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+/******************************************************************/
+/* This file is part of the homework assignments for CSCI-427/527 */
+/* at The College of William & Mary and authored by Pieter Peers. */
+/* No part of this file, whether altered or in original form, can */
+/* be distributed or used outside the context of CSCI-427/527 */
+/* without consent of either the College of William & Mary or */
+/* Pieter Peers. */
+/******************************************************************/
+#ifndef _BOUNDEDTRIANGLE_H_
+#define _BOUNDEDTRIANGLE_H_
+
+#include "triangle.h"
+#include "boundedPrimitive.h"
+
+class boundedTriangle : public boundedPrimitive {
+ public:
+ //////////////////
+ // Constructors //
+ //////////////////
+ boundedTriangle(void);
+ boundedTriangle(const triangle& tri, const std::shared_ptr<const shader_base>& shader);
+ boundedTriangle(const boundedTriangle&) = delete;
+
+ ///////////////
+ // Operators //
+ ///////////////
+ boundedTriangle& operator=(const boundedTriangle&) = delete;
+
+ /////////////
+ // Methods //
+ /////////////
+ virtual intersectionPoint intersect(const ray& r) const final override;
+
+ virtual float area(void) const final override;
+ virtual surfaceSample sample(float r1, float r2) const final override;
+
+ private:
+ ///////////////////////
+ // Protected Methods //
+ ///////////////////////
+ virtual void _print(std::ostream& s) const override;
+
+ //////////////////
+ // Data Members //
+ //////////////////
+ triangle _triangle;
+};
+
+#endif /* _BOUNDEDTRIANGLE_H_ */