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author53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
committer53hornet <53hornet@gmail.com>2019-02-02 23:33:15 -0500
commitdb072ad4dc181eca5a1458656b130beb43f475bf (patch)
treea3c03c7f5497cb70503e2486662fa85cfb53415a /hw6/src/diffuseBrdf.cpp
downloadcsci427-master.tar.xz
csci427-master.zip
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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#include <cmath>
+#include "constants.h"
+#include "diffuseBrdf.h"
+
+//////////////////
+// Constructors //
+//////////////////
+diffuseBrdf::diffuseBrdf(const color& albedo)
+{
+ _albedo = albedo;
+}
+
+
+diffuseBrdf::diffuseBrdf(const diffuseBrdf& src)
+{
+ _albedo = src._albedo;
+}
+
+
+///////////////
+// Operators //
+///////////////
+diffuseBrdf& diffuseBrdf::operator=(const diffuseBrdf& src)
+{
+ _assign(src);
+ return *this;
+}
+
+
+/////////////
+// Methods //
+/////////////
+color diffuseBrdf::shade(const vec3d& in, const vec3d& out) const
+{
+ if(in.z < 0.0f || out.z < 0.0f) return color();
+ else return _albedo * in.z;
+}
+
+
+color diffuseBrdf::reflectance(const vec3d& in, const vec3d& out) const
+{
+ if(in.z < 0.0f || out.z < 0.0f) return color(0.0f);
+ return _albedo / PI;
+}
+
+
+brdfSample diffuseBrdf::sample(const vec3d& in, float r1, float r2) const
+{
+ // check if below surface.
+ if(in.z < EPSILON) return brdfSample();
+
+ // sample hemisphere proportional to the cosine
+ vec3d out( cos(2.0f * PI * r1) * sqrt(std::max(1.0f - r2, 0.0f)),
+ sin(2.0f * PI * r1) * sqrt(std::max(1.0f - r2, 0.0f)),
+ sqrt(r2) );
+
+ // set pdf
+ float pdf = out.z / PI;
+
+ // Done.
+ return brdfSample(out,
+ out.z / PI, // PDF proportional to cosine
+ _albedo / PI // reflectance
+ );
+}
+
+
+bool diffuseBrdf::isSpecular(void) const
+{
+ return false;
+}
+
+
+bool diffuseBrdf::isDiffuse(void) const
+{
+ return true;
+}
+
+
+float diffuseBrdf::reflectivity(void) const
+{
+ return (_albedo.r + _albedo.g + _albedo.b) / 3.0f;
+}
+
+
+/////////////////////
+// Private Methods //
+/////////////////////
+void diffuseBrdf::_assign(const diffuseBrdf& src)
+{
+ _albedo = src._albedo;
+}
+
+
+void diffuseBrdf::_swap(diffuseBrdf& src)
+{
+ swap(_albedo, src._albedo);
+}
+
+void diffuseBrdf::_print(std::ostream& s) const
+{
+ s << "Diffuse BRDF: albedo=" << _albedo;
+}