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author | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
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committer | 53hornet <53hornet@gmail.com> | 2019-02-02 23:33:15 -0500 |
commit | db072ad4dc181eca5a1458656b130beb43f475bf (patch) | |
tree | a3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/include/shader_base.h | |
download | csci427-master.tar.xz csci427-master.zip |
Diffstat (limited to 'hw6/include/shader_base.h')
-rw-r--r-- | hw6/include/shader_base.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/hw6/include/shader_base.h b/hw6/include/shader_base.h new file mode 100644 index 0000000..7d80d0d --- /dev/null +++ b/hw6/include/shader_base.h @@ -0,0 +1,65 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#ifndef _SHADER_BASE_H_ +#define _SHADER_BASE_H_ + +#include <memory> +#include <ostream> + +#include "vec2d.h" +#include "vec3d.h" +#include "color.h" +#include "brdfSample.h" +#include "shaderProperties.h" +#include "intersectionPoint.h" + + +class shader_base +{ + public: + ////////////////// + // Constructors // + ////////////////// + shader_base(void) {} + shader_base(const shader_base&) = delete; + + /////////////// + // Operators // + /////////////// + shader_base& operator=(const shader_base&) = delete; + + ///////////// + // Methods // + ///////////// + virtual color shade(const intersectionPoint& ip, const vec3d& light_dir) const = 0; + + virtual color reflectance(const intersectionPoint& ip, const vec3d& light_dir) const = 0; + virtual brdfSample sample(const intersectionPoint& ip, float r1, float r2) const = 0; + virtual float reflectivity(const intersectionPoint& ip) const = 0; + virtual color emittance(const intersectionPoint& ip) const = 0; + + virtual shaderProperties properties(const intersectionPoint& ip) const = 0; + + ///////////// + // Friends // + ///////////// + friend std::ostream& operator<<(std::ostream& s, const shader_base& shader) + { + shader._print(s); + return s; + } + + protected: + /////////////////////// + // Protected Methods // + /////////////////////// + virtual void _print(std::ostream& s) const = 0; +}; + +#endif /* _SHADER_BASE_H_ */ |