectivity(const intersectionPoint& ip) const final override;
+ virtual color emittance(const intersectionPoint& ip) const final override;
+
+ virtual shaderProperties properties(const intersectionPoint& ip) const final override;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const final override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const shader_base> _reflectanceShader;
+ std::shared_ptr<const lightsource_base> _lightsource;
+};
+
+#endif /* _LIGHTSOURCESHADER_H_ */
diff --git a/hw6/include/lightsource_base.h b/hw6/include/lightsource_base.h
new file mode 100644
index 0000000..1f3a566
--- /dev/null
+++ b/hw6/include/lightsource_base.h
@@ -0,0 +1,65 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _LIGHTSOURCE_BASE_H_
+#define _LIGHTSOURCE_BASE_H_
+
+#include <ostream>
+
+#include "vec3d.h"
+#include "lightSample.h"
+
+class lightsource_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ lightsource_base(void) {}
+ lightsource_base(const lightsource_base&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ lightsource_base& operator=(const lightsource_base&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual lightSample intensityAt(const vec3d& point) const = 0;
+
+ virtual lightSample emittanceAt(const vec3d& point, float r1, float r2) const = 0;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const lightsource_base& lsb)
+ {
+ lsb._print(s);
+ return s;
+ }
+
+
+ protected:
+ //////////////////
+ // Friend class //
+ //////////////////
+ friend class lightsourceShader;
+
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual color _emittance(const class intersectionPoint& ip) const { return color(); }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const = 0;
+};
+
+#endif /* _LIGHTSOURCE_BASE_H_ */
diff --git a/hw6/include/linear_intersector.h b/hw6/include/linear_intersector.h
new file mode 100644
index 0000000..221e5fe
--- /dev/null
+++ b/hw6/include/linear_intersector.h
@@ -0,0 +1,62 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _LINEAR_INTERSECTOR_H_
+#define _LINEAR_INTERSECTOR_H_
+
+#include <memory>
+
+#include "boundedPrimitive.h"
+#include "intersector_base.h"
+#include "intersector_factory_base.h"
+
+class linear_intersector : public intersector_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ linear_intersector(void);
+ linear_intersector(const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds);
+ linear_intersector(const linear_intersector&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ linear_intersector& operator=(const linear_intersector&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::vector<std::shared_ptr<const boundedPrimitive>> _compounds;
+};
+
+
+class linear_intersector_factory : public intersector_factory_base {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ linear_intersector_factory(void) {}
+
+ ///////////////
+ // Operators //
+ ///////////////
+ std::unique_ptr<const intersector_base> operator()(const boundedCompound& boundedCompound) const final override
+ {
+ return std::unique_ptr<const intersector_base>(new linear_intersector(boundedCompound.compounds()));
+ }
+};
+
+#endif /* _LINEAR_INTERSECTOR_H_ */
+
diff --git a/hw6/include/mat3d.h b/hw6/include/mat3d.h
new file mode 100644
index 0000000..e70ece4
--- /dev/null
+++ b/hw6/include/mat3d.h
@@ -0,0 +1,112 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _MAT3D_H_
+#define _MAT3D_H_
+
+#include <array>
+#include <ostream>
+
+#include "vec3d.h"
+
+class mat3d {
+ public:
+ /////////////
+ // Typedef //
+ /////////////
+ typedef float value_type;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+ typedef std::array<value_type,9>::iterator iterator;
+ typedef std::array<value_type,9>::const_iterator const_iterator;
+ typedef std::size_t difference;
+ typedef std::size_t size_type;
+
+ /////////////////
+ // Constructor //
+ /////////////////
+ mat3d(void); // all elements are set to 0
+ explicit mat3d(value_type diag); // all elements are set to 0, the diagonal elements are set to 'diag'
+ mat3d(const vec3d& X, const vec3d& Y, const vec3d& Z); // set columns to X, Y, and Z
+ mat3d(const mat3d& m); // copy constructor
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ static size_type width(void) { return 3; }
+ static size_type height(void) { return 3; }
+ static size_type size(void) { return 9; }
+
+ iterator begin(void);
+ const_iterator begin(void) const;
+ iterator end(void);
+ const_iterator end(void) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ void clear(value_type value=0.0f);
+ void setDiagonal(value_type value=1.0f);
+
+ mat3d& transpose(void);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ mat3d& operator=(const mat3d& m);
+
+ reference operator()(size_type row, size_type col);
+ const_reference operator()(size_type row, size_type col) const;
+
+ mat3d operator+(const mat3d& m) const;
+ mat3d operator-(const mat3d& m) const;
+ mat3d operator*(const mat3d& m) const;
+ vec3d operator*(const vec3d& v) const;
+ mat3d operator*(value_type scale) const;
+ mat3d operator/(value_type scale) const;
+
+ mat3d& operator+=(const mat3d& m);
+ mat3d& operator-=(const mat3d& m);
+ mat3d& operator*=(const mat3d& m);
+ mat3d& operator*=(value_type scale);
+ mat3d& operator/=(value_type scale);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(mat3d& a, mat3d& b) { a._swap(b); }
+
+ friend vec3d operator*(const vec3d& v, const mat3d& m) { return m._premultiply(v); }
+ friend mat3d operator*(value_type scale, const mat3d& m) { return (m * scale); }
+
+ friend mat3d transpose(mat3d& m) { mat3d n(m); return n.transpose(); }
+
+ friend std::ostream& operator<<(std::ostream& s, const mat3d& m)
+ {
+ s << "[[" << m(0,0) << ", " << m(0,1) << ", " << m(0,2) << "],[";
+ s << m(1,0) << ", " << m(1,1) << ", " << m(1,2) << "],[";
+ s << m(2,0) << ", " << m(2,1) << ", " << m(2,2) << "]]";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(mat3d& m);
+ void _assign(const mat3d& m);
+
+ vec3d _premultiply(const vec3d& v) const;
+
+ //////////////////////////
+ // Private Data Members //
+ //////////////////////////
+ std::array<value_type, 9> _data;
+};
+
+#endif /* _MAT3D_H_ */
diff --git a/hw6/include/nearestTexture.h b/hw6/include/nearestTexture.h
new file mode 100644
index 0000000..3775790
--- /dev/null
+++ b/hw6/include/nearestTexture.h
@@ -0,0 +1,47 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _NEARESTTEXTURE_H_
+#define _NEARESTTEXTURE_H_
+
+#include "texture_base.h"
+
+class nearestTexture : public texture_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ nearestTexture(bool repeat=true);
+ nearestTexture(const nearestTexture& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ nearestTexture& operator=(const nearestTexture& src);
+
+ virtual image::value_type operator()(const vec2d& textureCoord) const override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(nearestTexture& a, nearestTexture& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const nearestTexture& t)
+ {
+ t._print(s);
+ return s;
+ }
+
+private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+};
+
+#endif /* _NEARESTTEXTURE_H_ */
diff --git a/hw6/include/normalMap.h b/hw6/include/normalMap.h
new file mode 100644
index 0000000..bfe8443
--- /dev/null
+++ b/hw6/include/normalMap.h
@@ -0,0 +1,46 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _NORMALMAP_H_
+#define _NORMALMAP_H_
+
+#include <memory>
+#include <ostream>
+
+#include "vec2d.h"
+#include "texture_base.h"
+#include "transformation3d.h"
+#include "shadingFrameTransformation.h"
+
+class normalMap : public shadingFrameTransformation {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ normalMap(const std::shared_ptr<const texture_base>& map, const std::shared_ptr<const shader_base>& shader);
+ normalMap(const normalMap&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ normalMap operator=(const normalMap& src) = delete;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual transformation3d _transformation(const vec2d& textureCoord) const override;
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const texture_base> _map;
+};
+
+#endif /* _SHADINGFRAMETRANSFORMATION_H_ */
diff --git a/hw6/include/pathtracing.h b/hw6/include/pathtracing.h
new file mode 100644
index 0000000..0504612
--- /dev/null
+++ b/hw6/include/pathtracing.h
@@ -0,0 +1,43 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _PATHTRACING_H_
+#define _PATHTRACING_H_
+
+#include "scene.h"
+#include "render_base.h"
+#include "intersectionPoint.h"
+
+class pathtracing : public render_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ pathtracing(unsigned int samplesPerPixel, bool directOnly=false);
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual image render(const scene& s) const override;
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ color radiance(const scene& s, const ray& r, const intersectionPoint& ip) const;
+ color directRadiance(const scene& s, const intersectionPoint& ip) const;
+ color indirectRadiance(const scene& s, const intersectionPoint& ip) const;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ unsigned int _samples;
+ bool _directOnly;
+};
+
+#endif /* _RECURSIVERAYTRACING_H_ */
diff --git a/hw6/include/phongBrdf.h b/hw6/include/phongBrdf.h
new file mode 100644
index 0000000..cb36fc1
--- /dev/null
+++ b/hw6/include/phongBrdf.h
@@ -0,0 +1,64 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _PHONGBRDF_H_
+#define _PHONGBRDF_H_
+
+#include "brdf_base.h"
+
+class phongBrdf : public brdf_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ phongBrdf(const color& albedo, float sharpness);
+ phongBrdf(const phongBrdf& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ phongBrdf& operator=(const phongBrdf& src);
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const vec3d& in, const vec3d& out) const override;
+ virtual color reflectance(const vec3d& in, const vec3d& out) const final override;
+ virtual brdfSample sample(const vec3d& in, float r1, float r2) const final override;
+
+ virtual bool isSpecular(void) const final override;
+ virtual bool isDiffuse(void) const final override;
+
+ virtual float reflectivity(void) const final override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(phongBrdf& a, phongBrdf& b) { a._swap(b); }
+ friend std::ostream& operator<<(std::ostream& s, const phongBrdf& b)
+ {
+ b._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const phongBrdf& src);
+ void _swap(phongBrdf& src);
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ color _albedo;
+ float _sharpness;
+};
+
+#endif /* _PHONGBRDF_H_ */
diff --git a/hw6/include/phongReflectanceShader.h b/hw6/include/phongReflectanceShader.h
new file mode 100644
index 0000000..13291f2
--- /dev/null
+++ b/hw6/include/phongReflectanceShader.h
@@ -0,0 +1,46 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _PHONGREFLECTANCESHADER_H_
+#define _PHONGREFLECTANCESHADER_H_
+
+#include "phongBrdf.h"
+#include "reflectanceParameter.h"
+#include "reflectanceShader_base.h"
+
+class phongReflectanceShader : public reflectanceShader_base {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ phongReflectanceShader(const colorReflectanceParameter& albedo=colorReflectanceParameter(color(1.0f, 1.0f, 1.0f)), const scalarReflectanceParameter& sharpness=20.0f);
+ phongReflectanceShader(const phongReflectanceShader& ) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ phongReflectanceShader& operator=(const phongReflectanceShader&) = delete;
+
+protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ virtual std::unique_ptr<const brdf_base> make_brdf(const vec2d& textureCoord) const override;
+
+private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ colorReflectanceParameter _albedo;
+ scalarReflectanceParameter _sharpness;
+};
+
+#endif /* _PHONGREFLECTANCESHADER_H_ */
+
diff --git a/hw6/include/pointLightsource.h b/hw6/include/pointLightsource.h
new file mode 100644
index 0000000..459d955
--- /dev/null
+++ b/hw6/include/pointLightsource.h
@@ -0,0 +1,57 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _POINTLIGHTSOURCE_H_
+#define _POINTLIGHTSOURCE_H_
+
+#include "lightsource_base.h"
+
+class pointLightsource : public lightsource_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ pointLightsource(const vec3d& position=vec3d(0.0f, 0.0f, 0.0f), const color& power=color(1.0f, 1.0f, 1.0f), const vec3d& attenuation=vec3d(0.0f, 0.0f, 1.0f));
+ pointLightsource(const pointLightsource&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ pointLightsource& operator=(const pointLightsource&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual lightSample intensityAt(const vec3d& point) const override;
+ virtual lightSample emittanceAt(const vec3d& point, float r1, float r2) const override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const pointLightsource& d)
+ {
+ d._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _position;
+ vec3d _attenuation;
+ color _power;
+};
+
+#endif /* _POINTLIGHTSOURCE_H_ */
diff --git a/hw6/include/random_number.h b/hw6/include/random_number.h
new file mode 100644
index 0000000..328de25
--- /dev/null
+++ b/hw6/include/random_number.h
@@ -0,0 +1,50 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RANDOM_NUMBER_H_
+#define _RANDOM_NUMBER_H_
+
+#include <random>
+#include "vec3d.h"
+#include "constants.h"
+#include "coordinateTransform.h"
+
+static std::random_device rd;
+static std::mt19937 rnd;
+
+static unsigned int random_int(unsigned int up=std::numeric_limits<unsigned int>::max())
+{
+ std::uniform_int_distribution<unsigned int> dist(0, up);
+ return dist(rnd);
+}
+
+
+static float random_float(float up=1.0f)
+{
+ std::uniform_real_distribution<float> dist(0, up);
+ return dist(rnd);
+}
+
+
+static vec3d random_direction(const vec3d& normal, float r1=random_float(), float r2=random_float())
+{
+ // generate in standard coordinate system (i.e., Z=(0,0,1))
+ vec3d out(cos(2.0f*PI*r1) * sqrt(std::max(1.0f-r2*r2, 0.0f)),
+ sin(2.0f*PI*r1) * sqrt(std::max(1.0f-r2*r2, 0.0f)),
+ r2);
+
+ // transform to global coordinates
+ coordinateTransformation trans(normal);
+ out = trans.transformDirection(out);
+
+ // Done (PDF = 1/(2.0f*PI))
+ return out;
+}
+
+
+#endif /* _RANDOM_NUMBER_H_ */
diff --git a/hw6/include/ray.h b/hw6/include/ray.h
new file mode 100644
index 0000000..743375f
--- /dev/null
+++ b/hw6/include/ray.h
@@ -0,0 +1,69 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RAY_H_
+#define _RAY_H_
+
+#include <ostream>
+#include "vec3d.h"
+#include "transformation3d.h"
+
+class ray {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ ray(const vec3d& origin = vec3d(), const vec3d& direction = vec3d());
+ ray(const ray& src);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& origin(void) const { return _origin; }
+ const vec3d& direction(void) const { return _direction; }
+
+ ///////////////
+ // Operators //
+ ///////////////
+ ray& operator=(const ray& r);
+ vec3d operator()(float t) const;
+ float operator()(const vec3d& point) const;
+
+ //////////////
+ // Mutators //
+ //////////////
+ ray& transform(const transformation3d& t);
+ ray& inverseTransform(const transformation3d& t);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(ray& a, ray& b) { a._swap(b); }
+ friend ray transform(const ray& r, const transformation3d& t) { return ray(r).transform(t); }
+ friend ray inverseTransform(const ray& r, const transformation3d& t) { return ray(r).inverseTransform(t); }
+ friend std::ostream& operator<<(std::ostream& s, const ray& r)
+ {
+ s << r.origin() << "->" << r.direction();
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(ray& r);
+ void _assign(const ray& r);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _origin;
+ vec3d _direction;
+};
+
+#endif /* _RAY_H_ */
diff --git a/hw6/include/ray_util.h b/hw6/include/ray_util.h
new file mode 100644
index 0000000..8400530
--- /dev/null
+++ b/hw6/include/ray_util.h
@@ -0,0 +1,20 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RAY_UTIL_H_
+#define _RAY_UTIL_H_
+
+#include "ray.h"
+#include "vec3d.h"
+#include "intersectionPoint.h"
+
+ray createRay(const intersectionPoint& ip, const vec3d& dir);
+ray reflectRay(const intersectionPoint& ip);
+
+
+#endif /* _RAY_UTIL_H_ */
diff --git a/hw6/include/raycasting.h b/hw6/include/raycasting.h
new file mode 100644
index 0000000..2a15224
--- /dev/null
+++ b/hw6/include/raycasting.h
@@ -0,0 +1,28 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RAYCASTING_H_
+#define _RAYCASTING_H_
+
+#include "scene.h"
+#include "render_base.h"
+
+class raycasting : public render_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ raycasting(void) {}
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual image render(const scene& s) const override;
+};
+
+#endif /* _RAYCASTING_H_ */
diff --git a/hw6/include/recursiveRaytracing.h b/hw6/include/recursiveRaytracing.h
new file mode 100644
index 0000000..6bc2787
--- /dev/null
+++ b/hw6/include/recursiveRaytracing.h
@@ -0,0 +1,40 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RECURSIVERAYTRACING_H_
+#define _RECURSIVERAYTRACING_H_
+
+#include "scene.h"
+#include "render_base.h"
+
+class recursiveRaytracing : public render_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ recursiveRaytracing(unsigned int maxDepth, unsigned int samplesPerPixel);
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual image render(const scene& s) const override;
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ color traceRay(const scene& s, const ray& r, unsigned int currentDepth) const;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ unsigned int _depth;
+ unsigned int _samples;
+};
+
+#endif /* _RECURSIVERAYTRACING_H_ */
diff --git a/hw6/include/reflectanceParameter.h b/hw6/include/reflectanceParameter.h
new file mode 100644
index 0000000..c924653
--- /dev/null
+++ b/hw6/include/reflectanceParameter.h
@@ -0,0 +1,106 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _REFLECTANCEPARAMETER_H_
+#define _REFLECTANCEPARAMETER_H_
+
+#include <memory>
+#include <ostream>
+
+#include "vec2d.h"
+#include "vec3d.h"
+#include "color.h"
+#include "texture_base.h"
+
+class scalarReflectanceParameter {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ scalarReflectanceParameter(float value=0.0f);
+ scalarReflectanceParameter(const std::shared_ptr<const texture_base>& texture, unsigned int channel=0);
+ scalarReflectanceParameter(const scalarReflectanceParameter& src);
+
+ //////////////
+ // Operator //
+ //////////////
+ scalarReflectanceParameter& operator=(const scalarReflectanceParameter& src);
+
+ float operator()(const vec2d& textureCoord) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(scalarReflectanceParameter& a, scalarReflectanceParameter& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const scalarReflectanceParameter& param)
+ {
+ if(param._texture) s << param._texture << "(channel=" << param._channel << ")";
+ else s << param._value;
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const scalarReflectanceParameter& src);
+ void _swap(scalarReflectanceParameter& swp);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ float _value;
+ unsigned int _channel;
+ std::shared_ptr<const texture_base> _texture;
+};
+
+
+class colorReflectanceParameter {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ colorReflectanceParameter(color value=color(0.0f));
+ colorReflectanceParameter(const std::shared_ptr<const texture_base>& texture);
+ colorReflectanceParameter(const colorReflectanceParameter& src);
+
+ //////////////
+ // Operator //
+ //////////////
+ colorReflectanceParameter& operator=(const colorReflectanceParameter& src);
+
+ color operator()(const vec2d& textureCoord) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(colorReflectanceParameter& a, colorReflectanceParameter& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const colorReflectanceParameter& param)
+ {
+ if(param._texture) s << param._texture;
+ else s << param._value;
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const colorReflectanceParameter& src);
+ void _swap(colorReflectanceParameter& swp);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ color _value;
+ std::shared_ptr<const texture_base> _texture;
+};
+
+#endif /* _REFLECTANCEPARAMETER_BASE_H_ */
diff --git a/hw6/include/reflectanceShader_base.h b/hw6/include/reflectanceShader_base.h
new file mode 100644
index 0000000..95dae69
--- /dev/null
+++ b/hw6/include/reflectanceShader_base.h
@@ -0,0 +1,50 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _REFLECTANCESHADER_BASE_H_
+#define _REFLECTANCESHADER_BASE_H_
+
+#include <memory>
+#include "brdf_base.h"
+#include "shader_base.h"
+
+class reflectanceShader_base : public shader_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ reflectanceShader_base(void) {}
+ reflectanceShader_base(const reflectanceShader_base&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ reflectanceShader_base& operator=(const reflectanceShader_base&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+
+ virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+ virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const final override;
+ virtual float reflectivity(const intersectionPoint& ip) const final override;
+ virtual color emittance(const intersectionPoint& ip) const final override;
+
+ virtual shaderProperties properties(const intersectionPoint& ip) const final override;
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override = 0;
+
+ virtual std::unique_ptr<const brdf_base> make_brdf(const vec2d& textureCoord) const = 0;
+};
+
+#endif /* _REFLECTANCE_SHADER_BASE_H_ */
diff --git a/hw6/include/render_base.h b/hw6/include/render_base.h
new file mode 100644
index 0000000..22d3bbc
--- /dev/null
+++ b/hw6/include/render_base.h
@@ -0,0 +1,22 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _RENDER_BASE_H_
+#define _RENDER_BASE_H_
+
+#include "image.h"
+
+class render_base {
+ public:
+ /////////////
+ // Methods //
+ /////////////
+ virtual image render(const class scene& s) const = 0;
+};
+
+#endif /* _RENDER_BASE_H_ */
diff --git a/hw6/include/rotation3d.h b/hw6/include/rotation3d.h
new file mode 100644
index 0000000..122661e
--- /dev/null
+++ b/hw6/include/rotation3d.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ROTATION3D_H_
+#define _ROTATION3D_H_
+
+#include "transformation3d.h"
+
+class rotation3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ rotation3d(void);
+ rotation3d(float angle, const vec3d& axis); // angle specified in degrees
+ rotation3d(const rotation3d& r);
+};
+
+#endif /* _ROTATION3D_H_ */
diff --git a/hw6/include/rotationX3d.h b/hw6/include/rotationX3d.h
new file mode 100644
index 0000000..37310c5
--- /dev/null
+++ b/hw6/include/rotationX3d.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ROTATIONX3D_H_
+#define _ROTATIONX3D_H_
+
+#include "transformation3d.h"
+
+class rotationX3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ rotationX3d(void);
+ rotationX3d(float angle); // in degrees
+ rotationX3d(const rotationX3d& r);
+};
+
+#endif /* _ROTATIONX3D_H_ */
diff --git a/hw6/include/rotationY3d.h b/hw6/include/rotationY3d.h
new file mode 100644
index 0000000..6b8e79a
--- /dev/null
+++ b/hw6/include/rotationY3d.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ROTATIONY3D_H_
+#define _ROTATIONY3D_H_
+
+#include "transformation3d.h"
+
+class rotationY3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ rotationY3d(void);
+ rotationY3d(float angle); // in degrees
+ rotationY3d(const rotationY3d& r);
+};
+
+#endif /* _ROTATIONY3D_H_ */
diff --git a/hw6/include/rotationZ3d.h b/hw6/include/rotationZ3d.h
new file mode 100644
index 0000000..3469339
--- /dev/null
+++ b/hw6/include/rotationZ3d.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _ROTATIONZ3D_H_
+#define _ROTATIONZ3D_H_
+
+#include "transformation3d.h"
+
+class rotationZ3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ rotationZ3d(void);
+ rotationZ3d(float angle); // in degrees
+ rotationZ3d(const rotationZ3d& r);
+};
+
+#endif /* _ROTATIONZ3D_H_ */
diff --git a/hw6/include/scale3d.h b/hw6/include/scale3d.h
new file mode 100644
index 0000000..b261b5b
--- /dev/null
+++ b/hw6/include/scale3d.h
@@ -0,0 +1,25 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCALE3D_H_
+#define _SCALE3D_H_
+
+#include "transformation3d.h"
+
+class scale3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ scale3d(void);
+ scale3d(float uniformScale);
+ scale3d(float scaleX, float scaleY, float scaleZ);
+ scale3d(const scale3d& s);
+};
+
+#endif /* _SCALE3D_H_ */
diff --git a/hw6/include/scene.h b/hw6/include/scene.h
new file mode 100644
index 0000000..1e93b7b
--- /dev/null
+++ b/hw6/include/scene.h
@@ -0,0 +1,68 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENE_H_
+#define _SCENE_H_
+
+#include <vector>
+#include <string>
+#include <memory>
+
+#include "ray.h"
+#include "image.h"
+#include "camera.h"
+#include "render_base.h"
+#include "environmentMap.h"
+#include "boundedCompound.h"
+#include "lightsource_base.h"
+#include "intersectionPoint.h"
+
+class scene {
+ friend void importScene(const std::string&, scene&);
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ scene(void) {}
+ scene(const scene&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ camera& operator=(const camera&) = delete;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const camera& getCamera(void) const;
+
+ const lightsource_base& getLightsource(size_t idx) const;
+ size_t numberOfLightsources(void) const;
+
+ bool hasEnvironmentMap(void) const;
+ color evaluateEnvironmentMap(const vec3d& direction) const;
+
+ /////////////
+ // Methods //
+ /////////////
+ intersectionPoint intersect(const ray& r) const;
+
+ image render(void) const;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ camera _camera;
+ std::unique_ptr<const boundedCompound> _sceneGraphRoot;
+ std::vector<std::shared_ptr<const lightsource_base>> _lightsources;
+ std::unique_ptr<const render_base> _renderEngine;
+ std::unique_ptr<const environmentMap> _environmentMap;
+};
+
+#endif /* _SCENE_H_ */
diff --git a/hw6/include/sceneGraphNode.h b/hw6/include/sceneGraphNode.h
new file mode 100644
index 0000000..38e7de1
--- /dev/null
+++ b/hw6/include/sceneGraphNode.h
@@ -0,0 +1,45 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEGRAPHNODE_H_
+#define _SCENEGRAPHNODE_H_
+
+#include <vector>
+#include <memory>
+
+#include "shader_base.h"
+#include "boundedCompound.h"
+#include "transformation3d.h"
+
+class sceneGraphNode : public boundedCompound {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ sceneGraphNode(void);
+ sceneGraphNode(const std::vector<std::shared_ptr<const boundedPrimitive>>& nodes, const transformation3d& transform=transformation3d(), const std::shared_ptr<const shader_base>& shader=nullptr);
+ sceneGraphNode(const sceneGraphNode&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ sceneGraphNode& operator=(sceneGraphNode&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const final override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::vector<std::shared_ptr<const boundedPrimitive>> _nodes;
+};
+
+#endif /* _SCENEGRAPHNODE_H_ */
diff --git a/hw6/include/sceneIO.h b/hw6/include/sceneIO.h
new file mode 100644
index 0000000..59fc6cd
--- /dev/null
+++ b/hw6/include/sceneIO.h
@@ -0,0 +1,17 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENE_IO_H_
+#define _SCENE_IO_H_
+
+#include <string>
+#include "scene.h"
+
+void importScene(const std::string& filename, scene& s);
+
+#endif /* _SCENE_IO_H_ */
diff --git a/hw6/include/sceneIO_basis.h b/hw6/include/sceneIO_basis.h
new file mode 100644
index 0000000..cdecc1c
--- /dev/null
+++ b/hw6/include/sceneIO_basis.h
@@ -0,0 +1,30 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_BASIS_H_
+#define _SCENEIO_BASIS_H_
+
+#include <string>
+#include <vector>
+#include <memory>
+
+#include "camera.h"
+#include "render_base.h"
+#include "sceneIO_xml.h"
+#include "texture_base.h"
+#include "sceneIO_cache.h"
+#include "environmentMap.h"
+#include "lightsource_base.h"
+#include "intersector_factory_base.h"
+
+bool importCamera(const XMLNode& node, camera& cam);
+void importRenderEngine(const XMLNode& node, std::unique_ptr<const render_base>& renderer);
+void importIntersector(const XMLNode& node, std::unique_ptr<const intersector_factory_base>& intersector);
+void importEnvironmentMap(const XMLNode& node, nodeCache<texture_base>& texture_cache, const std::string& rootDir, std::unique_ptr<const environmentMap>& map);
+
+#endif /* _SCENEIO_BASIS_H_ */
diff --git a/hw6/include/sceneIO_cache.h b/hw6/include/sceneIO_cache.h
new file mode 100644
index 0000000..3953ed7
--- /dev/null
+++ b/hw6/include/sceneIO_cache.h
@@ -0,0 +1,52 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_CACHE_H_
+#define _SCENEIO_CACHE_H_
+
+#include <map>
+#include <memory>
+#include <string>
+#include <vector>
+
+template<typename T>
+class nodeCache {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ nodeCache(void) {}
+ nodeCache(const nodeCache<T>&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ nodeCache& operator=(const nodeCache& ) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ std::shared_ptr<T> get(const std::string& name) const;
+ void add(const std::string& name, const std::shared_ptr<T>& node);
+
+ std::vector<std::shared_ptr<T>> unusedNodes(unsigned int maxCount=1) const;
+ std::vector<std::shared_ptr<T>> allNodes(void) const;
+
+ private:
+ //////////////////////////
+ // Private Data Members //
+ //////////////////////////
+ std::map<std::string, std::shared_ptr<T>> _cache;
+};
+
+////////////////////
+// Inline Methods //
+////////////////////
+#include "sceneIO_cache.inline.h"
+
+#endif /* _SCENEIO_CACHE_H_ */
diff --git a/hw6/include/sceneIO_cache.inline.h b/hw6/include/sceneIO_cache.inline.h
new file mode 100644
index 0000000..b0ce0d5
--- /dev/null
+++ b/hw6/include/sceneIO_cache.inline.h
@@ -0,0 +1,66 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#if defined(_SCENEIO_CACHE_H_) && !defined(_SCENEIO_CACHE_INLINE_H_)
+#define _SCENEIO_CACHE_INLINE_H_
+
+#include <string>
+#include <memory>
+#include <vector>
+
+#include "errorMessage.h"
+
+template<typename T>
+std::shared_ptr<T> nodeCache<T>::get(const std::string& name) const
+{
+ // see if node exists
+ auto ref_node = _cache.find(name);
+
+ // return nullptr if not.
+ if(ref_node == _cache.end()) return nullptr;
+
+ // return node.
+ else return ref_node->second;
+}
+
+
+template<typename T>
+void nodeCache<T>::add(const std::string& name, const std::shared_ptr<T>& node)
+{
+ _cache[name] = node;
+}
+
+template<typename T>
+std::vector<std::shared_ptr<T>> nodeCache<T>::unusedNodes(unsigned int maxCount) const
+{
+ std::vector<std::shared_ptr<T>> result;
+
+ // check each node if unique
+ for(auto itr=_cache.begin(); itr != _cache.end(); itr++)
+ if(itr->second.use_count() <= maxCount)
+ result.push_back(itr->second);
+
+ // done.
+ return result;
+}
+
+
+template<typename T>
+std::vector<std::shared_ptr<T>> nodeCache<T>::allNodes(void) const
+{
+ std::vector<std::shared_ptr<T>> result;
+
+ // check each node if unique
+ for(auto itr=_cache.begin(); itr != _cache.end(); itr++)
+ result.push_back(itr->second);
+
+ // done.
+ return result;
+}
+
+#endif /* _SCENEIO_CACHE_INLINE_H_ */
diff --git a/hw6/include/sceneIO_core.h b/hw6/include/sceneIO_core.h
new file mode 100644
index 0000000..8aa726a
--- /dev/null
+++ b/hw6/include/sceneIO_core.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_CORE_H_
+#define _SCENEIO_CORE_H_
+
+#include "sceneIO_xml.h"
+#include "color.h"
+#include "vec2d.h"
+#include "vec3d.h"
+
+color getColor(const XMLNode& node, const std::string& name, const color& default_value=color());
+vec3d getVec3d(const XMLNode& node, const std::string& name, const vec3d& default_value=vec3d());
+vec2d getVec2d(const XMLNode& node, const std::string& name, const vec2d& default_value=vec2d());
+std::string getString(const XMLNode& node, const std::string& name, const std::string& default_value=std::string(""));
+float getFloat(const XMLNode& node, const std::string& name, float default_value=0.0f);
+unsigned int getInteger(const XMLNode& node, const std::string& name, unsigned int default_value=0);
+
+#endif /* _SCENEIO_CORE_H_ */
diff --git a/hw6/include/sceneIO_geometry.h b/hw6/include/sceneIO_geometry.h
new file mode 100644
index 0000000..fc4d80b
--- /dev/null
+++ b/hw6/include/sceneIO_geometry.h
@@ -0,0 +1,23 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_GEOMETRY_H_
+#define _SCENEIO_GEOMETRY_H_
+
+#include <memory>
+
+#include "sceneIO_xml.h"
+#include "sceneIO_cache.h"
+
+#include "shader_base.h"
+#include "texture_base.h"
+#include "boundedPrimitive.h"
+
+std::shared_ptr<boundedPrimitive> importGeometry(const XMLNode& node, nodeCache<boundedPrimitive>& shape_cache, nodeCache<shader_base>& shader_cache, nodeCache<texture_base>& texture_cache, const std::string& rootDir);
+
+#endif /* _SCENEIO_GEOMETRY_H_ */
diff --git a/hw6/include/sceneIO_light.h b/hw6/include/sceneIO_light.h
new file mode 100644
index 0000000..e2745a2
--- /dev/null
+++ b/hw6/include/sceneIO_light.h
@@ -0,0 +1,25 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_LIGHT_H_
+#define _SCENEIO_LIGHT_H_
+
+#include <memory>
+
+#include "sceneIO_xml.h"
+#include "sceneIO_cache.h"
+
+#include "shader_base.h"
+#include "texture_base.h"
+#include "boundedPrimitive.h"
+
+#include "lightsource_base.h"
+
+std::shared_ptr<const lightsource_base> importLight(const XMLNode& node, nodeCache<boundedPrimitive>& shape_cache, nodeCache<shader_base>& shader_cache, nodeCache<texture_base>& texture_cache, const std::string& rootDir);
+
+#endif /* _SCENEIO_LIGHT_H_ */
diff --git a/hw6/include/sceneIO_material.h b/hw6/include/sceneIO_material.h
new file mode 100644
index 0000000..9c0852b
--- /dev/null
+++ b/hw6/include/sceneIO_material.h
@@ -0,0 +1,22 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_MATERIAL_H_
+#define _SCENEIO_MATERIAL_H_
+
+#include <memory>
+
+#include "sceneIO_xml.h"
+#include "sceneIO_cache.h"
+
+#include "shader_base.h"
+#include "texture_base.h"
+
+std::shared_ptr<shader_base> importMaterial(const XMLNode& node, nodeCache<shader_base>& shader_cache, nodeCache<texture_base>& texture_cache, const std::string& rootDir);
+
+#endif /* _SCENEIO_MATERIAL_H_ */
diff --git a/hw6/include/sceneIO_texture.h b/hw6/include/sceneIO_texture.h
new file mode 100644
index 0000000..ac0fef0
--- /dev/null
+++ b/hw6/include/sceneIO_texture.h
@@ -0,0 +1,21 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_TEXTURE_H_
+#define _SCENEIO_TEXTURE_H_
+
+#include <string>
+#include <memory>
+
+#include "sceneIO_xml.h"
+#include "sceneIO_cache.h"
+#include "texture_base.h"
+
+std::shared_ptr<texture_base> importTexture(const XMLNode& node, nodeCache<texture_base>& texture_cache, const std::string& rootDir);
+
+#endif /* _SCENEIO_TEXTURE_H_ */
diff --git a/hw6/include/sceneIO_transformation3d.h b/hw6/include/sceneIO_transformation3d.h
new file mode 100644
index 0000000..b29efad
--- /dev/null
+++ b/hw6/include/sceneIO_transformation3d.h
@@ -0,0 +1,17 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_TRANSFORMATION3D_H_
+#define _SCENEIO_TRANSFORMATION3D_H_
+
+#include "sceneIO_xml.h"
+#include "transformation3d.h"
+
+void importTransformation(const XMLNode& node, transformation3d& transform);
+
+#endif /* _SCENEIO_TRANSFORMATION3D_H_ */
diff --git a/hw6/include/sceneIO_xml.h b/hw6/include/sceneIO_xml.h
new file mode 100644
index 0000000..5df35a2
--- /dev/null
+++ b/hw6/include/sceneIO_xml.h
@@ -0,0 +1,51 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SCENEIO_XML_H_
+#define _SCENEIO_XML_H_
+
+#include <memory>
+#include <string>
+#include "tinyxml2.h"
+
+class XMLNode {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ XMLNode(const std::string& filename);
+ XMLNode(const tinyxml2::XMLElement* element, const std::shared_ptr<tinyxml2::XMLDocument>& xml);
+ XMLNode(const XMLNode& node);
+
+ /////////////
+ // Methods //
+ /////////////
+ XMLNode firstChild(void) const;
+ XMLNode findChild(const std::string& name) const;
+
+ bool isValid(void) const;
+ std::string name(void) const;
+ std::string attribute(const std::string& attribute) const;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ XMLNode& operator++(void);
+ XMLNode& operator++(int);
+ XMLNode& operator=(const XMLNode& src);
+
+ protected:
+ //////////////////
+ // Data Members //
+ //////////////////
+ const tinyxml2::XMLElement* _element;
+ std::shared_ptr<tinyxml2::XMLDocument> _xml;
+};
+
+
+#endif /* _SCENEIO_XML_H_ */
diff --git a/hw6/include/shaderProperties.h b/hw6/include/shaderProperties.h
new file mode 100644
index 0000000..859aaac
--- /dev/null
+++ b/hw6/include/shaderProperties.h
@@ -0,0 +1,38 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SHADERPROPERTIES_H_
+#define _SHADERPROPERTIES_H_
+
+class shaderProperties {
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ shaderProperties(bool diff=true, bool spec=true) : diffuse(diff), specular(spec) {}
+
+ //////////////
+ // Operator //
+ //////////////
+ bool operator==(const shaderProperties& sp) const;
+ bool operator!=(const shaderProperties& sp) const;
+
+ shaderProperties& operator&=(const shaderProperties& sp);
+ shaderProperties& operator|=(const shaderProperties& sp);
+ shaderProperties& operator~(void);
+
+ shaderProperties operator&(const shaderProperties& sp) const;
+ shaderProperties operator|(const shaderProperties& sp) const;
+
+ /////////////////////////
+ // Public data members //
+ /////////////////////////
+ bool diffuse, specular;
+};
+
+#endif /* _SHADERPROPERTIES_H_ */
diff --git a/hw6/include/shader_base.h b/hw6/include/shader_base.h
new file mode 100644
index 0000000..7d80d0d
--- /dev/null
+++ b/hw6/include/shader_base.h
@@ -0,0 +1,65 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SHADER_BASE_H_
+#define _SHADER_BASE_H_
+
+#include <memory>
+#include <ostream>
+
+#include "vec2d.h"
+#include "vec3d.h"
+#include "color.h"
+#include "brdfSample.h"
+#include "shaderProperties.h"
+#include "intersectionPoint.h"
+
+
+class shader_base
+{
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ shader_base(void) {}
+ shader_base(const shader_base&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ shader_base& operator=(const shader_base&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const = 0;
+
+ virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const = 0;
+ virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const = 0;
+ virtual float reflectivity(const intersectionPoint& ip) const = 0;
+ virtual color emittance(const intersectionPoint& ip) const = 0;
+
+ virtual shaderProperties properties(const intersectionPoint& ip) const = 0;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const shader_base& shader)
+ {
+ shader._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const = 0;
+};
+
+#endif /* _SHADER_BASE_H_ */
diff --git a/hw6/include/shadingFrameTransformation.h b/hw6/include/shadingFrameTransformation.h
new file mode 100644
index 0000000..4bd0431
--- /dev/null
+++ b/hw6/include/shadingFrameTransformation.h
@@ -0,0 +1,57 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SHADINGFRAMETRANSFORMATION_H_
+#define _SHADINGFRAMETRANSFORMATION_H_
+
+#include <memory>
+
+#include "vec2d.h"
+#include "shader_base.h"
+#include "transformation3d.h"
+
+class shadingFrameTransformation : public shader_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ shadingFrameTransformation(const std::shared_ptr<const shader_base>& shader);
+ shadingFrameTransformation(const shadingFrameTransformation&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ shadingFrameTransformation& operator=(const shadingFrameTransformation&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+
+ virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const final override;
+ virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const final override;
+ virtual float reflectivity(const intersectionPoint& ip) const final override;
+ virtual color emittance(const intersectionPoint& ip) const final override;
+
+ virtual shaderProperties properties(const intersectionPoint& ip) const final override;
+
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual transformation3d _transformation(const vec2d& textureCoord) const = 0;
+ virtual void _print(std::ostream& s) const override = 0;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::shared_ptr<const shader_base> _shader;
+};
+
+#endif /* _SHADINGFRAMETRANSFORMATION_H_ */
diff --git a/hw6/include/spotLightsource.h b/hw6/include/spotLightsource.h
new file mode 100644
index 0000000..38e5a08
--- /dev/null
+++ b/hw6/include/spotLightsource.h
@@ -0,0 +1,59 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SPOTLIGHTSOURCE_H_
+#define _SPOTLIGHTSOURCE_H_
+
+#include "lightsource_base.h"
+
+class spotLightsource : public lightsource_base {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ spotLightsource(const vec3d& position=vec3d(0.0f, 0.0f, 0.0f), const vec3d& direction=vec3d(0.0f, 0.0f, 1.0f), float cutoffDegrees=30.0f, float sharpness=1.0f, const color& power=color(1.0f, 1.0f, 1.0f), const vec3d& attenuation=vec3d(0.0f, 0.0f, 1.0f));
+ spotLightsource(const spotLightsource&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ spotLightsource& operator=(const spotLightsource&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual lightSample intensityAt(const vec3d& point) const override;
+ virtual lightSample emittanceAt(const vec3d& point, float r1, float r2) const override;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend std::ostream& operator<<(std::ostream& s, const spotLightsource& d)
+ {
+ d._print(s);
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ private:
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _position;
+ vec3d _direction;
+ float _cutoff, _sharpness;
+ vec3d _attenuation;
+ color _power;
+};
+
+#endif /* _POINTLIGHTSOURCE_H_ */
diff --git a/hw6/include/surfaceSample.h b/hw6/include/surfaceSample.h
new file mode 100644
index 0000000..106c524
--- /dev/null
+++ b/hw6/include/surfaceSample.h
@@ -0,0 +1,72 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _SURFACESAMPLE_H_
+#define _SURFACESAMPLE_H_
+
+#include "transformation3d.h"
+#include <ostream>
+
+class surfaceSample {
+ public:
+ surfaceSample(void);
+ surfaceSample(const vec3d& position, const vec3d& normal, const float pdf);
+ surfaceSample(const surfaceSample& ss);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ surfaceSample& operator=(const surfaceSample& ss);
+
+ surfaceSample operator*(float pdf) const;
+ surfaceSample& operator*=(float pdf);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& position(void) const;
+ const vec3d& normal(void) const;
+ float pdf(void) const;
+
+ /////////////
+ // Methods //
+ /////////////
+ surfaceSample& transform(const transformation3d& t);
+ surfaceSample& inverseTransform(const transformation3d& t);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(surfaceSample& a, surfaceSample& b) { a._swap(b); }
+
+ friend surfaceSample transform(const surfaceSample& s, const transformation3d& t) { surfaceSample result(s); return result.transform(t); }
+ friend surfaceSample inverseTransform(const surfaceSample& s, const transformation3d& t) { surfaceSample result(s); return result.inverseTransform(t); }
+
+ friend std::ostream& operator<<(std::ostream& s, const surfaceSample& ss)
+ {
+ s << "SurfaceSample: " << ss._position << "with normal: " << ss._normal << ", and PDF: " << ss._pdf;
+ return s;
+ }
+
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _swap(surfaceSample& s);
+ void _assign(const surfaceSample& s);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ vec3d _position;
+ vec3d _normal;
+ float _pdf;
+};
+
+#endif /* _SURFACESAMPLE_H_ */
diff --git a/hw6/include/texture_base.h b/hw6/include/texture_base.h
new file mode 100644
index 0000000..919ab53
--- /dev/null
+++ b/hw6/include/texture_base.h
@@ -0,0 +1,67 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TEXTURE_BASE_H_
+#define _TEXTURE_BASE_H_
+
+#include "vec2d.h"
+#include "image.h"
+
+class texture_base : public image {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ texture_base(bool repeat=true);
+ texture_base(const texture_base& src);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ texture_base& operator=(const texture_base& src);
+
+ virtual image::value_type operator()(const vec2d& textureCoord) const = 0;
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ bool repeatEdge(void) const { return _repeat; }
+ bool wrapEdge(void) const { return !_repeat; }
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(texture_base& a, texture_base& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const texture_base& t)
+ {
+ t._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _assign(const texture_base& src);
+ color& _at(signed int x, signed int y);
+ const color& _at(signed int x, signed int y) const;
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const=0;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ bool _repeat;
+};
+
+#endif /* _TEXTURE_BASE_H_ */
diff --git a/hw6/include/tinyxml2.h b/hw6/include/tinyxml2.h
new file mode 100644
index 0000000..85cb497
--- /dev/null
+++ b/hw6/include/tinyxml2.h
@@ -0,0 +1,2287 @@
+/*
+Original code by Lee Thomason (www.grinninglizard.com)
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any
+damages arising from the use of this software.
+
+Permission is granted to anyone to use this software for any
+purpose, including commercial applications, and to alter it and
+redistribute it freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must
+not claim that you wrote the original software. If you use this
+software in a product, an acknowledgment in the product documentation
+would be appreciated but is not required.
+
+2. Altered source versions must be plainly marked as such, and
+must not be misrepresented as being the original software.
+
+3. This notice may not be removed or altered from any source
+distribution.
+*/
+
+#ifndef TINYXML2_INCLUDED
+#define TINYXML2_INCLUDED
+
+#if defined(ANDROID_NDK) || defined(__BORLANDC__) || defined(__QNXNTO__)
+# include <ctype.h>
+# include <limits.h>
+# include <stdio.h>
+# include <stdlib.h>
+# include <string.h>
+# if defined(__PS3__)
+# include <stddef.h>
+# endif
+#else
+# include <cctype>
+# include <climits>
+# include <cstdio>
+# include <cstdlib>
+# include <cstring>
+#endif
+#include <stdint.h>
+
+/*
+ TODO: intern strings instead of allocation.
+*/
+/*
+ gcc:
+ g++ -Wall -DTINYXML2_DEBUG tinyxml2.cpp xmltest.cpp -o gccxmltest.exe
+
+ Formatting, Artistic Style:
+ AStyle.exe --style=1tbs --indent-switches --break-closing-brackets --indent-preprocessor tinyxml2.cpp tinyxml2.h
+*/
+
+#if defined( _DEBUG ) || defined (__DEBUG__)
+# ifndef TINYXML2_DEBUG
+# define TINYXML2_DEBUG
+# endif
+#endif
+
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable: 4251)
+#endif
+
+#ifdef _WIN32
+# ifdef TINYXML2_EXPORT
+# define TINYXML2_LIB __declspec(dllexport)
+# elif defined(TINYXML2_IMPORT)
+# define TINYXML2_LIB __declspec(dllimport)
+# else
+# define TINYXML2_LIB
+# endif
+#elif __GNUC__ >= 4
+# define TINYXML2_LIB __attribute__((visibility("default")))
+#else
+# define TINYXML2_LIB
+#endif
+
+
+#if defined(TINYXML2_DEBUG)
+# if defined(_MSC_VER)
+# // "(void)0," is for suppressing C4127 warning in "assert(false)", "assert(true)" and the like
+# define TIXMLASSERT( x ) if ( !((void)0,(x))) { __debugbreak(); }
+# elif defined (ANDROID_NDK)
+# include <android/log.h>
+# define TIXMLASSERT( x ) if ( !(x)) { __android_log_assert( "assert", "grinliz", "ASSERT in '%s' at %d.", __FILE__, __LINE__ ); }
+# else
+# include <assert.h>
+# define TIXMLASSERT assert
+# endif
+#else
+# define TIXMLASSERT( x ) {}
+#endif
+
+
+/* Versioning, past 1.0.14:
+ http://semver.org/
+*/
+static const int TIXML2_MAJOR_VERSION = 6;
+static const int TIXML2_MINOR_VERSION = 1;
+static const int TIXML2_PATCH_VERSION = 0;
+
+#define TINYXML2_MAJOR_VERSION 6
+#define TINYXML2_MINOR_VERSION 1
+#define TINYXML2_PATCH_VERSION 0
+
+namespace tinyxml2
+{
+class XMLDocument;
+class XMLElement;
+class XMLAttribute;
+class XMLComment;
+class XMLText;
+class XMLDeclaration;
+class XMLUnknown;
+class XMLPrinter;
+
+/*
+ A class that wraps strings. Normally stores the start and end
+ pointers into the XML file itself, and will apply normalization
+ and entity translation if actually read. Can also store (and memory
+ manage) a traditional char[]
+*/
+class StrPair
+{
+public:
+ enum {
+ NEEDS_ENTITY_PROCESSING = 0x01,
+ NEEDS_NEWLINE_NORMALIZATION = 0x02,
+ NEEDS_WHITESPACE_COLLAPSING = 0x04,
+
+ TEXT_ELEMENT = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ TEXT_ELEMENT_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_NAME = 0,
+ ATTRIBUTE_VALUE = NEEDS_ENTITY_PROCESSING | NEEDS_NEWLINE_NORMALIZATION,
+ ATTRIBUTE_VALUE_LEAVE_ENTITIES = NEEDS_NEWLINE_NORMALIZATION,
+ COMMENT = NEEDS_NEWLINE_NORMALIZATION
+ };
+
+ StrPair() : _flags( 0 ), _start( 0 ), _end( 0 ) {}
+ ~StrPair();
+
+ void Set( char* start, char* end, int flags ) {
+ TIXMLASSERT( start );
+ TIXMLASSERT( end );
+ Reset();
+ _start = start;
+ _end = end;
+ _flags = flags | NEEDS_FLUSH;
+ }
+
+ const char* GetStr();
+
+ bool Empty() const {
+ return _start == _end;
+ }
+
+ void SetInternedStr( const char* str ) {
+ Reset();
+ _start = const_cast<char*>(str);
+ }
+
+ void SetStr( const char* str, int flags=0 );
+
+ char* ParseText( char* in, const char* endTag, int strFlags, int* curLineNumPtr );
+ char* ParseName( char* in );
+
+ void TransferTo( StrPair* other );
+ void Reset();
+
+private:
+ void CollapseWhitespace();
+
+ enum {
+ NEEDS_FLUSH = 0x100,
+ NEEDS_DELETE = 0x200
+ };
+
+ int _flags;
+ char* _start;
+ char* _end;
+
+ StrPair( const StrPair& other ); // not supported
+ void operator=( StrPair& other ); // not supported, use TransferTo()
+};
+
+
+/*
+ A dynamic array of Plain Old Data. Doesn't support constructors, etc.
+ Has a small initial memory pool, so that low or no usage will not
+ cause a call to new/delete
+*/
+template <class T, int INITIAL_SIZE>
+class DynArray
+{
+public:
+ DynArray() :
+ _mem( _pool ),
+ _allocated( INITIAL_SIZE ),
+ _size( 0 )
+ {
+ }
+
+ ~DynArray() {
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ }
+
+ void Clear() {
+ _size = 0;
+ }
+
+ void Push( T t ) {
+ TIXMLASSERT( _size < INT_MAX );
+ EnsureCapacity( _size+1 );
+ _mem[_size] = t;
+ ++_size;
+ }
+
+ T* PushArr( int count ) {
+ TIXMLASSERT( count >= 0 );
+ TIXMLASSERT( _size <= INT_MAX - count );
+ EnsureCapacity( _size+count );
+ T* ret = &_mem[_size];
+ _size += count;
+ return ret;
+ }
+
+ T Pop() {
+ TIXMLASSERT( _size > 0 );
+ --_size;
+ return _mem[_size];
+ }
+
+ void PopArr( int count ) {
+ TIXMLASSERT( _size >= count );
+ _size -= count;
+ }
+
+ bool Empty() const {
+ return _size == 0;
+ }
+
+ T& operator[](int i) {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& operator[](int i) const {
+ TIXMLASSERT( i>= 0 && i < _size );
+ return _mem[i];
+ }
+
+ const T& PeekTop() const {
+ TIXMLASSERT( _size > 0 );
+ return _mem[ _size - 1];
+ }
+
+ int Size() const {
+ TIXMLASSERT( _size >= 0 );
+ return _size;
+ }
+
+ int Capacity() const {
+ TIXMLASSERT( _allocated >= INITIAL_SIZE );
+ return _allocated;
+ }
+
+ void SwapRemove(int i) {
+ TIXMLASSERT(i >= 0 && i < _size);
+ TIXMLASSERT(_size > 0);
+ _mem[i] = _mem[_size - 1];
+ --_size;
+ }
+
+ const T* Mem() const {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+ T* Mem() {
+ TIXMLASSERT( _mem );
+ return _mem;
+ }
+
+private:
+ DynArray( const DynArray& ); // not supported
+ void operator=( const DynArray& ); // not supported
+
+ void EnsureCapacity( int cap ) {
+ TIXMLASSERT( cap > 0 );
+ if ( cap > _allocated ) {
+ TIXMLASSERT( cap <= INT_MAX / 2 );
+ int newAllocated = cap * 2;
+ T* newMem = new T[newAllocated];
+ TIXMLASSERT( newAllocated >= _size );
+ memcpy( newMem, _mem, sizeof(T)*_size ); // warning: not using constructors, only works for PODs
+ if ( _mem != _pool ) {
+ delete [] _mem;
+ }
+ _mem = newMem;
+ _allocated = newAllocated;
+ }
+ }
+
+ T* _mem;
+ T _pool[INITIAL_SIZE];
+ int _allocated; // objects allocated
+ int _size; // number objects in use
+};
+
+
+/*
+ Parent virtual class of a pool for fast allocation
+ and deallocation of objects.
+*/
+class MemPool
+{
+public:
+ MemPool() {}
+ virtual ~MemPool() {}
+
+ virtual int ItemSize() const = 0;
+ virtual void* Alloc() = 0;
+ virtual void Free( void* ) = 0;
+ virtual void SetTracked() = 0;
+ virtual void Clear() = 0;
+};
+
+
+/*
+ Template child class to create pools of the correct type.
+*/
+template< int ITEM_SIZE >
+class MemPoolT : public MemPool
+{
+public:
+ MemPoolT() : _blockPtrs(), _root(0), _currentAllocs(0), _nAllocs(0), _maxAllocs(0), _nUntracked(0) {}
+ ~MemPoolT() {
+ Clear();
+ }
+
+ void Clear() {
+ // Delete the blocks.
+ while( !_blockPtrs.Empty()) {
+ Block* lastBlock = _blockPtrs.Pop();
+ delete lastBlock;
+ }
+ _root = 0;
+ _currentAllocs = 0;
+ _nAllocs = 0;
+ _maxAllocs = 0;
+ _nUntracked = 0;
+ }
+
+ virtual int ItemSize() const {
+ return ITEM_SIZE;
+ }
+ int CurrentAllocs() const {
+ return _currentAllocs;
+ }
+
+ virtual void* Alloc() {
+ if ( !_root ) {
+ // Need a new block.
+ Block* block = new Block();
+ _blockPtrs.Push( block );
+
+ Item* blockItems = block->items;
+ for( int i = 0; i < ITEMS_PER_BLOCK - 1; ++i ) {
+ blockItems[i].next = &(blockItems[i + 1]);
+ }
+ blockItems[ITEMS_PER_BLOCK - 1].next = 0;
+ _root = blockItems;
+ }
+ Item* const result = _root;
+ TIXMLASSERT( result != 0 );
+ _root = _root->next;
+
+ ++_currentAllocs;
+ if ( _currentAllocs > _maxAllocs ) {
+ _maxAllocs = _currentAllocs;
+ }
+ ++_nAllocs;
+ ++_nUntracked;
+ return result;
+ }
+
+ virtual void Free( void* mem ) {
+ if ( !mem ) {
+ return;
+ }
+ --_currentAllocs;
+ Item* item = static_cast<Item*>( mem );
+#ifdef TINYXML2_DEBUG
+ memset( item, 0xfe, sizeof( *item ) );
+#endif
+ item->next = _root;
+ _root = item;
+ }
+ void Trace( const char* name ) {
+ printf( "Mempool %s watermark=%d [%dk] current=%d size=%d nAlloc=%d blocks=%d\n",
+ name, _maxAllocs, _maxAllocs * ITEM_SIZE / 1024, _currentAllocs,
+ ITEM_SIZE, _nAllocs, _blockPtrs.Size() );
+ }
+
+ void SetTracked() {
+ --_nUntracked;
+ }
+
+ int Untracked() const {
+ return _nUntracked;
+ }
+
+ // This number is perf sensitive. 4k seems like a good tradeoff on my machine.
+ // The test file is large, 170k.
+ // Release: VS2010 gcc(no opt)
+ // 1k: 4000
+ // 2k: 4000
+ // 4k: 3900 21000
+ // 16k: 5200
+ // 32k: 4300
+ // 64k: 4000 21000
+ // Declared public because some compilers do not accept to use ITEMS_PER_BLOCK
+ // in private part if ITEMS_PER_BLOCK is private
+ enum { ITEMS_PER_BLOCK = (4 * 1024) / ITEM_SIZE };
+
+private:
+ MemPoolT( const MemPoolT& ); // not supported
+ void operator=( const MemPoolT& ); // not supported
+
+ union Item {
+ Item* next;
+ char itemData[ITEM_SIZE];
+ };
+ struct Block {
+ Item items[ITEMS_PER_BLOCK];
+ };
+ DynArray< Block*, 10 > _blockPtrs;
+ Item* _root;
+
+ int _currentAllocs;
+ int _nAllocs;
+ int _maxAllocs;
+ int _nUntracked;
+};
+
+
+
+/**
+ Implements the interface to the "Visitor pattern" (see the Accept() method.)
+ If you call the Accept() method, it requires being passed a XMLVisitor
+ class to handle callbacks. For nodes that contain other nodes (Document, Element)
+ you will get called with a VisitEnter/VisitExit pair. Nodes that are always leafs
+ are simply called with Visit().
+
+ If you return 'true' from a Visit method, recursive parsing will continue. If you return
+ false, <b>no children of this node or its siblings</b> will be visited.
+
+ All flavors of Visit methods have a default implementation that returns 'true' (continue
+ visiting). You need to only override methods that are interesting to you.
+
+ Generally Accept() is called on the XMLDocument, although all nodes support visiting.
+
+ You should never change the document from a callback.
+
+ @sa XMLNode::Accept()
+*/
+class TINYXML2_LIB XMLVisitor
+{
+public:
+ virtual ~XMLVisitor() {}
+
+ /// Visit a document.
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+ /// Visit a document.
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+
+ /// Visit an element.
+ virtual bool VisitEnter( const XMLElement& /*element*/, const XMLAttribute* /*firstAttribute*/ ) {
+ return true;
+ }
+ /// Visit an element.
+ virtual bool VisitExit( const XMLElement& /*element*/ ) {
+ return true;
+ }
+
+ /// Visit a declaration.
+ virtual bool Visit( const XMLDeclaration& /*declaration*/ ) {
+ return true;
+ }
+ /// Visit a text node.
+ virtual bool Visit( const XMLText& /*text*/ ) {
+ return true;
+ }
+ /// Visit a comment node.
+ virtual bool Visit( const XMLComment& /*comment*/ ) {
+ return true;
+ }
+ /// Visit an unknown node.
+ virtual bool Visit( const XMLUnknown& /*unknown*/ ) {
+ return true;
+ }
+};
+
+// WARNING: must match XMLDocument::_errorNames[]
+enum XMLError {
+ XML_SUCCESS = 0,
+ XML_NO_ATTRIBUTE,
+ XML_WRONG_ATTRIBUTE_TYPE,
+ XML_ERROR_FILE_NOT_FOUND,
+ XML_ERROR_FILE_COULD_NOT_BE_OPENED,
+ XML_ERROR_FILE_READ_ERROR,
+ UNUSED_XML_ERROR_ELEMENT_MISMATCH, // remove at next major version
+ XML_ERROR_PARSING_ELEMENT,
+ XML_ERROR_PARSING_ATTRIBUTE,
+ UNUSED_XML_ERROR_IDENTIFYING_TAG, // remove at next major version
+ XML_ERROR_PARSING_TEXT,
+ XML_ERROR_PARSING_CDATA,
+ XML_ERROR_PARSING_COMMENT,
+ XML_ERROR_PARSING_DECLARATION,
+ XML_ERROR_PARSING_UNKNOWN,
+ XML_ERROR_EMPTY_DOCUMENT,
+ XML_ERROR_MISMATCHED_ELEMENT,
+ XML_ERROR_PARSING,
+ XML_CAN_NOT_CONVERT_TEXT,
+ XML_NO_TEXT_NODE,
+
+ XML_ERROR_COUNT
+};
+
+
+/*
+ Utility functionality.
+*/
+class TINYXML2_LIB XMLUtil
+{
+public:
+ static const char* SkipWhiteSpace( const char* p, int* curLineNumPtr ) {
+ TIXMLASSERT( p );
+
+ while( IsWhiteSpace(*p) ) {
+ if (curLineNumPtr && *p == '\n') {
+ ++(*curLineNumPtr);
+ }
+ ++p;
+ }
+ TIXMLASSERT( p );
+ return p;
+ }
+ static char* SkipWhiteSpace( char* p, int* curLineNumPtr ) {
+ return const_cast<char*>( SkipWhiteSpace( const_cast<const char*>(p), curLineNumPtr ) );
+ }
+
+ // Anything in the high order range of UTF-8 is assumed to not be whitespace. This isn't
+ // correct, but simple, and usually works.
+ static bool IsWhiteSpace( char p ) {
+ return !IsUTF8Continuation(p) && isspace( static_cast<unsigned char>(p) );
+ }
+
+ inline static bool IsNameStartChar( unsigned char ch ) {
+ if ( ch >= 128 ) {
+ // This is a heuristic guess in attempt to not implement Unicode-aware isalpha()
+ return true;
+ }
+ if ( isalpha( ch ) ) {
+ return true;
+ }
+ return ch == ':' || ch == '_';
+ }
+
+ inline static bool IsNameChar( unsigned char ch ) {
+ return IsNameStartChar( ch )
+ || isdigit( ch )
+ || ch == '.'
+ || ch == '-';
+ }
+
+ inline static bool StringEqual( const char* p, const char* q, int nChar=INT_MAX ) {
+ if ( p == q ) {
+ return true;
+ }
+ TIXMLASSERT( p );
+ TIXMLASSERT( q );
+ TIXMLASSERT( nChar >= 0 );
+ return strncmp( p, q, nChar ) == 0;
+ }
+
+ inline static bool IsUTF8Continuation( char p ) {
+ return ( p & 0x80 ) != 0;
+ }
+
+ static const char* ReadBOM( const char* p, bool* hasBOM );
+ // p is the starting location,
+ // the UTF-8 value of the entity will be placed in value, and length filled in.
+ static const char* GetCharacterRef( const char* p, char* value, int* length );
+ static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
+
+ // converts primitive types to strings
+ static void ToStr( int v, char* buffer, int bufferSize );
+ static void ToStr( unsigned v, char* buffer, int bufferSize );
+ static void ToStr( bool v, char* buffer, int bufferSize );
+ static void ToStr( float v, char* buffer, int bufferSize );
+ static void ToStr( double v, char* buffer, int bufferSize );
+ static void ToStr(int64_t v, char* buffer, int bufferSize);
+
+ // converts strings to primitive types
+ static bool ToInt( const char* str, int* value );
+ static bool ToUnsigned( const char* str, unsigned* value );
+ static bool ToBool( const char* str, bool* value );
+ static bool ToFloat( const char* str, float* value );
+ static bool ToDouble( const char* str, double* value );
+ static bool ToInt64(const char* str, int64_t* value);
+
+ // Changes what is serialized for a boolean value.
+ // Default to "true" and "false". Shouldn't be changed
+ // unless you have a special testing or compatibility need.
+ // Be careful: static, global, & not thread safe.
+ // Be sure to set static const memory as parameters.
+ static void SetBoolSerialization(const char* writeTrue, const char* writeFalse);
+
+private:
+ static const char* writeBoolTrue;
+ static const char* writeBoolFalse;
+};
+
+
+/** XMLNode is a base class for every object that is in the
+ XML Document Object Model (DOM), except XMLAttributes.
+ Nodes have siblings, a parent, and children which can
+ be navigated. A node is always in a XMLDocument.
+ The type of a XMLNode can be queried, and it can
+ be cast to its more defined type.
+
+ A XMLDocument allocates memory for all its Nodes.
+ When the XMLDocument gets deleted, all its Nodes
+ will also be deleted.
+
+ @verbatim
+ A Document can contain: Element (container or leaf)
+ Comment (leaf)
+ Unknown (leaf)
+ Declaration( leaf )
+
+ An Element can contain: Element (container or leaf)
+ Text (leaf)
+ Attributes (not on tree)
+ Comment (leaf)
+ Unknown (leaf)
+
+ @endverbatim
+*/
+class TINYXML2_LIB XMLNode
+{
+ friend class XMLDocument;
+ friend class XMLElement;
+public:
+
+ /// Get the XMLDocument that owns this XMLNode.
+ const XMLDocument* GetDocument() const {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+ /// Get the XMLDocument that owns this XMLNode.
+ XMLDocument* GetDocument() {
+ TIXMLASSERT( _document );
+ return _document;
+ }
+
+ /// Safely cast to an Element, or null.
+ virtual XMLElement* ToElement() {
+ return 0;
+ }
+ /// Safely cast to Text, or null.
+ virtual XMLText* ToText() {
+ return 0;
+ }
+ /// Safely cast to a Comment, or null.
+ virtual XMLComment* ToComment() {
+ return 0;
+ }
+ /// Safely cast to a Document, or null.
+ virtual XMLDocument* ToDocument() {
+ return 0;
+ }
+ /// Safely cast to a Declaration, or null.
+ virtual XMLDeclaration* ToDeclaration() {
+ return 0;
+ }
+ /// Safely cast to an Unknown, or null.
+ virtual XMLUnknown* ToUnknown() {
+ return 0;
+ }
+
+ virtual const XMLElement* ToElement() const {
+ return 0;
+ }
+ virtual const XMLText* ToText() const {
+ return 0;
+ }
+ virtual const XMLComment* ToComment() const {
+ return 0;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ return 0;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return 0;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return 0;
+ }
+
+ /** The meaning of 'value' changes for the specific type.
+ @verbatim
+ Document: empty (NULL is returned, not an empty string)
+ Element: name of the element
+ Comment: the comment text
+ Unknown: the tag contents
+ Text: the text string
+ @endverbatim
+ */
+ const char* Value() const;
+
+ /** Set the Value of an XML node.
+ @sa Value()
+ */
+ void SetValue( const char* val, bool staticMem=false );
+
+ /// Gets the line number the node is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// Get the parent of this node on the DOM.
+ const XMLNode* Parent() const {
+ return _parent;
+ }
+
+ XMLNode* Parent() {
+ return _parent;
+ }
+
+ /// Returns true if this node has no children.
+ bool NoChildren() const {
+ return !_firstChild;
+ }
+
+ /// Get the first child node, or null if none exists.
+ const XMLNode* FirstChild() const {
+ return _firstChild;
+ }
+
+ XMLNode* FirstChild() {
+ return _firstChild;
+ }
+
+ /** Get the first child element, or optionally the first child
+ element with the specified name.
+ */
+ const XMLElement* FirstChildElement( const char* name = 0 ) const;
+
+ XMLElement* FirstChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->FirstChildElement( name ));
+ }
+
+ /// Get the last child node, or null if none exists.
+ const XMLNode* LastChild() const {
+ return _lastChild;
+ }
+
+ XMLNode* LastChild() {
+ return _lastChild;
+ }
+
+ /** Get the last child element or optionally the last child
+ element with the specified name.
+ */
+ const XMLElement* LastChildElement( const char* name = 0 ) const;
+
+ XMLElement* LastChildElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->LastChildElement(name) );
+ }
+
+ /// Get the previous (left) sibling node of this node.
+ const XMLNode* PreviousSibling() const {
+ return _prev;
+ }
+
+ XMLNode* PreviousSibling() {
+ return _prev;
+ }
+
+ /// Get the previous (left) sibling element of this node, with an optionally supplied name.
+ const XMLElement* PreviousSiblingElement( const char* name = 0 ) const ;
+
+ XMLElement* PreviousSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->PreviousSiblingElement( name ) );
+ }
+
+ /// Get the next (right) sibling node of this node.
+ const XMLNode* NextSibling() const {
+ return _next;
+ }
+
+ XMLNode* NextSibling() {
+ return _next;
+ }
+
+ /// Get the next (right) sibling element of this node, with an optionally supplied name.
+ const XMLElement* NextSiblingElement( const char* name = 0 ) const;
+
+ XMLElement* NextSiblingElement( const char* name = 0 ) {
+ return const_cast<XMLElement*>(const_cast<const XMLNode*>(this)->NextSiblingElement( name ) );
+ }
+
+ /**
+ Add a child node as the last (right) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertEndChild( XMLNode* addThis );
+
+ XMLNode* LinkEndChild( XMLNode* addThis ) {
+ return InsertEndChild( addThis );
+ }
+ /**
+ Add a child node as the first (left) child.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertFirstChild( XMLNode* addThis );
+ /**
+ Add a node after the specified child node.
+ If the child node is already part of the document,
+ it is moved from its old location to the new location.
+ Returns the addThis argument or 0 if the afterThis node
+ is not a child of this node, or if the node does not
+ belong to the same document.
+ */
+ XMLNode* InsertAfterChild( XMLNode* afterThis, XMLNode* addThis );
+
+ /**
+ Delete all the children of this node.
+ */
+ void DeleteChildren();
+
+ /**
+ Delete a child of this node.
+ */
+ void DeleteChild( XMLNode* node );
+
+ /**
+ Make a copy of this node, but not its children.
+ You may pass in a Document pointer that will be
+ the owner of the new Node. If the 'document' is
+ null, then the node returned will be allocated
+ from the current Document. (this->GetDocument())
+
+ Note: if called on a XMLDocument, this will return null.
+ */
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const = 0;
+
+ /**
+ Make a copy of this node and all its children.
+
+ If the 'target' is null, then the nodes will
+ be allocated in the current document. If 'target'
+ is specified, the memory will be allocated is the
+ specified XMLDocument.
+
+ NOTE: This is probably not the correct tool to
+ copy a document, since XMLDocuments can have multiple
+ top level XMLNodes. You probably want to use
+ XMLDocument::DeepCopy()
+ */
+ XMLNode* DeepClone( XMLDocument* target ) const;
+
+ /**
+ Test if 2 nodes are the same, but don't test children.
+ The 2 nodes do not need to be in the same Document.
+
+ Note: if called on a XMLDocument, this will return false.
+ */
+ virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
+
+ /** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
+ XML tree will be conditionally visited and the host will be called back
+ via the XMLVisitor interface.
+
+ This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
+ the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
+ interface versus any other.)
+
+ The interface has been based on ideas from:
+
+ - http://www.saxproject.org/
+ - http://c2.com/cgi/wiki?HierarchicalVisitorPattern
+
+ Which are both good references for "visiting".
+
+ An example of using Accept():
+ @verbatim
+ XMLPrinter printer;
+ tinyxmlDoc.Accept( &printer );
+ const char* xmlcstr = printer.CStr();
+ @endverbatim
+ */
+ virtual bool Accept( XMLVisitor* visitor ) const = 0;
+
+ /**
+ Set user data into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void SetUserData(void* userData) { _userData = userData; }
+
+ /**
+ Get user data set into the XMLNode. TinyXML-2 in
+ no way processes or interprets user data.
+ It is initially 0.
+ */
+ void* GetUserData() const { return _userData; }
+
+protected:
+ XMLNode( XMLDocument* );
+ virtual ~XMLNode();
+
+ virtual char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
+
+ XMLDocument* _document;
+ XMLNode* _parent;
+ mutable StrPair _value;
+ int _parseLineNum;
+
+ XMLNode* _firstChild;
+ XMLNode* _lastChild;
+
+ XMLNode* _prev;
+ XMLNode* _next;
+
+ void* _userData;
+
+private:
+ MemPool* _memPool;
+ void Unlink( XMLNode* child );
+ static void DeleteNode( XMLNode* node );
+ void InsertChildPreamble( XMLNode* insertThis ) const;
+ const XMLElement* ToElementWithName( const char* name ) const;
+
+ XMLNode( const XMLNode& ); // not supported
+ XMLNode& operator=( const XMLNode& ); // not supported
+};
+
+
+/** XML text.
+
+ Note that a text node can have child element nodes, for example:
+ @verbatim
+ <root>This is <b>bold</b></root>
+ @endverbatim
+
+ A text node can have 2 ways to output the next. "normal" output
+ and CDATA. It will default to the mode it was parsed from the XML file and
+ you generally want to leave it alone, but you can change the output mode with
+ SetCData() and query it with CData().
+*/
+class TINYXML2_LIB XMLText : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLText* ToText() {
+ return this;
+ }
+ virtual const XMLText* ToText() const {
+ return this;
+ }
+
+ /// Declare whether this should be CDATA or standard text.
+ void SetCData( bool isCData ) {
+ _isCData = isCData;
+ }
+ /// Returns true if this is a CDATA text element.
+ bool CData() const {
+ return _isCData;
+ }
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ XMLText( XMLDocument* doc ) : XMLNode( doc ), _isCData( false ) {}
+ virtual ~XMLText() {}
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ bool _isCData;
+
+ XMLText( const XMLText& ); // not supported
+ XMLText& operator=( const XMLText& ); // not supported
+};
+
+
+/** An XML Comment. */
+class TINYXML2_LIB XMLComment : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLComment* ToComment() {
+ return this;
+ }
+ virtual const XMLComment* ToComment() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ XMLComment( XMLDocument* doc );
+ virtual ~XMLComment();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr);
+
+private:
+ XMLComment( const XMLComment& ); // not supported
+ XMLComment& operator=( const XMLComment& ); // not supported
+};
+
+
+/** In correct XML the declaration is the first entry in the file.
+ @verbatim
+ <?xml version="1.0" standalone="yes"?>
+ @endverbatim
+
+ TinyXML-2 will happily read or write files without a declaration,
+ however.
+
+ The text of the declaration isn't interpreted. It is parsed
+ and written as a string.
+*/
+class TINYXML2_LIB XMLDeclaration : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLDeclaration* ToDeclaration() {
+ return this;
+ }
+ virtual const XMLDeclaration* ToDeclaration() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ XMLDeclaration( XMLDocument* doc );
+ virtual ~XMLDeclaration();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLDeclaration( const XMLDeclaration& ); // not supported
+ XMLDeclaration& operator=( const XMLDeclaration& ); // not supported
+};
+
+
+/** Any tag that TinyXML-2 doesn't recognize is saved as an
+ unknown. It is a tag of text, but should not be modified.
+ It will be written back to the XML, unchanged, when the file
+ is saved.
+
+ DTD tags get thrown into XMLUnknowns.
+*/
+class TINYXML2_LIB XMLUnknown : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ virtual XMLUnknown* ToUnknown() {
+ return this;
+ }
+ virtual const XMLUnknown* ToUnknown() const {
+ return this;
+ }
+
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ XMLUnknown( XMLDocument* doc );
+ virtual ~XMLUnknown();
+
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLUnknown( const XMLUnknown& ); // not supported
+ XMLUnknown& operator=( const XMLUnknown& ); // not supported
+};
+
+
+
+/** An attribute is a name-value pair. Elements have an arbitrary
+ number of attributes, each with a unique name.
+
+ @note The attributes are not XMLNodes. You may only query the
+ Next() attribute in a list.
+*/
+class TINYXML2_LIB XMLAttribute
+{
+ friend class XMLElement;
+public:
+ /// The name of the attribute.
+ const char* Name() const;
+
+ /// The value of the attribute.
+ const char* Value() const;
+
+ /// Gets the line number the attribute is in, if the document was parsed from a file.
+ int GetLineNum() const { return _parseLineNum; }
+
+ /// The next attribute in the list.
+ const XMLAttribute* Next() const {
+ return _next;
+ }
+
+ /** IntValue interprets the attribute as an integer, and returns the value.
+ If the value isn't an integer, 0 will be returned. There is no error checking;
+ use QueryIntValue() if you need error checking.
+ */
+ int IntValue() const {
+ int i = 0;
+ QueryIntValue(&i);
+ return i;
+ }
+
+ int64_t Int64Value() const {
+ int64_t i = 0;
+ QueryInt64Value(&i);
+ return i;
+ }
+
+ /// Query as an unsigned integer. See IntValue()
+ unsigned UnsignedValue() const {
+ unsigned i=0;
+ QueryUnsignedValue( &i );
+ return i;
+ }
+ /// Query as a boolean. See IntValue()
+ bool BoolValue() const {
+ bool b=false;
+ QueryBoolValue( &b );
+ return b;
+ }
+ /// Query as a double. See IntValue()
+ double DoubleValue() const {
+ double d=0;
+ QueryDoubleValue( &d );
+ return d;
+ }
+ /// Query as a float. See IntValue()
+ float FloatValue() const {
+ float f=0;
+ QueryFloatValue( &f );
+ return f;
+ }
+
+ /** QueryIntValue interprets the attribute as an integer, and returns the value
+ in the provided parameter. The function will return XML_SUCCESS on success,
+ and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
+ */
+ XMLError QueryIntValue( int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryUnsignedValue( unsigned int* value ) const;
+ /// See QueryIntValue
+ XMLError QueryInt64Value(int64_t* value) const;
+ /// See QueryIntValue
+ XMLError QueryBoolValue( bool* value ) const;
+ /// See QueryIntValue
+ XMLError QueryDoubleValue( double* value ) const;
+ /// See QueryIntValue
+ XMLError QueryFloatValue( float* value ) const;
+
+ /// Set the attribute to a string value.
+ void SetAttribute( const char* value );
+ /// Set the attribute to value.
+ void SetAttribute( int value );
+ /// Set the attribute to value.
+ void SetAttribute( unsigned value );
+ /// Set the attribute to value.
+ void SetAttribute(int64_t value);
+ /// Set the attribute to value.
+ void SetAttribute( bool value );
+ /// Set the attribute to value.
+ void SetAttribute( double value );
+ /// Set the attribute to value.
+ void SetAttribute( float value );
+
+private:
+ enum { BUF_SIZE = 200 };
+
+ XMLAttribute() : _name(), _value(),_parseLineNum( 0 ), _next( 0 ), _memPool( 0 ) {}
+ virtual ~XMLAttribute() {}
+
+ XMLAttribute( const XMLAttribute& ); // not supported
+ void operator=( const XMLAttribute& ); // not supported
+ void SetName( const char* name );
+
+ char* ParseDeep( char* p, bool processEntities, int* curLineNumPtr );
+
+ mutable StrPair _name;
+ mutable StrPair _value;
+ int _parseLineNum;
+ XMLAttribute* _next;
+ MemPool* _memPool;
+};
+
+
+/** The element is a container class. It has a value, the element name,
+ and can contain other elements, text, comments, and unknowns.
+ Elements also contain an arbitrary number of attributes.
+*/
+class TINYXML2_LIB XMLElement : public XMLNode
+{
+ friend class XMLDocument;
+public:
+ /// Get the name of an element (which is the Value() of the node.)
+ const char* Name() const {
+ return Value();
+ }
+ /// Set the name of the element.
+ void SetName( const char* str, bool staticMem=false ) {
+ SetValue( str, staticMem );
+ }
+
+ virtual XMLElement* ToElement() {
+ return this;
+ }
+ virtual const XMLElement* ToElement() const {
+ return this;
+ }
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ /** Given an attribute name, Attribute() returns the value
+ for the attribute of that name, or null if none
+ exists. For example:
+
+ @verbatim
+ const char* value = ele->Attribute( "foo" );
+ @endverbatim
+
+ The 'value' parameter is normally null. However, if specified,
+ the attribute will only be returned if the 'name' and 'value'
+ match. This allow you to write code:
+
+ @verbatim
+ if ( ele->Attribute( "foo", "bar" ) ) callFooIsBar();
+ @endverbatim
+
+ rather than:
+ @verbatim
+ if ( ele->Attribute( "foo" ) ) {
+ if ( strcmp( ele->Attribute( "foo" ), "bar" ) == 0 ) callFooIsBar();
+ }
+ @endverbatim
+ */
+ const char* Attribute( const char* name, const char* value=0 ) const;
+
+ /** Given an attribute name, IntAttribute() returns the value
+ of the attribute interpreted as an integer. The default
+ value will be returned if the attribute isn't present,
+ or if there is an error. (For a method with error
+ checking, see QueryIntAttribute()).
+ */
+ int IntAttribute(const char* name, int defaultValue = 0) const;
+ /// See IntAttribute()
+ unsigned UnsignedAttribute(const char* name, unsigned defaultValue = 0) const;
+ /// See IntAttribute()
+ int64_t Int64Attribute(const char* name, int64_t defaultValue = 0) const;
+ /// See IntAttribute()
+ bool BoolAttribute(const char* name, bool defaultValue = false) const;
+ /// See IntAttribute()
+ double DoubleAttribute(const char* name, double defaultValue = 0) const;
+ /// See IntAttribute()
+ float FloatAttribute(const char* name, float defaultValue = 0) const;
+
+ /** Given an attribute name, QueryIntAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryIntAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ XMLError QueryIntAttribute( const char* name, int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryIntValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryUnsignedAttribute( const char* name, unsigned int* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryUnsignedValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryInt64Attribute(const char* name, int64_t* value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryInt64Value(value);
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryBoolAttribute( const char* name, bool* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryBoolValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryDoubleAttribute( const char* name, double* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryDoubleValue( value );
+ }
+ /// See QueryIntAttribute()
+ XMLError QueryFloatAttribute( const char* name, float* value ) const {
+ const XMLAttribute* a = FindAttribute( name );
+ if ( !a ) {
+ return XML_NO_ATTRIBUTE;
+ }
+ return a->QueryFloatValue( value );
+ }
+
+ /// See QueryIntAttribute()
+ XMLError QueryStringAttribute(const char* name, const char** value) const {
+ const XMLAttribute* a = FindAttribute(name);
+ if (!a) {
+ return XML_NO_ATTRIBUTE;
+ }
+ *value = a->Value();
+ return XML_SUCCESS;
+ }
+
+
+
+ /** Given an attribute name, QueryAttribute() returns
+ XML_SUCCESS, XML_WRONG_ATTRIBUTE_TYPE if the conversion
+ can't be performed, or XML_NO_ATTRIBUTE if the attribute
+ doesn't exist. It is overloaded for the primitive types,
+ and is a generally more convenient replacement of
+ QueryIntAttribute() and related functions.
+
+ If successful, the result of the conversion
+ will be written to 'value'. If not successful, nothing will
+ be written to 'value'. This allows you to provide default
+ value:
+
+ @verbatim
+ int value = 10;
+ QueryAttribute( "foo", &value ); // if "foo" isn't found, value will still be 10
+ @endverbatim
+ */
+ int QueryAttribute( const char* name, int* value ) const {
+ return QueryIntAttribute( name, value );
+ }
+
+ int QueryAttribute( const char* name, unsigned int* value ) const {
+ return QueryUnsignedAttribute( name, value );
+ }
+
+ int QueryAttribute(const char* name, int64_t* value) const {
+ return QueryInt64Attribute(name, value);
+ }
+
+ int QueryAttribute( const char* name, bool* value ) const {
+ return QueryBoolAttribute( name, value );
+ }
+
+ int QueryAttribute( const char* name, double* value ) const {
+ return QueryDoubleAttribute( name, value );
+ }
+
+ int QueryAttribute( const char* name, float* value ) const {
+ return QueryFloatAttribute( name, value );
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, const char* value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, int value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, unsigned value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute(const char* name, int64_t value) {
+ XMLAttribute* a = FindOrCreateAttribute(name);
+ a->SetAttribute(value);
+ }
+
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, bool value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, double value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+ /// Sets the named attribute to value.
+ void SetAttribute( const char* name, float value ) {
+ XMLAttribute* a = FindOrCreateAttribute( name );
+ a->SetAttribute( value );
+ }
+
+ /**
+ Delete an attribute.
+ */
+ void DeleteAttribute( const char* name );
+
+ /// Return the first attribute in the list.
+ const XMLAttribute* FirstAttribute() const {
+ return _rootAttribute;
+ }
+ /// Query a specific attribute in the list.
+ const XMLAttribute* FindAttribute( const char* name ) const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, GetText() is limited compared to getting the XMLText child
+ and accessing it directly.
+
+ If the first child of 'this' is a XMLText, the GetText()
+ returns the character string of the Text node, else null is returned.
+
+ This is a convenient method for getting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ const char* str = fooElement->GetText();
+ @endverbatim
+
+ 'str' will be a pointer to "This is text".
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then the value of str would be null. The first child node isn't a text node, it is
+ another element. From this XML:
+ @verbatim
+ <foo>This is <b>text</b></foo>
+ @endverbatim
+ GetText() will return "This is ".
+ */
+ const char* GetText() const;
+
+ /** Convenience function for easy access to the text inside an element. Although easy
+ and concise, SetText() is limited compared to creating an XMLText child
+ and mutating it directly.
+
+ If the first child of 'this' is a XMLText, SetText() sets its value to
+ the given string, otherwise it will create a first child that is an XMLText.
+
+ This is a convenient method for setting the text of simple contained text:
+ @verbatim
+ <foo>This is text</foo>
+ fooElement->SetText( "Hullaballoo!" );
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+
+ Note that this function can be misleading. If the element foo was created from
+ this XML:
+ @verbatim
+ <foo><b>This is text</b></foo>
+ @endverbatim
+
+ then it will not change "This is text", but rather prefix it with a text element:
+ @verbatim
+ <foo>Hullaballoo!<b>This is text</b></foo>
+ @endverbatim
+
+ For this XML:
+ @verbatim
+ <foo />
+ @endverbatim
+ SetText() will generate
+ @verbatim
+ <foo>Hullaballoo!</foo>
+ @endverbatim
+ */
+ void SetText( const char* inText );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( int value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( unsigned value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText(int64_t value);
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( bool value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( double value );
+ /// Convenience method for setting text inside an element. See SetText() for important limitations.
+ void SetText( float value );
+
+ /**
+ Convenience method to query the value of a child text node. This is probably best
+ shown by example. Given you have a document is this form:
+ @verbatim
+ <point>
+ <x>1</x>
+ <y>1.4</y>
+ </point>
+ @endverbatim
+
+ The QueryIntText() and similar functions provide a safe and easier way to get to the
+ "value" of x and y.
+
+ @verbatim
+ int x = 0;
+ float y = 0; // types of x and y are contrived for example
+ const XMLElement* xElement = pointElement->FirstChildElement( "x" );
+ const XMLElement* yElement = pointElement->FirstChildElement( "y" );
+ xElement->QueryIntText( &x );
+ yElement->QueryFloatText( &y );
+ @endverbatim
+
+ @returns XML_SUCCESS (0) on success, XML_CAN_NOT_CONVERT_TEXT if the text cannot be converted
+ to the requested type, and XML_NO_TEXT_NODE if there is no child text to query.
+
+ */
+ XMLError QueryIntText( int* ival ) const;
+ /// See QueryIntText()
+ XMLError QueryUnsignedText( unsigned* uval ) const;
+ /// See QueryIntText()
+ XMLError QueryInt64Text(int64_t* uval) const;
+ /// See QueryIntText()
+ XMLError QueryBoolText( bool* bval ) const;
+ /// See QueryIntText()
+ XMLError QueryDoubleText( double* dval ) const;
+ /// See QueryIntText()
+ XMLError QueryFloatText( float* fval ) const;
+
+ int IntText(int defaultValue = 0) const;
+
+ /// See QueryIntText()
+ unsigned UnsignedText(unsigned defaultValue = 0) const;
+ /// See QueryIntText()
+ int64_t Int64Text(int64_t defaultValue = 0) const;
+ /// See QueryIntText()
+ bool BoolText(bool defaultValue = false) const;
+ /// See QueryIntText()
+ double DoubleText(double defaultValue = 0) const;
+ /// See QueryIntText()
+ float FloatText(float defaultValue = 0) const;
+
+ // internal:
+ enum ElementClosingType {
+ OPEN, // <foo>
+ CLOSED, // <foo/>
+ CLOSING // </foo>
+ };
+ ElementClosingType ClosingType() const {
+ return _closingType;
+ }
+ virtual XMLNode* ShallowClone( XMLDocument* document ) const;
+ virtual bool ShallowEqual( const XMLNode* compare ) const;
+
+protected:
+ char* ParseDeep( char* p, StrPair* parentEndTag, int* curLineNumPtr );
+
+private:
+ XMLElement( XMLDocument* doc );
+ virtual ~XMLElement();
+ XMLElement( const XMLElement& ); // not supported
+ void operator=( const XMLElement& ); // not supported
+
+ XMLAttribute* FindAttribute( const char* name ) {
+ return const_cast<XMLAttribute*>(const_cast<const XMLElement*>(this)->FindAttribute( name ));
+ }
+ XMLAttribute* FindOrCreateAttribute( const char* name );
+ //void LinkAttribute( XMLAttribute* attrib );
+ char* ParseAttributes( char* p, int* curLineNumPtr );
+ static void DeleteAttribute( XMLAttribute* attribute );
+ XMLAttribute* CreateAttribute();
+
+ enum { BUF_SIZE = 200 };
+ ElementClosingType _closingType;
+ // The attribute list is ordered; there is no 'lastAttribute'
+ // because the list needs to be scanned for dupes before adding
+ // a new attribute.
+ XMLAttribute* _rootAttribute;
+};
+
+
+enum Whitespace {
+ PRESERVE_WHITESPACE,
+ COLLAPSE_WHITESPACE
+};
+
+
+/** A Document binds together all the functionality.
+ It can be saved, loaded, and printed to the screen.
+ All Nodes are connected and allocated to a Document.
+ If the Document is deleted, all its Nodes are also deleted.
+*/
+class TINYXML2_LIB XMLDocument : public XMLNode
+{
+ friend class XMLElement;
+ // Gives access to SetError, but over-access for everything else.
+ // Wishing C++ had "internal" scope.
+ friend class XMLNode;
+ friend class XMLText;
+ friend class XMLComment;
+ friend class XMLDeclaration;
+ friend class XMLUnknown;
+public:
+ /// constructor
+ XMLDocument( bool processEntities = true, Whitespace whitespaceMode = PRESERVE_WHITESPACE );
+ ~XMLDocument();
+
+ virtual XMLDocument* ToDocument() {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+ virtual const XMLDocument* ToDocument() const {
+ TIXMLASSERT( this == _document );
+ return this;
+ }
+
+ /**
+ Parse an XML file from a character string.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+
+ You may optionally pass in the 'nBytes', which is
+ the number of bytes which will be parsed. If not
+ specified, TinyXML-2 will assume 'xml' points to a
+ null terminated string.
+ */
+ XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) );
+
+ /**
+ Load an XML file from disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( const char* filename );
+
+ /**
+ Load an XML file from disk. You are responsible
+ for providing and closing the FILE*.
+
+ NOTE: The file should be opened as binary ("rb")
+ not text in order for TinyXML-2 to correctly
+ do newline normalization.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError LoadFile( FILE* );
+
+ /**
+ Save the XML file to disk.
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( const char* filename, bool compact = false );
+
+ /**
+ Save the XML file to disk. You are responsible
+ for providing and closing the FILE*.
+
+ Returns XML_SUCCESS (0) on success, or
+ an errorID.
+ */
+ XMLError SaveFile( FILE* fp, bool compact = false );
+
+ bool ProcessEntities() const {
+ return _processEntities;
+ }
+ Whitespace WhitespaceMode() const {
+ return _whitespaceMode;
+ }
+
+ /**
+ Returns true if this document has a leading Byte Order Mark of UTF8.
+ */
+ bool HasBOM() const {
+ return _writeBOM;
+ }
+ /** Sets whether to write the BOM when writing the file.
+ */
+ void SetBOM( bool useBOM ) {
+ _writeBOM = useBOM;
+ }
+
+ /** Return the root element of DOM. Equivalent to FirstChildElement().
+ To get the first node, use FirstChild().
+ */
+ XMLElement* RootElement() {
+ return FirstChildElement();
+ }
+ const XMLElement* RootElement() const {
+ return FirstChildElement();
+ }
+
+ /** Print the Document. If the Printer is not provided, it will
+ print to stdout. If you provide Printer, this can print to a file:
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Or you can use a printer to print to memory:
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ // printer.CStr() has a const char* to the XML
+ @endverbatim
+ */
+ void Print( XMLPrinter* streamer=0 ) const;
+ virtual bool Accept( XMLVisitor* visitor ) const;
+
+ /**
+ Create a new Element associated with
+ this Document. The memory for the Element
+ is managed by the Document.
+ */
+ XMLElement* NewElement( const char* name );
+ /**
+ Create a new Comment associated with
+ this Document. The memory for the Comment
+ is managed by the Document.
+ */
+ XMLComment* NewComment( const char* comment );
+ /**
+ Create a new Text associated with
+ this Document. The memory for the Text
+ is managed by the Document.
+ */
+ XMLText* NewText( const char* text );
+ /**
+ Create a new Declaration associated with
+ this Document. The memory for the object
+ is managed by the Document.
+
+ If the 'text' param is null, the standard
+ declaration is used.:
+ @verbatim
+ <?xml version="1.0" encoding="UTF-8"?>
+ @endverbatim
+ */
+ XMLDeclaration* NewDeclaration( const char* text=0 );
+ /**
+ Create a new Unknown associated with
+ this Document. The memory for the object
+ is managed by the Document.
+ */
+ XMLUnknown* NewUnknown( const char* text );
+
+ /**
+ Delete a node associated with this document.
+ It will be unlinked from the DOM.
+ */
+ void DeleteNode( XMLNode* node );
+
+ void ClearError() {
+ SetError(XML_SUCCESS, 0, 0);
+ }
+
+ /// Return true if there was an error parsing the document.
+ bool Error() const {
+ return _errorID != XML_SUCCESS;
+ }
+ /// Return the errorID.
+ XMLError ErrorID() const {
+ return _errorID;
+ }
+ const char* ErrorName() const;
+ static const char* ErrorIDToName(XMLError errorID);
+
+ /** Returns a "long form" error description. A hopefully helpful
+ diagnostic with location, line number, and/or additional info.
+ */
+ const char* ErrorStr() const;
+
+ /// A (trivial) utility function that prints the ErrorStr() to stdout.
+ void PrintError() const;
+
+ /// Return the line where the error occured, or zero if unknown.
+ int ErrorLineNum() const
+ {
+ return _errorLineNum;
+ }
+
+ /// Clear the document, resetting it to the initial state.
+ void Clear();
+
+ /**
+ Copies this document to a target document.
+ The target will be completely cleared before the copy.
+ If you want to copy a sub-tree, see XMLNode::DeepClone().
+
+ NOTE: that the 'target' must be non-null.
+ */
+ void DeepCopy(XMLDocument* target) const;
+
+ // internal
+ char* Identify( char* p, XMLNode** node );
+
+ // internal
+ void MarkInUse(XMLNode*);
+
+ virtual XMLNode* ShallowClone( XMLDocument* /*document*/ ) const {
+ return 0;
+ }
+ virtual bool ShallowEqual( const XMLNode* /*compare*/ ) const {
+ return false;
+ }
+
+private:
+ XMLDocument( const XMLDocument& ); // not supported
+ void operator=( const XMLDocument& ); // not supported
+
+ bool _writeBOM;
+ bool _processEntities;
+ XMLError _errorID;
+ Whitespace _whitespaceMode;
+ mutable StrPair _errorStr;
+ int _errorLineNum;
+ char* _charBuffer;
+ int _parseCurLineNum;
+ // Memory tracking does add some overhead.
+ // However, the code assumes that you don't
+ // have a bunch of unlinked nodes around.
+ // Therefore it takes less memory to track
+ // in the document vs. a linked list in the XMLNode,
+ // and the performance is the same.
+ DynArray<XMLNode*, 10> _unlinked;
+
+ MemPoolT< sizeof(XMLElement) > _elementPool;
+ MemPoolT< sizeof(XMLAttribute) > _attributePool;
+ MemPoolT< sizeof(XMLText) > _textPool;
+ MemPoolT< sizeof(XMLComment) > _commentPool;
+
+ static const char* _errorNames[XML_ERROR_COUNT];
+
+ void Parse();
+
+ void SetError( XMLError error, int lineNum, const char* format, ... );
+
+ template<class NodeType, int PoolElementSize>
+ NodeType* CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool );
+};
+
+template<class NodeType, int PoolElementSize>
+inline NodeType* XMLDocument::CreateUnlinkedNode( MemPoolT<PoolElementSize>& pool )
+{
+ TIXMLASSERT( sizeof( NodeType ) == PoolElementSize );
+ TIXMLASSERT( sizeof( NodeType ) == pool.ItemSize() );
+ NodeType* returnNode = new (pool.Alloc()) NodeType( this );
+ TIXMLASSERT( returnNode );
+ returnNode->_memPool = &pool;
+
+ _unlinked.Push(returnNode);
+ return returnNode;
+}
+
+/**
+ A XMLHandle is a class that wraps a node pointer with null checks; this is
+ an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
+ DOM structure. It is a separate utility class.
+
+ Take an example:
+ @verbatim
+ <Document>
+ <Element attributeA = "valueA">
+ <Child attributeB = "value1" />
+ <Child attributeB = "value2" />
+ </Element>
+ </Document>
+ @endverbatim
+
+ Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
+ easy to write a *lot* of code that looks like:
+
+ @verbatim
+ XMLElement* root = document.FirstChildElement( "Document" );
+ if ( root )
+ {
+ XMLElement* element = root->FirstChildElement( "Element" );
+ if ( element )
+ {
+ XMLElement* child = element->FirstChildElement( "Child" );
+ if ( child )
+ {
+ XMLElement* child2 = child->NextSiblingElement( "Child" );
+ if ( child2 )
+ {
+ // Finally do something useful.
+ @endverbatim
+
+ And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
+ of such code. A XMLHandle checks for null pointers so it is perfectly safe
+ and correct to use:
+
+ @verbatim
+ XMLHandle docHandle( &document );
+ XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
+ if ( child2 )
+ {
+ // do something useful
+ @endverbatim
+
+ Which is MUCH more concise and useful.
+
+ It is also safe to copy handles - internally they are nothing more than node pointers.
+ @verbatim
+ XMLHandle handleCopy = handle;
+ @endverbatim
+
+ See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
+*/
+class TINYXML2_LIB XMLHandle
+{
+public:
+ /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
+ XMLHandle( XMLNode* node ) : _node( node ) {
+ }
+ /// Create a handle from a node.
+ XMLHandle( XMLNode& node ) : _node( &node ) {
+ }
+ /// Copy constructor
+ XMLHandle( const XMLHandle& ref ) : _node( ref._node ) {
+ }
+ /// Assignment
+ XMLHandle& operator=( const XMLHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ /// Get the first child of this handle.
+ XMLHandle FirstChild() {
+ return XMLHandle( _node ? _node->FirstChild() : 0 );
+ }
+ /// Get the first child element of this handle.
+ XMLHandle FirstChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ /// Get the last child of this handle.
+ XMLHandle LastChild() {
+ return XMLHandle( _node ? _node->LastChild() : 0 );
+ }
+ /// Get the last child element of this handle.
+ XMLHandle LastChildElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ /// Get the previous sibling of this handle.
+ XMLHandle PreviousSibling() {
+ return XMLHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ /// Get the previous sibling element of this handle.
+ XMLHandle PreviousSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ /// Get the next sibling of this handle.
+ XMLHandle NextSibling() {
+ return XMLHandle( _node ? _node->NextSibling() : 0 );
+ }
+ /// Get the next sibling element of this handle.
+ XMLHandle NextSiblingElement( const char* name = 0 ) {
+ return XMLHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+ /// Safe cast to XMLNode. This can return null.
+ XMLNode* ToNode() {
+ return _node;
+ }
+ /// Safe cast to XMLElement. This can return null.
+ XMLElement* ToElement() {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ /// Safe cast to XMLText. This can return null.
+ XMLText* ToText() {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ /// Safe cast to XMLUnknown. This can return null.
+ XMLUnknown* ToUnknown() {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ /// Safe cast to XMLDeclaration. This can return null.
+ XMLDeclaration* ToDeclaration() {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ XMLNode* _node;
+};
+
+
+/**
+ A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
+ same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
+*/
+class TINYXML2_LIB XMLConstHandle
+{
+public:
+ XMLConstHandle( const XMLNode* node ) : _node( node ) {
+ }
+ XMLConstHandle( const XMLNode& node ) : _node( &node ) {
+ }
+ XMLConstHandle( const XMLConstHandle& ref ) : _node( ref._node ) {
+ }
+
+ XMLConstHandle& operator=( const XMLConstHandle& ref ) {
+ _node = ref._node;
+ return *this;
+ }
+
+ const XMLConstHandle FirstChild() const {
+ return XMLConstHandle( _node ? _node->FirstChild() : 0 );
+ }
+ const XMLConstHandle FirstChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->FirstChildElement( name ) : 0 );
+ }
+ const XMLConstHandle LastChild() const {
+ return XMLConstHandle( _node ? _node->LastChild() : 0 );
+ }
+ const XMLConstHandle LastChildElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->LastChildElement( name ) : 0 );
+ }
+ const XMLConstHandle PreviousSibling() const {
+ return XMLConstHandle( _node ? _node->PreviousSibling() : 0 );
+ }
+ const XMLConstHandle PreviousSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->PreviousSiblingElement( name ) : 0 );
+ }
+ const XMLConstHandle NextSibling() const {
+ return XMLConstHandle( _node ? _node->NextSibling() : 0 );
+ }
+ const XMLConstHandle NextSiblingElement( const char* name = 0 ) const {
+ return XMLConstHandle( _node ? _node->NextSiblingElement( name ) : 0 );
+ }
+
+
+ const XMLNode* ToNode() const {
+ return _node;
+ }
+ const XMLElement* ToElement() const {
+ return ( _node ? _node->ToElement() : 0 );
+ }
+ const XMLText* ToText() const {
+ return ( _node ? _node->ToText() : 0 );
+ }
+ const XMLUnknown* ToUnknown() const {
+ return ( _node ? _node->ToUnknown() : 0 );
+ }
+ const XMLDeclaration* ToDeclaration() const {
+ return ( _node ? _node->ToDeclaration() : 0 );
+ }
+
+private:
+ const XMLNode* _node;
+};
+
+
+/**
+ Printing functionality. The XMLPrinter gives you more
+ options than the XMLDocument::Print() method.
+
+ It can:
+ -# Print to memory.
+ -# Print to a file you provide.
+ -# Print XML without a XMLDocument.
+
+ Print to Memory
+
+ @verbatim
+ XMLPrinter printer;
+ doc.Print( &printer );
+ SomeFunction( printer.CStr() );
+ @endverbatim
+
+ Print to a File
+
+ You provide the file pointer.
+ @verbatim
+ XMLPrinter printer( fp );
+ doc.Print( &printer );
+ @endverbatim
+
+ Print without a XMLDocument
+
+ When loading, an XML parser is very useful. However, sometimes
+ when saving, it just gets in the way. The code is often set up
+ for streaming, and constructing the DOM is just overhead.
+
+ The Printer supports the streaming case. The following code
+ prints out a trivially simple XML file without ever creating
+ an XML document.
+
+ @verbatim
+ XMLPrinter printer( fp );
+ printer.OpenElement( "foo" );
+ printer.PushAttribute( "foo", "bar" );
+ printer.CloseElement();
+ @endverbatim
+*/
+class TINYXML2_LIB XMLPrinter : public XMLVisitor
+{
+public:
+ /** Construct the printer. If the FILE* is specified,
+ this will print to the FILE. Else it will print
+ to memory, and the result is available in CStr().
+ If 'compact' is set to true, then output is created
+ with only required whitespace and newlines.
+ */
+ XMLPrinter( FILE* file=0, bool compact = false, int depth = 0 );
+ virtual ~XMLPrinter() {}
+
+ /** If streaming, write the BOM and declaration. */
+ void PushHeader( bool writeBOM, bool writeDeclaration );
+ /** If streaming, start writing an element.
+ The element must be closed with CloseElement()
+ */
+ void OpenElement( const char* name, bool compactMode=false );
+ /// If streaming, add an attribute to an open element.
+ void PushAttribute( const char* name, const char* value );
+ void PushAttribute( const char* name, int value );
+ void PushAttribute( const char* name, unsigned value );
+ void PushAttribute(const char* name, int64_t value);
+ void PushAttribute( const char* name, bool value );
+ void PushAttribute( const char* name, double value );
+ /// If streaming, close the Element.
+ virtual void CloseElement( bool compactMode=false );
+
+ /// Add a text node.
+ void PushText( const char* text, bool cdata=false );
+ /// Add a text node from an integer.
+ void PushText( int value );
+ /// Add a text node from an unsigned.
+ void PushText( unsigned value );
+ /// Add a text node from an unsigned.
+ void PushText(int64_t value);
+ /// Add a text node from a bool.
+ void PushText( bool value );
+ /// Add a text node from a float.
+ void PushText( float value );
+ /// Add a text node from a double.
+ void PushText( double value );
+
+ /// Add a comment
+ void PushComment( const char* comment );
+
+ void PushDeclaration( const char* value );
+ void PushUnknown( const char* value );
+
+ virtual bool VisitEnter( const XMLDocument& /*doc*/ );
+ virtual bool VisitExit( const XMLDocument& /*doc*/ ) {
+ return true;
+ }
+
+ virtual bool VisitEnter( const XMLElement& element, const XMLAttribute* attribute );
+ virtual bool VisitExit( const XMLElement& element );
+
+ virtual bool Visit( const XMLText& text );
+ virtual bool Visit( const XMLComment& comment );
+ virtual bool Visit( const XMLDeclaration& declaration );
+ virtual bool Visit( const XMLUnknown& unknown );
+
+ /**
+ If in print to memory mode, return a pointer to
+ the XML file in memory.
+ */
+ const char* CStr() const {
+ return _buffer.Mem();
+ }
+ /**
+ If in print to memory mode, return the size
+ of the XML file in memory. (Note the size returned
+ includes the terminating null.)
+ */
+ int CStrSize() const {
+ return _buffer.Size();
+ }
+ /**
+ If in print to memory mode, reset the buffer to the
+ beginning.
+ */
+ void ClearBuffer() {
+ _buffer.Clear();
+ _buffer.Push(0);
+ _firstElement = true;
+ }
+
+protected:
+ virtual bool CompactMode( const XMLElement& ) { return _compactMode; }
+
+ /** Prints out the space before an element. You may override to change
+ the space and tabs used. A PrintSpace() override should call Print().
+ */
+ virtual void PrintSpace( int depth );
+ void Print( const char* format, ... );
+ void Write( const char* data, size_t size );
+ inline void Write( const char* data ) { Write( data, strlen( data ) ); }
+ void Putc( char ch );
+
+ void SealElementIfJustOpened();
+ bool _elementJustOpened;
+ DynArray< const char*, 10 > _stack;
+
+private:
+ void PrintString( const char*, bool restrictedEntitySet ); // prints out, after detecting entities.
+
+ bool _firstElement;
+ FILE* _fp;
+ int _depth;
+ int _textDepth;
+ bool _processEntities;
+ bool _compactMode;
+
+ enum {
+ ENTITY_RANGE = 64,
+ BUF_SIZE = 200
+ };
+ bool _entityFlag[ENTITY_RANGE];
+ bool _restrictedEntityFlag[ENTITY_RANGE];
+
+ DynArray< char, 20 > _buffer;
+
+ // Prohibit cloning, intentionally not implemented
+ XMLPrinter( const XMLPrinter& );
+ XMLPrinter& operator=( const XMLPrinter& );
+};
+
+
+} // tinyxml2
+
+#if defined(_MSC_VER)
+# pragma warning(pop)
+#endif
+
+#endif // TINYXML2_INCLUDED
diff --git a/hw6/include/transformation3d.h b/hw6/include/transformation3d.h
new file mode 100644
index 0000000..7b61ecc
--- /dev/null
+++ b/hw6/include/transformation3d.h
@@ -0,0 +1,77 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TRANSFORMATION3D_H_
+#define _TRANSFORMATION3D_H_
+
+#include "vec3d.h"
+#include "mat3d.h"
+
+class transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ transformation3d(void);
+ transformation3d(const vec3d& translation, const mat3d& transformation, const mat3d& inverseTransform);
+ transformation3d(const transformation3d& t);
+
+ //////////////
+ // Operator //
+ //////////////
+ transformation3d& operator=(const transformation3d& t);
+
+ transformation3d operator*(const transformation3d& t) const;
+ transformation3d& operator*=(const transformation3d& t);
+
+ //////////////
+ // Mutators //
+ //////////////
+ transformation3d& invert(void);
+
+ /////////////
+ // Methods //
+ /////////////
+ vec3d transformPoint(const vec3d& p) const;
+ vec3d transformDirection(const vec3d& d) const;
+ vec3d transformNormal(const vec3d& n) const;
+
+ vec3d inverseTransformPoint(const vec3d& p) const;
+ vec3d inverseTransformDirection(const vec3d& d) const;
+ vec3d inverseTransformNormal(const vec3d& n) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(transformation3d& a, transformation3d& b) { a._swap(b); }
+
+ friend transformation3d inverse(const transformation3d& t) { transformation3d i(t); return i.invert(); }
+
+ friend std::ostream& operator<<(std::ostream& s, const transformation3d& t)
+ {
+ t._print(s);
+ return s;
+ }
+
+ protected:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ void _swap(transformation3d& t);
+ void _assign(const transformation3d& t);
+ virtual void _print(std::ostream& s) const;
+
+ ////////////////////////////
+ // Protected Data Members //
+ ////////////////////////////
+ vec3d _translation;
+ mat3d _transformation;
+ mat3d _inverseTransformation;
+};
+
+#endif /* _TRANSFORMATION3D_H_ */
diff --git a/hw6/include/translation3d.h b/hw6/include/translation3d.h
new file mode 100644
index 0000000..3387c87
--- /dev/null
+++ b/hw6/include/translation3d.h
@@ -0,0 +1,24 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TRANSLATION3D_H_
+#define _TRANSLATION3D_H_
+
+#include "transformation3d.h"
+
+class translation3d : public transformation3d {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ translation3d(void);
+ translation3d(const vec3d& translation);
+ translation3d(const translation3d& t);
+};
+
+#endif /* _TRANSLATION3d_H_ */
diff --git a/hw6/include/triangle.h b/hw6/include/triangle.h
new file mode 100644
index 0000000..f7d85bf
--- /dev/null
+++ b/hw6/include/triangle.h
@@ -0,0 +1,115 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TRIANGLE_H_
+#define _TRIANGLE_H_
+
+#include <array>
+#include <vector>
+#include <memory>
+#include <ostream>
+
+#include "ray.h"
+#include "vec2d.h"
+#include "vec3d.h"
+#include "boundingBox.h"
+
+class triangle {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ triangle(void);
+ triangle(const triangle& t);
+ triangle(triangle&& t);
+
+ triangle(const vec3d& v1, const vec3d& v2, const vec3d& v3);
+ triangle(size_t v1_idx, size_t v2_idx, size_t v3_idx, const std::shared_ptr<const std::vector<vec3d>>& vertex_list);
+
+ triangle(const vec3d& v1, const vec3d& v2, const vec3d& v3,
+ const vec3d& n1, const vec3d& n2, const vec3d& n3);
+ triangle(size_t v1_idx, size_t v2_idx, size_t v3_idx, const std::shared_ptr<const std::vector<vec3d>>& vertex_list,
+ size_t n1_idx, size_t n2_idx, size_t n3_idx, const std::shared_ptr<const std::vector<vec3d>>& normal_list);
+
+ triangle(const vec3d& v1, const vec3d& v2, const vec3d& v3,
+ const vec2d& t1, const vec2d& t2, const vec2d& t3);
+ triangle(size_t v1_idx, size_t v2_idx, size_t v3_idx, const std::shared_ptr<const std::vector<vec3d>>& vertex_list,
+ size_t t1_idx, size_t t2_idx, size_t t3_idx, const std::shared_ptr<const std::vector<vec2d>>& texcoord_list);
+
+ triangle(const vec3d& v1, const vec3d& v2, const vec3d& v3,
+ const vec3d& n1, const vec3d& n2, const vec3d& n3,
+ const vec2d& t1, const vec2d& t2, const vec2d& t3);
+ triangle(size_t v1_idx, size_t v2_idx, size_t v3_idx, const std::shared_ptr<const std::vector<vec3d>>& vertex_list,
+ size_t n1_idx, size_t n2_idx, size_t n3_idx, const std::shared_ptr<const std::vector<vec3d>>& normal_list,
+ size_t t1_idx, size_t t2_idx, size_t t3_idx, const std::shared_ptr<const std::vector<vec2d>>& texcoord_list);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ const vec3d& vertex(size_t index) const;
+ const vec3d& normal(size_t index) const;
+ const vec2d& textureCoordinate(size_t index) const;
+
+ bool hasPerVertexNormals(void) const;
+ bool hasPerVertexTextureCoordinates(void) const;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ triangle& operator=(const triangle& t);
+ triangle& operator=(triangle&& t);
+
+ /////////////
+ // Methods //
+ /////////////
+ bool intersect(const ray& r, vec3d& barycentricCoord, float& t) const;
+
+ boundingBox boundingbox(void) const;
+ vec3d vertex(const vec3d& barycentricCoord) const;
+ vec3d normal(void) const;
+ vec3d shadingAxis(void) const;
+ vec3d normal(const vec3d& barycentricCoord) const;
+ vec2d textureCoordinate(const vec3d& barycentricCoord) const;
+
+ vec3d sample(float r1, float r2, vec3d& barycentricCoord, float& pdf) const;
+ float area(void) const;
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(triangle& a, triangle& b) { a._swap(b); }
+
+ friend std::ostream& operator<<(std::ostream& s, const triangle& t)
+ {
+ s << "Triangle: v=(" << t.vertex(0) << "," << t.vertex(1) << "," << t.vertex(2) << ")";
+ if(t._normal_list)
+ s << ", n=(" << t.normal(0) << "," << t.normal(1) << "," << t.normal(2) << ")";
+ if(t._textureCoord_list)
+ s << ", t=(" << t.textureCoordinate(0) << "," << t.textureCoordinate(1) << "," << t.textureCoordinate(2) << ")";
+ return s;
+ }
+
+private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const triangle& t);
+ void _swap(triangle& t);
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::array<size_t, 3> _vertex_idx;
+ std::array<size_t, 3> _normal_idx;
+ std::array<size_t,3 > _textureCoord_idx;
+ std::shared_ptr<const std::vector<vec3d>> _vertex_list;
+ std::shared_ptr<const std::vector<vec3d>> _normal_list;
+ std::shared_ptr<const std::vector<vec2d>> _textureCoord_list;
+};
+
+#endif /* _TRIANGLE_H_ */
diff --git a/hw6/include/triangleMesh.h b/hw6/include/triangleMesh.h
new file mode 100644
index 0000000..9558602
--- /dev/null
+++ b/hw6/include/triangleMesh.h
@@ -0,0 +1,51 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _TRIANGLEMESH_H_
+#define _TRIANGLEMESH_H_
+
+#include "vec2d.h"
+#include "vec3d.h"
+#include "shader_base.h"
+#include "boundedTriangle.h"
+#include "boundedCompound.h"
+
+class triangleMesh : public boundedCompound {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ triangleMesh(void);
+ triangleMesh(const std::vector<triangle>& triangle_list, const std::shared_ptr<const shader_base>& shader, const transformation3d& transform=transformation3d());
+ triangleMesh(const triangleMesh&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ triangleMesh& operator=(const triangleMesh&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual const std::vector<std::shared_ptr<const boundedPrimitive>>& compounds(void) const final override;
+
+ virtual bool hasShader(void) const override;
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ std::vector<std::shared_ptr<const boundedPrimitive>> _triangles;
+};
+
+#endif /* _TRIANGLEMESH_H_ */
diff --git a/hw6/include/util.h b/hw6/include/util.h
new file mode 100644
index 0000000..2146464
--- /dev/null
+++ b/hw6/include/util.h
@@ -0,0 +1,19 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+
+#ifndef _UTIL_H_
+#define _UTIL_H_
+
+#include <string>
+
+std::string getFilename(const std::string& path);
+std::string getExtension(const std::string& path);
+std::string getDirectory(const std::string& path);
+
+#endif /* _UTIL_H_ */
diff --git a/hw6/include/vec2d.h b/hw6/include/vec2d.h
new file mode 100644
index 0000000..36e0e5c
--- /dev/null
+++ b/hw6/include/vec2d.h
@@ -0,0 +1,117 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _VEC2D_H_
+#define _VEC2D_H_
+
+#include <ostream>
+#include <cmath>
+
+class vec2d {
+ public:
+ /////////////
+ // Typedef //
+ /////////////
+ typedef float value_type;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+ typedef value_type* iterator;
+ typedef const value_type* const_iterator;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ union {
+ struct { value_type x, y; };
+ struct { value_type u, v; };
+ value_type data[2];
+ };
+
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ explicit vec2d(const_reference value=0.0f);
+ vec2d(const_reference x, const_reference y);
+ vec2d(const vec2d& v);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ static size_t size(void) { return 2; }
+
+ iterator begin(void);
+ const_iterator begin(void) const;
+ iterator end(void);
+ const_iterator end(void) const;
+
+ const_reference operator[](size_t index) const;
+ reference operator[](size_t index);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ vec2d& operator=(const vec2d& v);
+
+ bool operator==(const vec2d& v) const;
+ bool operator!=(const vec2d& v) const;
+
+ vec2d operator-(void) const;
+
+ vec2d operator+(const vec2d& v) const;
+ vec2d operator-(const vec2d& v) const;
+ vec2d operator*(const vec2d& v) const;
+ vec2d operator*(const_reference scale) const;
+ vec2d operator/(const vec2d& v) const;
+ vec2d operator/(const_reference scale) const;
+
+ vec2d& operator+=(const vec2d& v);
+ vec2d& operator-=(const vec2d& v);
+ vec2d& operator*=(const vec2d& v);
+ vec2d& operator*=(const_reference scale);
+ vec2d& operator/=(const vec2d& v);
+ vec2d& operator/=(const_reference scale);
+
+ /////////////
+ // Methods //
+ /////////////
+ value_type dot(const vec2d& v) const;
+ value_type squared_length(void) const;
+ value_type length(void) const;
+ value_type squared_distance(const vec2d& v) const;
+ value_type distance(const vec2d& v) const;
+
+ ///////////////
+ // Modifiers //
+ ///////////////
+ vec2d& abs(void);
+ vec2d& normalize(void);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(vec2d& a, vec2d& b) { return a._swap(b); }
+ friend vec2d normalize(const vec2d& v) { return vec2d(v).normalize(); }
+ friend vec2d abs(const vec2d& v) { return vec2d(v).abs(); }
+ friend vec2d operator*(const_reference scale, const vec2d& v) { return (v*scale); }
+
+ friend std::ostream& operator<<(std::ostream& s, const vec2d& v)
+ {
+ s << "[" << v.x << "," << v.y << "]";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const vec2d& v);
+ void _swap(vec2d& v);
+};
+
+#endif /* _VEC2D_H_ */
diff --git a/hw6/include/vec3d.h b/hw6/include/vec3d.h
new file mode 100644
index 0000000..50d918f
--- /dev/null
+++ b/hw6/include/vec3d.h
@@ -0,0 +1,120 @@
+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _VEC3D_H_
+#define _VEC3D_H_
+
+#include <ostream>
+#include <cmath>
+
+class vec3d {
+ public:
+ /////////////
+ // Typedef //
+ /////////////
+ typedef float value_type;
+ typedef value_type& reference;
+ typedef const value_type& const_reference;
+ typedef value_type* iterator;
+ typedef const value_type* const_iterator;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ union {
+ struct { value_type x, y, z; };
+ value_type data[3];
+ };
+
+ public:
+ /////////////////
+ // Constructor //
+ /////////////////
+ explicit vec3d(const_reference value=0.0f);
+ vec3d(const_reference x, const_reference y, const_reference z);
+ vec3d(const vec3d& v);
+
+ ////////////////
+ // Inspectors //
+ ////////////////
+ static size_t size(void) { return 3; }
+
+ iterator begin(void);
+ const_iterator begin(void) const;
+ iterator end(void);
+ const_iterator end(void) const;
+
+ const_reference operator[](size_t index) const;
+ reference operator[](size_t index);
+
+ ///////////////
+ // Operators //
+ ///////////////
+ vec3d& operator=(const vec3d& v);
+
+ bool operator==(const vec3d& v) const;
+ bool operator!=(const vec3d& v) const;
+
+ vec3d operator-(void) const;
+
+ vec3d operator+(const vec3d& v) const;
+ vec3d operator-(const vec3d& v) const;
+ vec3d operator*(const vec3d& v) const;
+ vec3d operator*(const_reference scale) const;
+ vec3d operator/(const vec3d& v) const;
+ vec3d operator/(const_reference scale) const;
+
+ vec3d& operator+=(const vec3d& v);
+ vec3d& operator-=(const vec3d& v);
+ vec3d& operator*=(const vec3d& v);
+ vec3d& operator*=(const_reference scale);
+ vec3d& operator/=(const vec3d& v);
+ vec3d& operator/=(const_reference scale);
+
+ /////////////
+ // Methods //
+ /////////////
+ value_type dot(const vec3d& v) const;
+ value_type squared_length(void) const;
+ value_type length(void) const;
+ value_type squared_distance(const vec3d& v) const;
+ value_type distance(const vec3d& v) const;
+
+ vec3d cross(const vec3d& v) const;
+
+ ///////////////
+ // Modifiers //
+ ///////////////
+ vec3d& abs(void);
+ vec3d& clamp(value_type lower=0.0f, value_type upper=1.0f);
+ vec3d& normalize(void);
+
+ /////////////
+ // Friends //
+ /////////////
+ friend void swap(vec3d& a, vec3d& b) { return a._swap(b); }
+ friend vec3d normalize(const vec3d& v) { return vec3d(v).normalize(); }
+ friend vec3d abs(const vec3d& v) { return vec3d(v).abs(); }
+ friend vec3d clamp(const vec3d& v, value_type lower=0.0f, value_type upper=1.0f) { return vec3d(v).clamp(lower, upper); }
+ friend vec3d operator*(const_reference scale, const vec3d& v) { return (v*scale); }
+
+ friend std::ostream& operator<<(std::ostream& s, const vec3d& v)
+ {
+ s << "[" << v.x << "," << v.y << "," << v.z << "]";
+ return s;
+ }
+
+ private:
+ /////////////////////
+ // Private Methods //
+ /////////////////////
+ void _assign(const vec3d& v);
+ void _swap(vec3d& v);
+};
+
+#endif /* _VEC3D_H_ */