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Diffstat (limited to 'hw6/src/diffuseBrdf.cpp')
-rw-r--r-- | hw6/src/diffuseBrdf.cpp | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/hw6/src/diffuseBrdf.cpp b/hw6/src/diffuseBrdf.cpp new file mode 100644 index 0000000..2256f73 --- /dev/null +++ b/hw6/src/diffuseBrdf.cpp @@ -0,0 +1,111 @@ +/******************************************************************/ +/* This file is part of the homework assignments for CSCI-427/527 */ +/* at The College of William & Mary and authored by Pieter Peers. */ +/* No part of this file, whether altered or in original form, can */ +/* be distributed or used outside the context of CSCI-427/527 */ +/* without consent of either the College of William & Mary or */ +/* Pieter Peers. */ +/******************************************************************/ +#include <cmath> +#include "constants.h" +#include "diffuseBrdf.h" + +////////////////// +// Constructors // +////////////////// +diffuseBrdf::diffuseBrdf(const color& albedo) +{ + _albedo = albedo; +} + + +diffuseBrdf::diffuseBrdf(const diffuseBrdf& src) +{ + _albedo = src._albedo; +} + + +/////////////// +// Operators // +/////////////// +diffuseBrdf& diffuseBrdf::operator=(const diffuseBrdf& src) +{ + _assign(src); + return *this; +} + + +///////////// +// Methods // +///////////// +color diffuseBrdf::shade(const vec3d& in, const vec3d& out) const +{ + if(in.z < 0.0f || out.z < 0.0f) return color(); + else return _albedo * in.z; +} + + +color diffuseBrdf::reflectance(const vec3d& in, const vec3d& out) const +{ + if(in.z < 0.0f || out.z < 0.0f) return color(0.0f); + return _albedo / PI; +} + + +brdfSample diffuseBrdf::sample(const vec3d& in, float r1, float r2) const +{ + // check if below surface. + if(in.z < EPSILON) return brdfSample(); + + // sample hemisphere proportional to the cosine + vec3d out( cos(2.0f * PI * r1) * sqrt(std::max(1.0f - r2, 0.0f)), + sin(2.0f * PI * r1) * sqrt(std::max(1.0f - r2, 0.0f)), + sqrt(r2) ); + + // set pdf + float pdf = out.z / PI; + + // Done. + return brdfSample(out, + out.z / PI, // PDF proportional to cosine + _albedo / PI // reflectance + ); +} + + +bool diffuseBrdf::isSpecular(void) const +{ + return false; +} + + +bool diffuseBrdf::isDiffuse(void) const +{ + return true; +} + + +float diffuseBrdf::reflectivity(void) const +{ + return (_albedo.r + _albedo.g + _albedo.b) / 3.0f; +} + + +///////////////////// +// Private Methods // +///////////////////// +void diffuseBrdf::_assign(const diffuseBrdf& src) +{ + _albedo = src._albedo; +} + + +void diffuseBrdf::_swap(diffuseBrdf& src) +{ + swap(_albedo, src._albedo); +} + +void diffuseBrdf::_print(std::ostream& s) const +{ + s << "Diffuse BRDF: albedo=" << _albedo; +} |